220°

Starfield autopilot spotted that players hope will give more time for crafting

Starfield fans think they've found definitive proof of an auto-pilot feature in Starfield.

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Rocketisleague321d ago

Isn't loading screens between everything auto pilot enough??

Fishy Fingers321d ago (Edited 321d ago )

Not sure what that even means but i think the point being while in space you could do other activities in the ship (craft resources, weapon upgrades, interact with companions etc) while you have auto pilot engaged rather than be in the cockpit all the time.

Rocketisleague321d ago (Edited 321d ago )

Ah I see - eh, judging from the other space games - thats a design choice normally? Not sure if bethesda will do the whole space flight thing? Does it take long to fly some places(minutes?) I doubt its gonna be a sim like some others, (star citizen, hidden dangers), probs more like NMS? Unlikely to be a heavy physics engine (outer wilds)?

Fishy Fingers321d ago

Feel like you should just go watch the deep drive mate https://www.youtube.com/wat...

Rocketisleague321d ago (Edited 321d ago )

I...have watched it. In only backs up what I thought? Even boarding an enemy ship is a loading screen right? You don't get out of your ship like outer wilds or star citizen? Right?

One especially important thing about bethesda show cases - if they don't show something - its because its embarrising for them to show. This datesa all the way back to oblivion

Fishy Fingers321d ago (Edited 321d ago )

Again, I'm struggling to see any relevance loading screens have to the article or them being "auto pilot enough??"

This is about when in space, not just take off and landing

Rocketisleague321d ago

And when in space...does it take longer than a.minute of flying to something? I don't get it? As far as I can see its small scale? You don't fly planet to planet? Please tell me why autopilot?

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StrykerOfAurole321d ago (Edited 321d ago )

@Rocketisleague Aren't loading screens SO last gen? I did used to use loading screens as a time to grab a quick bite of a snack or whatever, but since consoles finally decided to stop torturing us, and I've had an SSD and then NVME drive in my comp as soon as possible... Point is, what loading screens? If it lasts for less than 5 seconds like most current gen games, I'm not sure what you're trying to complain about. They only exist on Switch now.

Rocketisleague319d ago (Edited 319d ago )

Just stating facts. Why would you need autopilot in a game with no long distance travel? It has loading screens instead of that. Where other space games have...long distance travel. For example, no mans sky allows you to fly around solar systems, elite dangerous has no loading screens at all. It allows you to travel between star systems manually, unlike no mans sky which has a loading screen. Even no mans sky's black hole is a disappointing loading screen

Then there is star citizen, the realistic one. Where breaching an enemy ship is exactly what you'd expect in real life... no loading screens. You get out your ship and fly in whatever hole you made in the enemy ship. Or you dock with them.

Bethesda are going the way of all of the games, which is fine. Just what are you expecting out of it? No mans sky? Star citizen? Its a Bethesda game set in space. It has all the quirks Bethesda games have. I mean they haven't had a city that you couldn't enter without loading screens since morrowind. Likewise you can't enter the atmosphere of a planet yourself. Something that has been around for a long time now.

Even in morrowind you could jump halfway across the world directly into a city. That was gone from oblivion onwards and into fallout, changing the entire gameplay of course.

jwillj2k4320d ago

Auto pilot means you get to walk around the ship in space. I highly doubt the ship is progressing through space in real-time though since it’s essentially a point and click game when it comes to travel.

Christopher321d ago

Maybe it's just me, but I'd think autopilot is more of a quick travel mode than anything else, so might not give you time to do things but just get you to known points of interests rapidly but advance the in game calendar/clock as appropriate.

dumahim321d ago

Maybe slow quick travel. They're probably not going to just let you fast travel anywhere right from the start, so this autopilot thing is just how you're going to get to new locations the first time.

Christopher321d ago

I think if you go to the starmap to select a destination and autopilot is selected it will just take you there. If you don't have it enabled, it will likely just mark it for your target location. I don't see the point of having it otherwise just slowly autopilot itself to a destination because that's a waste of time on the player and you can craft at any point while in your ship, so can do it when you land/before you take off/etc.

StrykerOfAurole321d ago

Or like, just craft? Vapor-read. Someone got paid to type out words that are loosely affiliated with a game. Really wish we had about 1/10th of gaming articles that we currently have by getting rid of all these "articles" that are just absolutely pointless, substance-less dreck.

franwex321d ago

Cannot wait until these people get replaced by AI and be forced to work in a field that actually benefits society.

Profchaos321d ago

More time for crafting I'll be honest crafting in every game feels like a chore and i don't find it enjoyable in Bethesda games I do the bare minimum so I hope it's no worse than fallout 4 was I can tolerate that mostly just let me scrap my items get my space caps and buys space guns

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110°

Starfield's recent player spike is good, but it needs its Cyberpunk 2077 moment now

Starfield's recent player spike is a good sign, but Bethesda desperately need to line up their Cyberpunk 2077 moment.

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ZeekQuattro2d ago

I feel like the second big update that releases late this year will do just that. Part of the story expansion is also new means of transportation on planets.

P_Bomb2d ago

A good DLC could turn some heads. The Destiny games got momentum that way too.

piher2d ago

What player spike?

I checked steamcharts through the link in the article and it went from 8,000 to 11.500, so yea 20% but when the game peaked at 330,000 It's safe to say that the actual effect of this update was negligible.

LostPotato2d ago

Doubt it'll ever get redemption. As many developers have said in various interviews it's beyond saving.

Just release the mod tools and expansion and move on.

Profchaos1d 17h ago

Cyberpunk 2077 had some strong bones i disliked it on launch because I could see the potential I could see the strengths of what they wanted to achieve but it wasn't done yet

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70°

Starfield fans want mech piloting added after Bethesda teases "major features on the horizon"

Starfield fans are asking Bethesda to introduce mech piloting to the game after it teaser "major features" on the horizon.

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Jingsing2d ago

They didn't get the memo the game is dead and the Bethesdabots only want magic and fantasy.

Boy_the_CowRoy1d 8h ago

Starfield fans? The game only has 9 thousand current players, worldwide! As a company you cannot waste time on creating "Major features", it is simply not profitable. Just move on.

80°

This Fan Just Turned Starfield Into Star Wars By Installing Over 100 Dedicated Mods

The YouTuber DeityVengy has transformed Starfield into an open-world Star Wars RPG, or The Mandalorian, with over a hundred mods.

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