220°

Starfield autopilot spotted that players hope will give more time for crafting

Starfield fans think they've found definitive proof of an auto-pilot feature in Starfield.

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videogamer.com
Rocketisleague306d ago

Isn't loading screens between everything auto pilot enough??

Fishy Fingers306d ago (Edited 306d ago )

Not sure what that even means but i think the point being while in space you could do other activities in the ship (craft resources, weapon upgrades, interact with companions etc) while you have auto pilot engaged rather than be in the cockpit all the time.

Rocketisleague306d ago (Edited 306d ago )

Ah I see - eh, judging from the other space games - thats a design choice normally? Not sure if bethesda will do the whole space flight thing? Does it take long to fly some places(minutes?) I doubt its gonna be a sim like some others, (star citizen, hidden dangers), probs more like NMS? Unlikely to be a heavy physics engine (outer wilds)?

Fishy Fingers306d ago

Feel like you should just go watch the deep drive mate https://www.youtube.com/wat...

Rocketisleague306d ago (Edited 306d ago )

I...have watched it. In only backs up what I thought? Even boarding an enemy ship is a loading screen right? You don't get out of your ship like outer wilds or star citizen? Right?

One especially important thing about bethesda show cases - if they don't show something - its because its embarrising for them to show. This datesa all the way back to oblivion

Fishy Fingers306d ago (Edited 306d ago )

Again, I'm struggling to see any relevance loading screens have to the article or them being "auto pilot enough??"

This is about when in space, not just take off and landing

Rocketisleague306d ago

And when in space...does it take longer than a.minute of flying to something? I don't get it? As far as I can see its small scale? You don't fly planet to planet? Please tell me why autopilot?

+ Show (2) more repliesLast reply 306d ago
StrykerOfAurole306d ago (Edited 306d ago )

@Rocketisleague Aren't loading screens SO last gen? I did used to use loading screens as a time to grab a quick bite of a snack or whatever, but since consoles finally decided to stop torturing us, and I've had an SSD and then NVME drive in my comp as soon as possible... Point is, what loading screens? If it lasts for less than 5 seconds like most current gen games, I'm not sure what you're trying to complain about. They only exist on Switch now.

Rocketisleague304d ago (Edited 304d ago )

Just stating facts. Why would you need autopilot in a game with no long distance travel? It has loading screens instead of that. Where other space games have...long distance travel. For example, no mans sky allows you to fly around solar systems, elite dangerous has no loading screens at all. It allows you to travel between star systems manually, unlike no mans sky which has a loading screen. Even no mans sky's black hole is a disappointing loading screen

Then there is star citizen, the realistic one. Where breaching an enemy ship is exactly what you'd expect in real life... no loading screens. You get out your ship and fly in whatever hole you made in the enemy ship. Or you dock with them.

Bethesda are going the way of all of the games, which is fine. Just what are you expecting out of it? No mans sky? Star citizen? Its a Bethesda game set in space. It has all the quirks Bethesda games have. I mean they haven't had a city that you couldn't enter without loading screens since morrowind. Likewise you can't enter the atmosphere of a planet yourself. Something that has been around for a long time now.

Even in morrowind you could jump halfway across the world directly into a city. That was gone from oblivion onwards and into fallout, changing the entire gameplay of course.

jwillj2k4306d ago

Auto pilot means you get to walk around the ship in space. I highly doubt the ship is progressing through space in real-time though since it’s essentially a point and click game when it comes to travel.

Christopher306d ago

Maybe it's just me, but I'd think autopilot is more of a quick travel mode than anything else, so might not give you time to do things but just get you to known points of interests rapidly but advance the in game calendar/clock as appropriate.

dumahim306d ago

Maybe slow quick travel. They're probably not going to just let you fast travel anywhere right from the start, so this autopilot thing is just how you're going to get to new locations the first time.

Christopher306d ago

I think if you go to the starmap to select a destination and autopilot is selected it will just take you there. If you don't have it enabled, it will likely just mark it for your target location. I don't see the point of having it otherwise just slowly autopilot itself to a destination because that's a waste of time on the player and you can craft at any point while in your ship, so can do it when you land/before you take off/etc.

