Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.
All titles release May 21.
PlayStation Plus Extra and Premium | Game Catalog
- Red Dead Redemption 2 | PS4
- Deceive Inc. | PS5
- The Sims 4 City Living | PS4
- Crime Boss: Rockay City | PS5
- The Settlers: New Allies | PS4
- Stranded: Alien Dawn | PS4, PS5
- Cat Quest | PS4
- Cat Quest II | PS4
- The LEGO Movie 2 Videogame | PS4
- Watch Dogs* | PS4
PlayStation Premium | Classics
- 2Xtreme | PS4, PS5
- G-Police | PS4, PS5
- Worms Pinball | PS4, PS5
Man.... Premium has been a massive letdown but this is the only month they don't have a single thing for me. Oh well. I've gotten my money's worth so far and still need to finish up Rebirth and Rise of the Ronin then I'll hop back in to Relink and Helldivers after that.
RDR2 is a win for Sony and Crime boss is a good fit to help promote a struggling game
but we're far from what was removed this month (including Horizon Zero Dawn)
https://www.pushsquare.com/...
Cost of realistic looking movement.
Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…
The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.
Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games
I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.