The world of Brutal Legend looks like something a 14 year-old metal head would draw on their notebook while not paying attention.
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
CD Projekt RED and Yigsoft have launched The Witcher 3 REDkit on PC. We interviewed both studios to discuss the release of these mod tools.
This game...holy heck. Makes me feel old.
Liked the aesthetic, tone, humor, and action combat.
Didn't care for the RTS elements.
Never cared to finish it.
PS360 gen was special, then again it was still the mid 2000s. Everything went to shite in the teens
I think that was the breaker for Doublefine's creative ambitions and their mixing of genres (which was getting kinda stale). It was a nice to look at but it was more of a tribute to the many things Tim loves, was influenced by and has great admiration for....but the forced RTS stuff was like a drinking buddy's "great idea" that never should have come to light. The game seemed a lot more vast, but it ended pretty quickly too. And Jack Black. As much as I don't care for him as an actor (annoying and requires constant attention), this was absolutely made with him in mind and it worked. I mean come on, Tenacious D? For as Metal as this game was trying to be, even comically, it did little more than meow.