180°

New Ace Combat project and the future of the series discussed by developers

The new Ace Combat project, development, and the future of the series are discussed by the developers in this interview.

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frontlinejp.net
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Community898d ago
ApocalypseShadow899d ago (Edited 899d ago )

As long as it's the same project aces team that have made the series great.

And, that there's talk of bringing it to VR headsets like NGVR and PC as a hybrid game playable in and out of VR.

If you really want me to salivate, a side mode that has mecha from Macross/Robotech or a whole game. Come on Namco Bandai, give me this again from PS2. It was your game. Or, ask Sega to help develop like last time.
https://youtu.be/FrFCDwVwLv...

Oh. And give us some real flying speed. A real adrenaline rush.

princejb134898d ago

I wouldn’t let sega design any game nowadays. All their games are bad

darkrider898d ago

This with next Gen vr should be amazing.

Abnor_Mal898d ago

I hope thr next game is fully playable in and out of VR, 3 missions is not enough. There's no need for an airshow or gallery where you just look at the planes.

I would love for a VR Ace Combat5 Unsung War remake, which to me was the best Ace Combat game. The story was aces, tried to play it on PS4 but thr controls felt stiff so I never finished it, but on PS2 my friend and I would play and end it every few days.

Gamist2dot0898d ago

I hope they get rid of the time limit for each mission or reduce it to just a few missions. I hate it. The time limit ruins some of my favorite missions and takes away the freedom to use some of the jets like the A-10. I prefer the fuel gauge and allow the player to return to base to refuel and rearm at any time.

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50°

Frostpunk 2 Q&A - Back to the Wasteland

At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.

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60°

Josh Sawyer Reflects on Design Evolution: From Icewind Dale to Pentiment

Josh Sawyer is a name that has been familiar to RPG fans for decades. He's worked on Icewind Dale, Neverwinter Nights 2, Alpha Protocol, Fallout: New Vegas, Pillars of Eternity, and most recently Pentiment. How did he get into game development, how has his design philosophy changed over the years, and why did he decide to do Pentiment a little differently?

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thorstein15h ago(Edited 14h ago)

Those are some great games. Icewind Dale I & II are underrated.

If Larian made Icewind Dale III, I'd lose my mind.

What a fantastic, thorough interview.

30°

Frostpunk 2 Director Łukasz Juszczyk Discusses Game Balance, Politics, and Beta Feedback

TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."

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