Approvals 16/3 ▼
aiphanes (2) - 5595d ago Cancel
Cat (10) - 5595d ago Cancel
meepmoopmeep (4) - 5595d ago Cancel
30°

Motor City Online is Back!... but only in China

In a press release, Electronic Arts announced it'll be re-releasing the racing MMO Need For Speed: Motor City Online. The catch - it'll only be in China.

Why just China, EA? Some of us loved Motor City Online here in the States. Give it another shot.

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gamestooge.com
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100°

Car worth $100 in a racing MMO

At last count, EA's free-to-play racer Need for Speed World had garnered more than 10 million users. The publisher is hoping some of those users have deep pockets because the latest premium car for the online racer does not come cheap.

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Changed from Pending to Approved
Community4533d ago
Changed: url
tachy0n4534d ago
Changed: content, url
tachy0n4534d ago
No_Pantaloons4533d ago

That's appalling. Sadly not surprising though, since feeding corporate greed only leads to more outrageous gouging.

ambientFLIER4533d ago

Appaling???? It's a free game, and nobody is forcing you to buy the car...

SKUD4533d ago

DLC cancer is rapidly getting worse.

Hufandpuf4533d ago

That car better be able to ______ _____ _______. Fill in the blank.

morkendo4533d ago

ok, hufandpuf

it better be like the DELOREN go back in time,able to fly,
0-88 mph in 3 sec.able to beat BUGATTI VEYRON top speed.

aman84r4533d ago

It would be fun to see someone defend and justify it.

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10°

Videogamer Interview: Need for Speed: 100 million and counting

Videogamer writes: "Need for Speed is one of the biggest brands in gaming. Since its debut back in 1994 the series has gone through numerous evolutions, but has always been popular with gamers. Today EA announced that the franchise has reached 100 million units sold across the world, so we caught up with Keith Munro, Vice President Global Marketing for Electronic Arts, to find out why Need for Speed is so popular and what lies ahead for the franchise."

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videogamer.com
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