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140°

PlayStation confident in PS Plus strategy as it readies PS5 game streaming

Head of subscriptions Nick Maguire tells us the service has been a hit, highlighting stats such as 'a billion hours of gameplay since that catalogue launched'. He also says that users of the service are, on average, spending seven times as much time on PS Plus than they did with PlayStation Now in the year prior to launch.

Maguire highlights some standout titles in the service, including Dead By Daylight, The Legend of Dragoon, Rainbow Six: Siege and, of course, the indie game Stray, which launched day and date in the service in July.

"Stray has brought in the highest number of players that have accessed that title over the first 12 months," Maguire says. "And Ghost of Tsushima has brought in the highest number of hours of gameplay. People have really stuck around and really invested in that game. That goes to the strength of our PS Studios titles, which have seen great engagement and lots of excitement.

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Tacoboto363d ago

One thing I wish for from either Xbox or PlayStation on their services would be to let me play a disc game without needing the disc in after I install it.

Idk how the logistics could work to prevent soft-piracy like disc sharing and playing at the same time (I.e. if there's an ID for the disc their servers can track and you have to be online), but I think of how nice a feature that would be every now and then.

Horizon for example - it's been a year and my disc is put away in storage. Burning Shores came out and HFW being on PS+ now meant I just bought the DLC on my phone, and played it a few minutes later, no need to disc swap out with Hogwarts Legacy.

It would be a very For-the-Players move and, imo, would encourage both physical purchases and maintaining a concurrent subscription. A disc for the collection with the ease of digital.

crazyCoconuts363d ago

I'm guessing mass production of discs would be quite a bit more complicated if they had to alter some part of the data to embed a unique id on each one. Also, then to prevent piracy the console would have to make an online call to a central server to verify the code hasn't been "redeemed" every time you play, so now you have an always online requirement. I'm sure they'd rather us disc users just give up and buy digital in the end...

Tacoboto363d ago

Yeah, thinking about the logistics makes it messy once you go more than one layer deep.

It's unfortunate that games are both the most expensive digital entertainment medium and the least interoperable/shareable.

You can burn a CD and forever save and copy those MP3s.
Buying a DVD since 2007 or so, you get the Digital Copy code for free! That was fractured at first - Platform A, Platform B, "iTunes", but now it's been centralized to this Movies Unlimited platform that can be linked to any major movie download store and some movies receive free enhancements - Apple TV grants me 4K Dolby Vision access to my 2008 The Dark Knight. Last year's The Batman came with a Download Code + 4K Blu Ray + Regular Blu Ray. Before 4K Blu Rays, we'd get the DVD version alongside the regular Blu Ray.

The closest thing we've had to a concept like Movies Unlimited is Xbox Play Anywhere (especially combined with Smart Delivery), but that's restricted to just one ecosystem and only for your digital purchases... and requires using the Xbox PC app.

Slipping in a nice download code with the disc (since we don't even get manuals anymore) would've made the bump to $70 very welcome I think. That's kind of what happened with movies - as Blu Rays came out, prices increased, but value actually did too because every purchase was almost like two copies.

andy85363d ago

It'd mean you could never sell a disc I assume though and that isn't the way

Tacoboto363d ago

In my thinking...

The disc user can do whatever offline with it. The PSN (or whatever service) account "linked" to it would have the disc-less access revoked if the disc is ever detected online on another account without the need to alert or notify the current user. It's less of the disc being "tied" to your account (making reselling unimpacted), but rather - PSN would grant you a digital license until it becomes known you're a sharer.

With it as a perk of the service, they can apply any restrictions they'd like - insert the disc again after a month, unable to play discless offline, Max Limit of N "Expanded Access" titles at a time.

darthv72363d ago

Technically... you can do that. If you install a disc game, and that game is also on game pass (and you happen to be a GP member) you can then play the game without the disc. I believe Sony has recently done the same thing. It used to be on PS that disc games were seen as different than digital ones of the same title. I believe it was a very recent update that they dropped the separate installs and now just see the data as the same. They just verify your license and it lets you play the games without disc if they were also made available in PS+

I know on XB, the game data is seen as the same regardless of disc or digital. I remember going to play Quantum Break and it showed the GP logo on it on my screen so I clicked and sure enough it started playing. I had installed it from disc like a couple weeks before joining GPU. Its been rather cool when i can install a game from GP and that game is later removed, i can pop in my disc and continue playing and vice versa.

Tacoboto363d ago

You're right about the first paragraph - it was only recently changed by Sony. All I had to do for my disc Horizon install to get it playable was to go to the PS Store listing and tap Add to Library. Want to say that was a February or March random thing in addition to the ever-stabling of the PS5 firmware lol.

One game I know of on GP that doesn't treat save data equally is The Outer Worlds. It is the rare game that was GP Day One, without Xbox Play Anywhere support and therefore has no shared data between PC and Xbox. Only one I've come across like that, points for irony of the developer being MS owned now.

crazyCoconuts363d ago

""I was personally surprised that Premium has ended up being a bigger share of the base than Extra. We all thought that Extra would be where the majority of people went to first, but actually Premium has been more popular and bigger," he reveals.
I didn't expect that...

