Resident Evil 4 Remake VR Mode is just about as great as you’d expect, but the base game’s third-person perspective made Capcom’s job a lot harder.
Playstation Blog writes: "Players will have access to buy and play Steam’s expansive library of thousands of VR games, including fan favorites like Half-Life: Alyx, Fallout 4 VR, and War Thunder."
Yeah, with none of the headset's standout features. No HDR, no eye tracking, no headset feedback, no adaptive triggers, and no haptics. Don't get me wrong, it's still a quality headset with good lenses and screens, but without those features it is not a no-brainer for PCVR, it falls more into the "it's fine" category and you get better value elsewhere with the PICO 4 and Quest 3.
Still, if you already have a PSVR2 and a gaming PC, this is a huge extra value for not that much extra money. And if you have a PS5 and a PC, this might be worth it for you as well. And hopefully someone can mod the extra features to it in the future, then it will be back at the no-brainer category for PCVR.
lol the nest of wires adapter is back with loads of missing features, The headset is already DOA for PC.
It's disappointing to anticipate PCVR integration with PSVR2, only to realize it's a tough situation for those who don't own the device.
New details on dark fantasy adventure’s mountainous monsters, gritty combat and more.
The PlayStation VR 2 deal is one of many great PlayStation discounts available until June 12. That said, if you're interested in PSVR 2 but still need to upgrade your console, the are also deals on the PS5 Slim and PS5 Slim digital edition during the PlayStation Days of Play sale.
Sorry but PSVR2 is dead and double dead at any sale price. It was dead before it launched as the "premium" VR scene lost all the AAA developers and now it is all indie mobile phone crap quality software.
Hmm. Low ball review compared to the majority.
I love this game. 9 or 10 for me.
Gotta go to VR channels for VR reviews. Mainstream outlets act like VR is on the level as phone games...
I hear you guys but IGN ain't wrong on this.
I'm a massive RE fan since day 1, loved them all, and Village VR was unbelievable.
RE4R is an incredible game and, like the author here, I've had massive amounts of fun with it in VR. It looks incredible and the combat is tight and amazing.
However, it's immersion and interation with the world is hugely scaled back. You barely interact with anything, even basic things like doors and cabinets which were fully interactable in Village VR. Here everything is just an X button prompt - no grabbing handles, puzzles are just flat screen at times, and actions such as climbing ladders, kicking, or even being downed all take you out of first person and just have you hovering over the character as they do something. It's weird, because some things are intensely polished in VR, like using rampart cannons or holding Ashley's blue lantern. But other things, like doors and chests etc, feel incredibly unfinished even though the same assets were interactable in Village.
Even original RE4VR on Quest tops this version in terms of interactivity. It kinda feels like Capcom gave the team a sudden end date on the project and lots of unfinished content was just dropped.
It's too bad, because if it was as polished as Village VR, this would be just about the best VR game there is. As it is, it's just really good, but not even the best REVR game let alone VR games as a whole.