You may have seen this coming, given that Microsoft has not shared Game Pass subscription numbers in two years, since January 2022, but it’s because in the wake of explosive pandemic growth, things have…slowed quite a bit.
Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.
"Contra: Operation Galuga switches on the time machine and bags some 1980s action hero glory - a near-perfect slice of retro run and gun fun."
- Stuart Cullen, TechStomper
Back when the Xbox 360 launched, Microsoft pushed the big budget game as a differentiator. Following all the recent layoffs, it’s clear this strategy has run its course.
The Microsoft shill take on the Microsoft causing the death of big budget gaming...
The whole driving force for growth in gaming both technologically, creatively and financially was all nonsense, and it was definitely not because Microsoft ran the industry into the ground with obviously bad decisions and creating an unprofitable business model that massively disrupted consumer spending habits. /s
Subscription services will be fine and one time they will get bigger.
Well I mean only one of those componies are completely centered around their sub service.
I really thought Starfield would have a bigger impact than what it apparently did.
For Gamepass > Doom and Gloom for the model. Phil Spencer himself talked about the need to hit more players, and this is not happening. GP needs growth, or It will die. This realy sucks for Xbox, likely a "game over" scenario.
For PSN > Bad, but not the end of the world. Playstation still focused on selling games. Also their user base is like 1.5X that of Gamepass. It hurts, but not nearly as much as It hurts Xbox.
When the growth curve is really steep it's when companies throw sustainable business models to the wind. The fact that it's slowing down is good news, as it forces them to have reasonable and sustainable prices. I'm thinking this should prevent the future where the quality of games goes down and we all are playing GaaS.