StrykerOfAurole306d ago

Or like, just craft? Vapor-read. Someone got paid to type out words that are loosely affiliated with a game. Really wish we had about 1/10th of gaming articles that we currently have by getting rid of all these "articles" that are just absolutely pointless, substance-less dreck.

franwex306d ago

Cannot wait until these people get replaced by AI and be forced to work in a field that actually benefits society.

Profchaos306d ago

More time for crafting I'll be honest crafting in every game feels like a chore and i don't find it enjoyable in Bethesda games I do the bare minimum so I hope it's no worse than fallout 4 was I can tolerate that mostly just let me scrap my items get my space caps and buys space guns

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60°

Interview on Fallout 4 with the Actor for Nick Valentine, Codsworth & Mr Handy (Stephen Russell)

Interview with Stephen Russell, Actor for (Nick Valentine, Codsworth, My Handy) in Fallout 4 which is a vast open world role playing game set in the apocalyptic wastes of Boston, the Commonwealth. The career goes further with other Bethesda games from Starfield to Prey to The Elder Scrolls V: Skyrim.

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gamerheadquarters.com
140°

How Starfield Remains a Success Story In The Face of Failure

Expectations for Starfield were sky-high, and while many felt it fell short of them, raw sales and other statistics tell a different tale.

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gamerant.com
anast3d ago

The stats can say anything, because they don't release the stuff that counts.

Scissorman3d ago

Agreed. I'd love to know the budget on this one to be honest. What was it? 6-8 years in development?

anast3d ago (Edited 3d ago )

Howard said this game had been a concept for 25 years. Let that sink in.

TwoPicklesGood3d ago

I play it on Steam and it’s phenomenal.

Flewid6383d ago

I have it on GamePass PC and I have yet to encounter a single wow moment.

Vits3d ago

The ship building is kinda cool... And that's about it. In all seriousness, I don't think it's a bad game, but violently mediocre with some really head-scratching choices that made me go "why" rather than "wow" more often than not.

DustMan3d ago

Same here. Not saying it's the best they've ever released, but the hate it gets is pretty absurd. I've been completely enjoying the 50 or so hours I've dropped into it.

Flewid6382d ago

To be fair, I have yet to play a single Bethesda game that I found enjoyable. The whole "talking to cardboard cutouts from the uncanny valley" thing is tolerable in games like Mass Effect, but it loses me completely in Bethesda titles.

Flewid6383d ago

Hunger is the best spice. lol.

Knightofelemia3d ago

I'll never forget advertised as an open world sandbox game but you run into invisible Star Trek barriers when exploring. GTA has never done that and neither has No Man's Sky. If people love this game good for them I am not touching it. And if Microsoft does say port this game to Playstation I am still not touching this game.

DustMan3d ago

I started playing a few weeks ago and am enjoying it thoroughly. Perfect, absolutely not. Yet it's nowhere near as bad as what people make it out to be. Plenty of quests to get side tracked with. The gunplay has been tightened up significantly in my opinion since Fallout 4. I originally listened to the online crowd absolutely crap on the game and made me curious to see if it was that bad. It's not. It's a good and fun game. It just didn't live up to the developer hype and peoples expectations. Which wouldn't be the first time Bethesda, or Microsoft promised the world, and gave us the moon.

I will say that the beginning few story missions really kind of drag, but once you unlock powers it picks up. I think that first few hours soured a lot of folks who left it behind before really digging in to it. Which is understandable.

jwillj2k43d ago

First few hours??? How about the first 130 hours according to the developers. Need to get past 130hrs to start enjoying the game.

Hugodastrevas3d ago

That's when the Stockholm syndrome kicks in

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90°

Bethesda Might Have Dropped A Major Clue For Starfield Shattered Space DLC In May Update

Bethesda may have just dropped a major hint regarding the upcoming Shattered Space DLC for its action role-playing game, Starfield.

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twistedvoxel.com