210°

Third Time Unlucky for Sony in Europe?

An article on why the PS2 was so good, and why the Sony might just struggle to hold out the third time around with the PS3.

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tech.uk.msn.com
XxZxX6262d ago

Come on guys, how can you guys approved this. I click on the link

and I found it's FROM MSN. MICROSOFT NETWORK.

trane076262d ago

Ill just leave it from there. Cmon now people. Sony being criticized by the microsoft network?! lol. How low can they go?

f41c0n6262d ago

Oh grow up, don't act like Sony hasn't criticized the 360. I bet that you didn't even read the article. It brings up some very valid points, regardless of any bias that may exist.

trane076262d ago

And I read the article. In ways I agree, and in ways I dont. Lets be real now. What you expect to say nothing but good things? stank you very much.

VirtualGamer6262d ago

Am I suppost to take it seriously when its full of so many falsehoods?
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Things got off to a bad start when it was revealed that the console unveiled at the 2005 E3 (Electronic Entertainment Expo) was not running the games being displayed. Sony had used devkits, or PCs used in the creation of games, to display what they envisioned would be running on their console eventually, as they did not have things ready for a genuine display - but this was a minor snowflake in what was to become a hailstorm of adverse publicity.
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Um nope Sony showed off CGI and had no PS3 on display or actual game demo's. Sony never showed playable games until E3 2006 and yes those where being done on development kits. MS did the same thing for E3 in 2005 running software off of 2 Powermac G5's.

http://www.anandtech.com/tr...
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UK (and European) consumers are used to being treated like second class citizens when it comes to gaming, but in the modern era it was hard to take that it would be more than a quarter of a year before we could get our hands on the PS3.
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Why since the big complaint was lack of games for the PS3 and the price to high especially in Europe is it a bad thing that it was delayed there? Now its being released with a bigger selection of games and there have been many updates to the system. Even with that many are being told to wait to buy so I don't see how this is a huge negative as you suggest. Add to this the delay also allowed Sony to launch with far more numbers then MS or Nintendo did in Europe when they launched.

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Things did not improve for the Sony PR machine, when it was announced that the much-vaunted backwards compatibility that the PS3 would enjoy – allowing us to play our original PlayStation and PlayStation 2 games – would not be quite as honed in the European version that it was in the US version.
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Full backwards compatibility with PS1 games and over 1700 PS2 games. While the software emulation is not 100% of what the the hardware emulation was its still a very impressive feat and far better then the competition was able to do. They have also stated that they will continue to work on adding to the list.
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No cheap 20GB hard-drive version for the European market, no, instead we were to get a less-backwards compatible version of the 60GB PS3, at a price that was so much beyond the US and Japanese versions that even Sony’s hardcore of fans baulked.
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Really? Again if the price is the huge factor you and others keep making it to be then why is the demand for the 60GB version so much greater then then 20GB version? You would think it would be the other way around with the cheaper version outselling the more expensive one if price was the big issue its been made out to be.

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But with pre-launch sales less than inspiring, and figures in the US demonstrating that twice as many people are buying cut-price PS2s than its successor, Sony have managed to damage one of their most important brands.
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Pre-launch sales are less then inspiring? Is that why they are breaking pre-sales records? How can that be? As to the PS2 selling more then the PS3 thats hardly a knock on the PS3 as you would suggest. Thats like saying Dell should not sell low end PC's because its damaging the sales of the high end gaming systems they also sell. They are different systems that appeal to different markets.

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110°

7 Deserving Games That Never Got Backward Compatibility

Backward compatibility works for many games on newer consoles, but titles such as The Simpsons: Hit and Run have been left out.

90°

20 Best Survival Games of All Time

From base building to swinging willies, here are the best survival games around, which include a couple of less than obvious picks.

Read Full Story >>
culturedvultures.com
Vader821d 6h ago

No 7 days to die is criminal

210°

Microsoft once tried to nab LittleBigPlanet from Sony after a few drinks

It turns out that many moons ago, Microsoft once had its eye on the Sony published LittleBigPlanet series.

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eurogamer.net
XiNatsuDragnel4d ago

Microsoft had a good idea but fumbled it again.

Cacabunga2d ago (Edited 2d ago )

Project Spark idea was decent but they quickly gave up ..
LBP was wonderful

ApocalypseShadow3d ago

Microsoft in a nutshell. Always tried to poach Sony employees, games, 3rd party games and devices like the depth camera that was turned into Kinect but was running on PS2 before Xbox 360. Wouldn't be surprised they wanted LBP. Just like they worked behind the scenes pushing the MLB to bring Sony's baseball game to Xbox instead of making their own.
https://www.playstationlife...

