Grind is found in a great many games these days, so much so that one could be convinced that it's all a part of the fun. But is that really true?
Rocksteady writes: "In this week’s Developer Update we are going to show some of the gameplay changes we have planned for Episode 2. From looking at both our own internal data, and from listening to community sentiment we’ve worked on a series of improvements that we believe will make for a better experience in terms of hunting for new gear, fighting Brainiac’s forces, and overall quality-of-life."
Despite all the hype, marketing, development time and resources behind them, these blockbuster titles would disappoint fans.
The Order 1886 wasn't disappointing.
It was great.
Maybe do an article about Games Journalists Lied About. That would be a good read.
Sure, the campaign was terrible, but MW3 isn't even the top three most disappointing COD games...
Suicide Squad being at number 2 or even in this list seems like a freebie - its existence alone was disappointing, I don't think many people actually had positive expectations for it near release.
Not having Starfield at all feels like they're ignoring a huge conversation of last year. Even as someone that likes the game, ignoring its reception is head-in-the-sand at best and its restrictions were magnified by its release alongside Baldur's Gate 3. The disappointment many feel about it FARRRRR exceeds any disappointment people have for random third party titles like... Biomutant, and Exoprimal... Same could be said for reception around Forza Motorsport.
Nameer from eXputer: "With Persona and Like a Dragon, SEGA delivers a bold middle finger to the idea that turn-based games are outdated and I couldn't be happier."
I love RPGs and spent 151 hours with Infinite Wealth. Currently playing through Rebirth and Reload, and I have to say I'm far more engaged with Reload because I prefer the turn based combat. I'm not a fan of the real time combat in Rebirth. If the game and story wasn't so good, I likely wouldn't entertain it at all. I much prefer turn based games.
Persona 3 reload and infinite weath boasts sales of 1 million at launch on multiple platforms.
https://www.ign.com/article...
https://personacentral.com/...
And Rebirth launched to 2 million which is seen as concerning on one platform.
https://www.pushsquare.com/...
Why is it more viable to make turn based games when they sell half as much?
Theses articles should at least highlight turn based games that sell the same or more than non turn based games to make a coherent argument. Like Pokemon or Honkai Star Rail.
The author acts like turn-based RPGs are a dying genre. Recent successful games such as Octopath Traveler series, Sea of Stars, the Trails series, Honkai Star Rail, and Baldurs Gate 3 (mentioned in the article) would prove that there is still market out there hungry for them. I’m blessed enough to love both turn-based and action rpg games.
As a long time Dragon Quest fan, the answer is yes. Grinding is a lot of fun.
Not when the grind exceeds 15hrs a day then it’s worse than a full time job
If the results in the end are good and it isn't insane then yes. Although persona 3 reload could...use a money reward boost lol.
depends how it's done. If it offers you the chance to enjoy the combat for longer than the campaign does without wearing it down, then the grind is fun asf
If the combat has enough variety yes. Like P3R or LaD Infinite Wealth