GhostScholar363d ago

The only two problems I have are

1. They should be putting more ps1 and ps2 games in the service
2. There’s no incentive to have premium really. Essential is just as good for less money.

gold_drake363d ago (Edited 363d ago )

After playing wildarms and most of the ps1 games, i whole heartily disagree

but people should be subbing (or not) what they can afford.

shinoff2183362d ago

I played some of legend or dragoon and some wild arms and was perfectly fine. I agree more ps1 and ps2 games are needed. There thousands.

ChasterMies363d ago

"Stray has brought in the highest number of players that have accessed that title over the first 12 months,“

What a great game. Quality over quantity.

140°

Microsoft clearly still cares about Game Pass. Exclusives? Not so much

Regarding Microsoft’s position in the broader game industry, it seems we have our answer: It’s now a publisher first, a subscription platform second, and a console hardware platform a distant third.

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20h ago
darthv7220h ago(Edited 20h ago)

when i hear people use the word "exclusive"... all I can think of is the princess bride: https://youtu.be/dTRKCXC0JF...

17h ago
XiNatsuDragnel17h ago(Edited 17h ago)

I swear xbox is a service now imo

16h ago
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120°

Xbox Needs to Embrace PlayStation and Nintendo for Sustainability

Ybarra, who spent two decades at Microsoft, acknowledged concerns about the future of Xbox hardware by fans once more first-party games go multiplatform.

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ThinkThink2h ago

As an xbox guy, If porting some exclusives to sony and nintendo allows MS to continue offering gamepass day one, I'm all for it. Port them all if you need to.

Hofstaderman1h ago(Edited 1h ago)

Your way of thinking is why Microsoft is where they are. All they had to do was hold the line of the 360 circa 2010. Had the continued with thay strategy they would not have had to introduce gamepass which has spectacularly kneecapped them.

ThinkThink1h ago

@hof, but then they would still be in the same position as sony, fighting for those same 150 million customers. As a publicly traded company, they still need to show growth. Once sony is day and date on PC, they will also need to find new customers, likely by embracing 3rd party. What you consider "kneecapping" I consider an incredible customer value in gamepass.

Ironmike1h ago

Kneecapping the xbox and pc owners are loving it I do t think u telise how popular gamepass is

MrBaskerville32m ago

They were faltering in the last year or two of the 360 era. Don't forget that they doubled down on Kinect, which might be part of the reason why they didn't have much to show going into Xbox One.

KevtheDuff1h ago

As a consumer, I really get that point of view.

As an ex dev seeing what's happened to the industry I have no doubt that GP is harming the industry I love by devaluing games, so my thoughts are little less positive about it.

I can agree with the sentiment that most of their games should be multi platform. Until they swallowed up these devs, most of the titles we are wating for would have been multi platform anyway.

Obscure_Observer40m ago

@ThinkThink

"As an xbox guy, If porting some exclusives to sony and nintendo allows MS to continue offering gamepass day one, I'm all for it. Port them all if you need to."

I won´t say all, but definitely some games I wouldn´t care either as long excellence continues to be delivered to us.

Lexreborn21h ago

I still find it funny that Microsoft is spinning its obligations that it has to releasing on other systems as if it is some noble decision. Before they bought the companies they did these games were all in development easily the last 3-5 years and had some type of standing agreement they absorbed.

People are acting like this is a dependency when in reality it’s them just trying to avoid major lawsuits. I am willing to bet any game that’s started development in the last year that would release in the next 5 will eventually be Xbox only unless in the next 5 years Xbox just fails hard.

And with the new skus they released I REALLY don’t foresee them having a huge jump. When now the disc version is a HUGE luxury at 600 with them not even having a physical presence anymore it’s them killing their physical market.

CrimsonWing691h ago(Edited 1h ago)

They just need super strong games and consistency. This showcase was the first time since the 360 era where I actually was excited for what Xbox has. I already own a paper weight Xbox Series X, but now it’s looking like it’s time to blow the 3 inch layer of dust off it and give it some loving.

What Xbox needs to do now is be consistent with the releases. Don’t let this be a one time thing and then back the the poultry exclusives and typical Forza, Halo, and whatever else they just release. If they can do that I honestly believe they can rebuild the brand and possibly get it back to how it was when the 360 was alive.

Ironmike1h ago

I agree with article and I believe sony will follow suit budgets to big development times to long none can sustain this forever and sony won't be able to either

ThinkThink55m ago

I also think in 20 years we are going to look back and say "Remember when we used to have to buy a game publishers box to put under your TV in order to play their games?"

410°

Former PlayStation Boss Responds to Phil Spencer's 'Slimy' Comment

The former boss of PlayStation has responded to some recent comments made by Xbox head Phil Spencer in a recent interview. The wide-ranging interview covered a variety of topics, with the conversation at one point leading Spencer to mention that he doesn't want to do "slimy platform things" to force gamers to play games a certain way, which has now prompted a response by PlayStation's former leader.

