Minecraft annual revenue reportedly makes around $100 million, according to an entry on the Redmond-based tech giant employee’s LinkedIn page.
Jeff Y., who then served as game developer before being promoted to senior leadership a year after, reported the figure and said that he helped to develop key features for the game and solve many bugs, which led to increased engagement, quality, and maintaining usability (Shoutout to @bpgprad222 on X for the findings)
YouTuber Potomy has revealed new details about the new Bloodborne mod and that it is now in a playable state for Minecraft.
Given the medium's wild diversity, this primer of the essential video games everyone should try is a good place to start.
I can't fk with this list. They missed on alot of games probably before the writers times. Also I know people loved some portal but I was never a fan.
Tomb Raider 1
Driver 1
Abe’s Odyssey
FF6
King of Fighters 94
Mortal Kombat OG
LINK 2 the past
Street Fighter 2
Resident Evil 1
Infinite but not the first two games? Witcher 3 but not the first two games?? GTA V but not literally any of the games before it??? Portal 2 but not the first? Also if you're going to play Shadow of The Colossus play the remaster and not the remake. Can't say I disagree with the list but my man it's all over the place.
Awesome list! Hot take on Fear (and it's hard af expansion Persaus Mandate!) Bioshock Infinite is stellar, so is the Witcher 3 and you nailed it by having Ocarina of Time. So many fantastic games! Gotta play 'em all! Next one on my list is Prey after I beat Dead Space 2 and Splinter Cell Conviction.
Minecraft Bedrock is introducing add-ons to the marketplace. The add-ons can now be added to many existing and new worlds.
Nice! Next up, shaders on consoles.
“A new update is improving how mods work for Minecraft Bedrock. Mojang has introduced add-ons to the marketplace.”
“These add-ons can now easily be added to new and existing worlds instead of being tied to a single world.
There are plenty of free and paid add-ons that will let you customize just about anything in your world.”
So RayTracing is no longer locked to the NVIDIA maps? I know there was a workaround, but it will be nice to have easier access to all worlds.
I think $100 million would be an understatement. Minecraft Mobile alone generated around $100 million of revenue last year ( https://www.statista.com/st... The PC and console versions alone probably rake in considerable revenues too, maybe more or less than mobile.
Lol!
100 Million annual is what Minecraft has been making in revenue just on Mobile.
It´s the best selling game in history with more than 300 million copies sold across all platforms supported.
Minecraft literally prints money!
I always wrote this game off as a kids game, but I'm actually starting to get hooked in VR this summer. Something about experiencing the grand scale of everything surrounding you. I mainly got into it bc it is a way to keep in contact with my nephew, who grew up a Minecraft obsessed kid, and now 10 or so years later moved off to another country here in his 20's. It's really an experience that needs to be shared I think. I could never get into the flat version when I tried solo.
I've started experimenting w Mods and have tried the Nvidia RTX ray tracing maps, which actually made me appreciate the flat game for the first time! Truth is, I can't stand the base graphics. Even in VR I keep it modded. But I think a lot of appeal really comes from modding, the open ended possibilities.
I completely understand other adults not getting into it. I was one of them until recently, but maybe try playing w a child or niece or nephew and you may find yourself enjoying that bonding time. We just got my 6 1/2 year old daughter in on it a few weeks ago. My nephew on PC, daughter on the PS5 and myself on PC VR all playing together She's already gotten some of the crafting down. Her laughs and smiles make it worth it and make me feel like a kid again. :)
soo...profit at what? $50mil? still a long way to make back that $2bil MS paid for them.
$100M/Year revenue, not profit, is too low, no way Minecraft is doing this bad. This would make the $2.5bi purchased a terrible deal, i mean, even $200M/Year revenue would, like, configure a bad deal.