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110°

One Year Later, Zelda: Tears of the Kingdom Has Timelessly Free Gameplay

The Legend of Zelda: Tears of the Kingdom has already cemented its legacy through its sprawling open world and commitment to player freedom.

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Community1d 23h ago
CS71d 22h ago (Edited 1d 22h ago )

Yesterday I was playing and there was a puzzle with two gears, (one moving and one stationary) and I couldn’t figure out how to get the stationary gear moving .

I took my spear and stuck it against moving gear and it transferred the motion to the stationary gear and that solved the puzzle.

I was so shocked I went online to see what was the intended way to solve this and I didn’t see anyone solve it quite the way I did (from the few videos I watched).

I definitely believe that this “intuitive” gameplay is the future of game design.

ZeekQuattro1d 22h ago

Indeed. The number of puzzles I solved thinking this will never work surprised me. One puzzle had me wanting to pull my hair out though. It was one of the jet rail puzzles. I looked up tips and one solution was as simple as creating a box and draping it over the rail and riding that across as you stood in the middle of it. I was done. 🤣

FinalFantasyFanatic1d 13h ago

I'm dumb AF when it comes to this game, I tend to over complicate the solution, but some of the things people come up with is brillant, people are making missiles systems, mechs, tanks, etc...

antikbaka1d 19h ago

i stll believe that it's inferior to the first part

FinalFantasyFanatic1d 13h ago

ToTK would have been amazing to me if the first part either didn't exist, or I never played BotW. Part of my issue is feeling like I've done all this before and TotK feels like a 1.5 version of BotW, Totk temples and puzzles were better than the first game though.

lucian2291d ago

literally this; though temples and puzzles were pretty bad in botw too

H91d 17h ago

The gameplay loop is one of the best ever

lucian2291d ago

got bored in 3 hours; felt like i was playing the same exact game as Botw; and when my brother told me he doesnt learn even one new slash, i lost all motivation to play. Tired of fighting goblins with the same old attacks, even though i loved BOTW, this kinda rehash lazy gameplay isnt good, and no just adding some gadgets isn't enough

Demetrius1d ago

I been finishing this up, had plenty of backlog I caught up on recently finished robocop, ac mirage, ac valhalla, spiderman 2, metro exodus all were so mf fun definitely still enjoying this

60°

Zelda: Tears of the Kingdom Official Soundtrack releasing in Japan, pre-orders open

The Legend of Zelda: Tears of the Kingdom soundtrack to be released in standard and limited edition versions for first anniversary.

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anast3d ago

Nintendo really knows how to milk a product.

340°

Tango Gameworks Dev Asks “Not Enough?” Amid Studio Shutdown Despite Multiple Awards

Amid the studio’s shutdown, a Tango Gameworks developer has questioned whether its many awards were not enough for the Xbox management.

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XiNatsuDragnel4d ago

I'm sorry but I'm going for cringe *insert madara got betrayed by black zetsu here* but fr tango it's never enough for Microsoft. Microsoft are cannibals imo

TheProfessional4d ago (Edited 4d ago )

Yeah PS hasn't shut down any studios.

Arkane austin made redfall, everything about that was bad regardless of microsft's involvement. Plus prey didn't sell well either.

Tango gameworks shouldn't have been closed though. The others make sense.

notachance4d ago (Edited 4d ago )

it doesn’t take long for xbox fanboys to put on their fanboy glasses again huh?
it’s always the classic combo of “PS did it too” and “it makes sense”.

And they wonder why there’s barely any new fans since xb1 era, that’s because normal people are disgusted by the corporation and its fanboys.

Reaper22_4d ago

"Yeah PS hasn't shut down any studios."

Now you know that's a lie.

thorstein4d ago

Today's lesson in rhetoric:

Whataboutism

-a type of red herring fallacy. Both are argumentative fallacies that divert attention away from the original topic to a new one. However, whataboutism uses the new topic to attack the other party, while a red herring fallacy introduces an unrelated topic.

XiNatsuDragnel3d ago

Yes we understand ps isn't perfect especially not recently but this fallacy doesn't mean anything because if ps saw potential they'll cultivate usually and problem particularly tango where they made bangers that xbox needed but nope man shut it down like tf

DarXyde3d ago

1. Why are we talking about PlayStation closing studios? We know they did, but the "they did it too" deflection is such a lazy way to redirect frustration and outrage about what is happening now. We're not talking about Sony, are we? The problem is Microsoft straight up closed studios they've held for less than five years after releasing single projects. And being the cowards they are, they closed Tango when staff was away during Golden Week in Japan.

2. I don't play Arkane games as first person games are not my flavour, but let's look at this exactly as it really is: Microsoft, a company with a market cap over 3 TRILLION dollars, has doubled, tripled, quadrupled, and quintupled down on their Day one subscription service. They have sabotaged their own titles' chances of success related to revenue by doing that—add to the fact that they insisted on having all of these studios with the publishers (refusing to cleave off any studios) and having a drawn out legal battle over ABK. And even with Game Pass, Microsoft had to close the loophole for $1 subs because their players don't even want to pay the full sub fee.

And now, the developers are on the chopping block. Spencer acting as the remorseful figure after Red Fall bombed, yet he's still got his job and the studio is gone.

Stop the madness. And just to appease your whataboutism, yes, Sony deserves this fire too if/when they go that way. I can't speak for others, but I was absolutely livid when they closed Japan studio. I don't even have Plus because they raised the price and haven't had it since.

None of these corporations are good. I wouldn't lose sleep if they all burned to the ground and something that balances labour and consumer best interests came from it.

Until then, keep the anger righteous. Today, that happens to be Microsoft.

Profchaos3d ago

Arkane Austin were under direction for zeninax to make redfail prior to that arkane actually had a really impressive history so one mistake they partially made remember it's zeninax that drove the games direction and it's a yeah they suck they deserve it.

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MrDead4d ago

You have talent but MS is IP hoarding so only the biggest IP's will survive, a few new ones might slip through but if they don't sell like the big titles like COD or Fallout then bye bye and thanks for the money we'll make from continuing to sell your games.

InUrFoxHole3d ago

That's a fair take. While Tango made hi fi it's not like any of there other games were system sellers

Hugodastrevas4d ago

This is legitimately heartbreaking, you pour all you got into your craft, you're recognized for it, you're successful... Just to be discarded like leftovers

MrDead4d ago

The games haven't been discarded, MS just made sure the people who created them are not receiving any money from future sales... like the massive c**** they are.

Palitera4d ago

Well, in the past, they gave away their choice power for money.
They just want to receive the aquisition and full funding money, but still call the shots?

VariantAEC1d 19h ago

Tango is a dev under Bethesda which is part of Zenimax. Microsoft acquired Zenimax and everything under their umbrella. Tango had no choice in the matter.
The more you know...

shinoff21834d ago

Hopefully they can move on and continue, whether forming their own studio, or getting a job elsewhere. This dev is exactly right.

CDbiggen4d ago

I loved ghostwire, such a shame.

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