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590°

See Resident Evil 5 prototype running on UE3

The Resident Evil 5 strategy guide had some info and screens on the making of Resident Evil 5. Aside from early concept art and screens of the build used for the very first gameplay footage, they had a few screenshots of the game running on another engine. The only next-gen engine Capcom has aside from their own MT Framework one is the Unreal Engine 3 which they licensed a few years back.

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The Resident Evil 5 guide confirms that the game was running on UE3 in 2006.
- Ghost of Sparta -5544d ago WhoDisagree(0)Agree(0)
Fake
not running on ue3
Beg For Mercy5544d ago WhoDisagree(0)Agree(0)
- Ghost of Sparta -5544d ago (Edited 5544d ago )

If Resident Evil 5 was running on UE3 then Chris's hair must have looked as if he poured an entire bucket of gel over it. The walls would look like there's vaseline all over them and the textures, well, see for yourself. http://www.youtube.com/watc...

Kain815544d ago

i didn´t know that the textures would pop up so extremly Slow.
It needed 17-20 seconds to load the textures O.O

ToastyMcNibbles5544d ago

as much as i love mass effect..the game technically was not impressive...not only were the texture pop ins an issue but the game couldnt even handle 5 people shooting each other on the screen at once

ShabzS5544d ago

its the unreal engine .. its a good engine but its known for its notorious texture pop ins... even bioshock suffers from it...

Kushan5544d ago (Edited 5544d ago )

It's not a fault of the engine, it's just developers not correctly using a feature of the engine.

The engine is designed for streaming data in as it needs it. This means you get shorter loading times and much larger levels, but some games do not optimise for it very well, creating a very obvious texture pop-in. Mass effect is the best example of this game and it's been described as a "technical mess".
Perhaps the blame can be attributed to Epic as well, though, it's not an uncommon issue, so perhaps the documentation for UE3 isn't as good as it could be. But it's not really the engine's "fault", if a developer knows what they're doing, you'll never notice the streaming process.

As for the "shiny" issue people have with Unreal tech, once again it's not a fault of the engine. The engine supports specular highlighting, some developers just go a bit extreme with the spec map, probably a "It's a feature, thus we must use it!" thing.

ToastyMcNibbles5544d ago (Edited 5544d ago )

i think you both are right about it...i think its both the developers and the engine

iNcRiMiNaTi5544d ago (Edited 5543d ago )

i guess its epic's fault for not knowing how to use their own engine and not the engine's fault?

i agree on the spec maps but its not only the spec maps tho, i noticed from messing around with various 3d programs that normal mapping can give models that glossy look also. the engine does produce nice visuals when it does load, its just a little annoying when u have to wait for the textures to finally load up

KingKionic 5544d ago

the engine has a history of load times which most time last for 9 seconnds till they come in. its still a great engine.

likedamaster5543d ago

@Ghost

It doesn't say it's running on the UE3.

BLuKhaos5543d ago

It's common knowledge that Mass Effect runs on the UE3.

pshizle5543d ago

it runs much better

mass effect has to be one of my favorite games of all time

barom5543d ago

Can't make much about the screens, they're so small. Are these the original sizes?

goflyakite5543d ago

Just realized this, why isn't anyone saying anything about the colors in RE5. Looking at those pictures it seems really gray.

Nobody had any problems saying it about KZ2.

joemayo765543d ago

I actually find the artwork more interesting than the screenshots (hey Capcom wheres the RE5 artbook?!?!)

Also anyone catch Chris's bicep under UE3?? dam and people say he looks like he's on steroids in the retail version, under the UE3 his biceps take up like half the screen (joking) :)

KingKionic 5543d ago

your comparing mass effect as the power of the engine? the loading textures stop if you want to install them to your drive.

Halochampian5543d ago

I guess you havent played the game or demo to see that it's actually very bright game.

Just trying to stir stuff up?

goflyakite5542d ago

I've played the demo, I tried to edit my post to say brown. Either way, the demo and these pictures are very colorless. And I'm just stating that I don't understand why nobody is saying anything about it, while it was a huge problem with KZ2. (which btw is very colorful in some levels)

(have not played the full game)

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Temp895544d ago

I apologise in advance for the resolution.

likedamaster5543d ago

Yeah, those pictures were horrible you can't see them! Those aren't good screenshots at all. Were they taken from a cellphone?

s8anicslayer5544d ago

Thank god they scraped that UE3 build, the game looks alot better with the MT Framework engine!

farhsa20085544d ago

much prefer the current one anyway

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140°

Resident Evil 5 - 15 Years of Being the Most Misunderstood Resident Evil

Resident Evil 5 launched 15 years ago today - and it continues to stand as a stepping stone from the good to the bad.

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Community76d ago
TheBrainZ76d ago

One of my favourites because of the co-op. Then Resi 6 arrived and the series nosedived further.

Knightofelemia76d ago

I enjoyed the game co-oping with a friend I know the game in solo the AI can be an idiot but RE5 is way better then RE6. I played RE6 with a friend if it wasn't cheap when I got I would have avoided RE6.

thesoftware73076d ago (Edited 76d ago )

5 was excellent, still play Mercs with my brother.
I would love a fully remastered RE:5, with some added, reworked content. The DLC for 5 was also excellent.

6 was awful.