They didn't spend years trying to develop their own baseball game. They wanted Sony's game.

They're scum.

Zachmo1822d ago

Microsoft didn't force MLB on Xbox. MLB gave Sony 2 options either go multiplat or risk losing the license.

Rynxie2d ago

And why do you think MLB said that? I believe Ms approached MLB.

ApocalypseShadow2d ago (Edited 2d ago )

Totally ridiculous comment.

The only exclusivity Sony had was to their own creation of The Show. Microsoft could have paid the MLB for the license just like Sony did and made their own baseball game.

Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox. They're worth 3 TRILLION dollars. You think that's not enough money to make their own baseball game? Don't be delusional.

Microsoft spun it like they always do and told the media that they had to trust Sony with their hardware. After they put Sony in that position of not having a choice. Either go multiplatform or stop making one of their successful games. That's a no win scenario.

And what did Microsoft do? They didn't try to sell the game to the Xbox community. They put it on game pass to hurt Sony. Pushing the idea of why buy games that are $70 when you can play them in their cheap service for $10. It was a dirty tactic.

You fell for the Kool aid drink Microsoft served you instead of spitting it out. Hope it tasted good because you were fooled by Phil and the gang.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

Bond revealed that MLB The Show “always came up” in conversations between Microsoft and the Major League Baseball organization. “We always said, ‘We love this game. It would be a huge opportunity to bring it to Xbox.'” she recalled. However, when Microsoft’s efforts materialized, it put the company in an awkward situation where it had to send in pre-release consoles to a rival company.

+ Show (1) more replyLast reply 2d ago
Notellin2d ago

"Microsoft instead, groomed MLB for years in trying to poach Sony's game and bring it to Xbox."

Take a nap, conspiracies are rotting your brain.

2d ago
Hereandthere2d ago

Xbox executive Sara Bond has told Axios that Microsoft spent a number of years trying to get MLB The Show onto Xbox consoles. And when it finally succeeded in breaking off PlayStation’s long-held exclusivity, the company had to “trust” Sony with pre-release Xbox Series X/S consoles.

ApocalypseShadow1d 10h ago

Lying to yourself is unbecoming.

Article link tells you all you need to know in Sarah Bond's own words.

Hereandthere2d ago

They were too cheap/inept/lazy to develop their own mlb game, so they port begged for years and bribed the mlb to make the show multiplatform. Like i said many times, xbox brought nothing to the table their 24 years, ZERO.

ApocalypseShadow1d 10h ago

At least you and others get it. Note drank the Kool aid and asked for seconds thinking it was refreshing.

Most don't even know how it all played out but it's there in black and white for all to see. Microsoft brought it up for years until the MLB forced Sony's hand. It was a win win for Microsoft. Kill one reason to buy a PlayStation or kill the game by dropping it in a cheap service to kill Sony's sales numbers on PlayStation.

OtterX2d ago

"However, Healey said Media Molecule wouldn't have felt right doing that, adding it would have been "morally corrupt"."

Major kudos to Media Molecule for being an upright studio with principles.

Cockney1d 5h ago

They chose well, Sony gave them the backing to pursue their dreams with no restrictions even tho their games especially dreams have very niche appeal. Media molecule and Sony deserve respect for this in an age of risk averse publishing.

RNTody2d ago (Edited 2d ago )

Great, more stories like this please. Show the last of the zombies holding the line what we've been saying for years: Microsoft is anti competition, anti industry and has no interest in making games at all.

But hey, at least there's an Xbox Games Showcase to look forward to, right?

Inverno2d ago

Well considering SONY just killed the series, LBP would've been dead by now either way. Though MM probably wouldn't exist by now either, so I'm glad they stayed with SONY, hopefully they don't get shut down any time soon or ever honestly.

Inverno2d ago

They shut down the servers, that's millions of user created levels gone. That and dead are pretty much the same, it's also been years since 3 and they cancelled HUB soooo.

2d ago
fsfsxii2d ago

They shutdown the servers because no one was playing, no one in the community cared about the user created levels so why keep them up? Wtf you guys would never succeed in running a business.

Inverno2d ago

Yea dood no one was playing so they shut off the servers. Cause people with enough common sense can't just Google why they were actually shut of, right?

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