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The news article in question is centered around a single GIF image X and does not reference Xbox or Phil Spencer. The correlation is drawn from the premise that "Layden also 'liked' several responses from individuals who criticized the choice of words used by the Xbox leader."
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Jin_Sakai12h ago(Edited 12h ago)

“Phillip W. Spencer III:"Xbox’s aim with Call of Duty is to give players choice, not "do slimy platform things" that make one option more appealing."

Yet Xbox were the ones who started this exclusive crap with CoD during the 360/PS3 era. This guy is something else.

CrashMania7h ago(Edited 7h ago)

Yep, some of their fans also parrot this hypocritical line, MS started and popularised that trend, then spent 80 billion.

Pot kettle black.

S2Killinit2h ago(Edited 2h ago)

Every word out of MS can be flipped on its head to reveal the truth.

ravens522h ago

Don't you get the beta early if you have gamepass, that's what I heard.

Reaper22_1h ago(Edited 1h ago)

"Yet Xbox were the ones who started this exclusive crap with CoD during the 360/PS3 era. This guy is something else."

That's not actually true. Sony paid to keep games off of Nintendo and sega back in day. Plus they payed blocking rights to keep certain games off of gamepass which is probably what Phil may be referring to. Imo that makes them slimey too if we're being honest. At the end of the day it's just business. There is no doubt in my mind that if sony could make huge purchases like Microsoft, they would. You probably won't see sony respond with an official statement because they know they are just as guilty.

Einhander19721h ago

"Sony paid to keep games off of Nintendo and sega back in day."

That's not actually true.

Nintendo (and Sega) had licensing of games exclusive to their system way before PlayStation even existed, and both used 3'rd party developers to make licensed games exclusively for their hardware.

You and Microsoft are literally trying to rewrite history.

fr0sty54m ago

To be fair here, Einhander, Phil didn't mention Sony by name with his comment, it was just implied.
That said, the practice goes all the way back to the "Nintendo Seal of Quality" that not only limited developers to publishing on NES, but also limited the number of games they could make per year to 5.

blackblades34m ago

Nintendo did it, sega did it was business at the end of the day. Y'all people gotta stop rolling on the Sony did it back in the day nonsense. Always blaming someone and back in the day was back in the day stop going that far back in time.

DarkKaine1h ago

The first instance of this crap I remember is Soul Calibur II. GameCube got Link, Xbox had Yoda and PS2 had Darth Vader.

darthv721h ago

you are thinking Soul Calibur 4 for the SW characters. Soul Calibur 2 had Link (GC), Spawn (XB) and Heihachi (PS2). Then Soul Calibur 3 was exclusive to the PS2 while Soul Calibur 4 was on 360/PS3... no Nintendo version until Soul Calibur Legends for Wii.

Skuletor46m ago

Adding on to what darth said, Soulcalibur II HD came out later on PS3 (maybe Xbox 360 too?) and it included the PS2 exclusive character Heihachi and the Xbox exclusive fighter Spawn but unsurprisingly, Link wasn't included

Soul Calibur IV on Xbox had Yoda (hate fighting that short bastard) and PS3 had Darth Vader but each platform had the other fighter as paid DLC.

darthv721h ago

True... and yet the kind of 'exclusivity' MS paid for was usually timed. The same things would still come to the PS but when Sony does it they make it so what they pay for stays exclusive.

I get paying to get something sooner, but paying to keep others from ever getting it too... that shit is slimy AF.

romulus238m ago

"but paying to keep others from ever getting it too... that shit is slimy AF "

So than you agree the Act/Blizz and Zenimax deals are slimy AF becasue there are definitely former multi-plat games PlayStation gamers lost becasue of the aqusitions.

Christopher22m ago

Phil says things but it's the actions of the company he runs that just nullifies all of his statements. You can't call a company slimy for using money to buy exclusives when you do the exact same thing by buying out studios and making their new games exclusives. At least up until the point you realize you're not selling enough and need to put them on that other platform to make the game studios stick around and exist.

TheProfessional1m ago(Edited 0m ago)

You're a joke Jin. Only commenting on articles like this but nowhere on any of the successful Xbox showcase articles....

Jim Ryan is trash, games as a service is trash, PS blew their lead and has no decent upcoming games

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Terry_B12h ago

Phil was and is the right man for the company he is working for. Slimy..through and through. The Persons as well as the company itself.

italiangamer11h ago

POS boss for a POS brand with POS fans, that's what xbox is.
So good to see them begging for Sony and Nintendo money and making all their games multiplatform, they are the ultimate losers and got what they deserve.

XiNatsuDragnel7h ago

Microsoft are the definition of slimy imo

I_am_Batman5h ago

Phil Spencer surely must have the world record in the amount of times a CEO can put his foot in his mouth throughout his career. I honestly wonder why Microsoft even lets him do interviews at all at this point.

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