Microtransactions have been around since the advent of gaming itself, but the mechanic has evolved a lot to reach its present-day stage.
Capcom has announced that Resident Evil 4 remake sales are now at over 7 million units, Street Fighter 6 is at 3.3 million and more.
Microtransactions have gotten ridiculously overpriced in recent years, with titles now offering cosmetic skins worth more than some games.
There never was, the only time I paid for a microtransaction was on Blacklight Retribution (PS4) and it was because I enjoyed the game a lot so I felt the devs should get something for all that entertainment (€5 "membership")
I couldn’t believe what Blizzard charged for horse armor and cosmetics in Diablo 4…
I remember back in the day when a season pass was $15 and you got everything included in it. Now, I see them at $60 and you still don’t get everything.
As soon as gaming wasn't deemed nerdy anymore, and reached the casuals this happened. We're smart, but casuals play mobile games and other stuff, and don't really have anything to compare. They think gaming is supposed to be like this and pay for in game purchases.
Tanks are getting some hefty buffs for the Overwatch 2 Season 10 midseason patch. After a lot of community discussion about the role feeling the worst to play for a while, the development team is changing some numbers to make these brutes harder for the enemy team to take advantage of.
Let me re-introduce you to the scum of our industry.
Activision Blizzard
EA
Bethesda (you started it you son of a...)
Thanks, Bethesda! How fitting that you jumped into bed with the company that brought to us 'paying to play with friends', despite already paying the internet service providers. Awesome contributions, now standardised across this wonderful industry.
The rise of "DLC" started when Microsoft wanted to maximize profits by charging for online and allowing companies to sell crap like horse armor on the console space.
If it wasn't for Microsoft, Nintendo and Sony wouldn't be charging for online play and neither Sony nor Nintendo was putting any kind of "DLC" in their games until market pressure forced it upon them.
So thanks Microsoft from the beginning you have made console gaming worse.
Horse Armour - "Ahh don't worry it's just silly armour, don't like it don't buy it, you've got nothing to worry about"
Loot Boxes - "Ahh don't worry, if you don't like them you don't have to buy them, you've got nothing to worry about"
Microtransactions - "Ahh don't worry it's just an optional thing, don't like it don't buy it, you've got nothing to worry about"
GaaS Games - "Ahh don't worry, clearly the game isn't for you, don't like it don't buy it, there's other games out there you've got nothing to worry about"
And everytime it gets worse the same people will say
"How did this happen, we should have done something"
M$.