CrimsonWing6976d ago

I never understood why the game was misunderstood. It was a fantastic game at launch and is still fun today to play. It’s as action packed as Resident Evil 4 was, yet that’s regarded a masterpiece 🤷‍♂️

chobit_A5HL3Y76d ago

it was "misunderstood" because they introduced co-op into the franchise at a time when people loved to have fake rage about co-op. like, you could play the game as a solo experience, but people chose to have their bandwagon rage because it was cool at the time lol

-Foxtrot76d ago (Edited 76d ago )

What the hell are you talking about? Fake Rage? Bandwagon? Come on.

You can play it solo but you are forced to carry around a shitty AI partner you have to micro manage. It wasn't as fun solo.

Co-op sucked all the horror, tension and suspense from the game because having a partner covering you was like a safety net. Enemy trying to sneak up on you? No sweat the AI will just automatically lock on, alert you while they shoot first telling you where they are basically.

It was the start of Capcoms fall with the Resident Evil series where it basically become an over the top generic action game which betrayed it's own survival horror roots. Least RE4 had a good blend of both but Capcom just went the wrong way with RE5, especially going off what they were going to do during the RE4.5 beta phase before co-op was added.

franwex76d ago

At least the game was a ton of fun tho. If the game was bad, the outrage would’ve been justified. They simply pivoted for a couple of games. At this point it’s bad because it’s called Resident evil 5? But if was called something else it would’ve been good? Please.

chobit_A5HL3Y75d ago

like i said: fake baby rage and bandwagon hate. res4 wasn't really that scary, either, and was already taking the series into more of an action-oriented direction at the time. 5 was a good game that people fake-hated because of co-op that you didn't even have to play lol hence the fake rage and bandwagon hate. i mean, it obviously did well enough for capcom to go ahead and make 6 the way they did, right? if 5 was so bad, they would have changed what 6 was during development. the difference is that 6 was actually just bad.

people "hate" 5 because res4 was so good, and 5 was just unfortunate enough to be its successor. like i said, 4 wasn't scary, either, and relied more on tension than horror, but it was already more of an action game. if you don't wanna like 5 because it's not scary or whatever- that's fine, but it wasn't meant to be strictly a horror game anymore at that point anyways. the gameplay was a lot faster-paced than 4, so saying that the ai helping you by potentially shooting someone that was sneaking up behind you is a moot point. there were more enemies that were more aggressive, along with newer threats.

5 isn't as good as 4, but it's not a bad game by any stretch.

RNTody51d ago (Edited 51d ago )

What? I always thought RE5 had fake controversy because it was set in South Africa and you shot a bunch of black zombies. I live in South Africa and thought the game was absolutely awesome, played the whole thing co-op with my brother.

@Foxtrot I think you're confusing the garbage Dead Space 3 with Resident Evil 5. Resident Evil 4 was already a hyper action game and had zero fear factor other than the grotesque appearance of some enemies.

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50°

The Best Co-Op Horror Games You've Missed in Halloween

Try to cope with your friend through terror with this list featuring the best horror Co-Op games you can play today.

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270°

Complete Global Saturation! Is Resident Evil 5 Really the Best Choice for the Next Remake?

An exploration of whether RE5 is truly the most logical next step for a remake, or whether there are others in line who deserve their day in the sun.

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Community236d ago
ocelot07236d ago

Remake of Resident evil outbreak as well as file 2. Same gameplay as the recent remakes. Choose what ever character you want to play as. With online co op.

DarXyde235d ago

I've been dying to see Outbreak come back for years.

Even RE Zero and Code Veronica would be excellent.

But for the love of God, not RE5 or RE6.

One they get around to the aforementioned games, why not remake the original Devil May Cry trilogy? That would be a much better use of time. At the very least, the first two games.

justsomeoffdude236d ago (Edited 236d ago )

code veronica should be the nest remake

neutralgamer1992236d ago

CV is good candidate for a remake but requires way more work for today’s standard. People look at CV through their tinted glasses. I think capcom wants to remake every game up till 6 and fix the plot holes so they can continue the series in one straight story path

Also not sure why only RE have to get remade when there are other capcom games that would be better suited for remakes like oninusha

DVAcme236d ago

That's PRECISELY the reason Code Veronica needs a remake. All the other RE games aged pretty well, considering the limitations of the time, but Code Veronica is the game that would be served the best bybremaking it because it feels so archaic these days.

neutralgamer1992235d ago

DVA

But it depends if capcom wants a big project or a quick remake. CV will require a lot more work than RE5

IMO they should remake other games before doing RE5

TheEnigma313236d ago

how many times do we have to say CV is the next best one?

CrimsonWing69236d ago

Nooooo! Why the hell can’t they do Code Veronica? I just don’t understand.

1Victor236d ago

RE5 is the closest to the bottom of the pot(a little smoky flavor but passable in a emergency) before we get to the burned crust that is 6 that not even the pigs would eat

CrimsonWing69236d ago (Edited 236d ago )

Unpopular opinion here, but I enjoyed 5 and 6. I just think, in terms of Remakes, the classics are the one that should get the treatment above the modern takes of the franchise.

Don’t get wrong, RE4 definitely was an outstanding Remake, but RE5… I just get less excited about a Remake for that over something like Code Veronica.

RaidenBlack236d ago

Nope.
Rather remake other past Capcom & non-mainline RE games ... IF they have to continue churning out Remakes.
I'd rather want a new 3rd person RE spin-off
Dino Crisis and Onimusha Reboot
New IPs after Pragmata ships

jeromeface235d ago

show this man the door... he overserved himself.

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