Wedbush's Nick McKay and Michael Pachter see provisional finding as "a signal that the UK knows it has a losing legal argument," expect deal to close by mid-May
"They want you to believe the devs under them are super stoked to work generative AI into their processes," continued Gaider, "but I assure you what they took as excitement was really a veiled wail of despair not unlike the time that team was informed of their new 'really cool' live service mandate.".
I think anyone with some common sense knew this, im glad i don't support their games anymore, what a sh!t company.
I said this yesterday. AI isn't what we want when it comes to crafting artistry. Alas, these soulless corporate morons don't care about their work, only about cutting corners as much as possible.
Has the rapid growth of Xbox made the ship too heavy? Following the closures of Tango Gameworks, Arkane Austin, and Roundhouse, we explore what the future of Xbox could look like.
This ship was never meant to sail, this ship was made from the get go to sink as fast as possible. It almost feels that they want to lower the standards of quality in the industry so that they can fit in
Xbox has no soul and Phil has no confidence, and it's impossible to say either do when they killed Tango and Arkane Austin.
Everything they've said since has only made them look worse to a point that they're actually less competent than Embracer.
Whe you release something like the series S and expect it not to hurt your business model, and developers have to have parity with games. Then you know Microsoft don't care. Series s is the final nail that broke developers,
While on stage with Dina Bass at The Bloomberg Technology Summit the President of Xbox, Sarah Bond, was asked about the Xbox studio closures of Arkane Austin, Tango Gameworks, Alpha Dog, and Roundhouse Studios
Of course she did. She's part of the problem and will just tow the company line.
I always wondered why xbox had multiple leaders with similar titles like Phil Spencer, Matt Booty, and Sarah Bond, like, how many heads do you actually need?
Seems to me it would be more cost efficient to cut 2 of them instead of all those studios.
Can anyone think of a bigger anti-gamer company than MS? Every successful platform has been able to make content to grow it's reach except the one owned by one of the wealthiest corporations in the world. I knew as soon as MS stopped making games halfway through the 360 era that them buying up the industry would be inevitable.
Why make games and add to the community when you can spend 10's of billions to take what's already there.
As true as it was 20 years ago as it is today, U.S. District Judge Thomas Penfield Jackson, Microsoft Corp. uses monopoly power to harm potential competitors could accelerate a dilution of the company’s once-unquestioned dominance over the software industry. "Microsoft has demonstrated that it will use its prodigious market power and immense profits to harm any firm that insists on pursuing initiatives that could intensify competition against one of Microsoft's core products,"
The CMA pretty much spells out what is going to happen in their press release:
"Access remedies are a form of behavioural remedy which seek to maintain or
restore competition by enabling competitors to have access on appropriate
terms to the products and facilities of a merger entity that they require to
remain competitive.
Access remedies normally require an access commitment
which is set out in significant detail so that both customers and monitoring
agencies can enforce compliance effectively.
In this case, an access remedy would look to ensure third party access to Activision Blizzard, Inc’s content that is necessary to remedy the provisional SLCs."
The deal won't go through as long as COD, Activision&BlizzardKing in it's current form exist so they will be a split or separation.
This is damage control at full force. From kotick, from Microsoft, from opinions... I suspect that more opinion pieces will appear.
Well that's the nail in the coffin then. No way this deals going through. Whatever Michael Pachter says its always the opposite.