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150°

30 Years On, Sonic The Hedgehog Should Abandon 3D Gameplay

Sonic the Hedgehog is turning 30 years old, and at this late stage in the character's life, it might be time to give up on that precious 3rd dimension.

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Community1056d ago
phoenixwing1056d ago

All they need to do is keep making sonic adventure games

Duke191056d ago

I got way more fun out of Sonic Adventure 1 + 2 than I ever got from a side-scroller

phoenixwing1056d ago

I agree. Both games were fun on the dreamcast

Fntastic1056d ago

Yeah i liked SA, SA2 was really good. Heroes was kinda meh..

They need to go back to the SA2 formula and enhance that playstyle. Sonic has had plenty of great 2D games but i think SA2 proved they can make a really good 3D game, you would have thought by now they would've nailed it.

-Hermit-1056d ago (Edited 1056d ago )

Or maybe people should let Sonic evolve past 2D sprites. Stop holding the series back because you're nostalgic for the 90s.

-Foxtrot1056d ago

People want Sonic to evolve, it's just they aren't doing a good job at evolving it

Sonic Adventure was good
Sonic Adventure 2 was great
Sonic the Hedgehog 2006 was bad
Sonic and the Secret Rings was nothing special
Sonic Unleash...again not great
Sonic and the Black Knight, bland and gimmick like (I mean a sword, really)
Sonic Colours was better but not by much
Sonic Generations was pretty decent
Sonic Lost World, nothing eye catching
Sonic Forces, pretty terrible

So out of all them, only a couple were decent

Sonic Adventure just likes to be ignored by SEGA, no remakes, remasters or sequels while Sonic Generation got a sequel with Sonic Forces and they basically took everything we loved about Generations and tossed it out the window.

They are all over the place.

Teflon021056d ago

Naw Sonic Unleashed had some amazing day time stages, Sonic Generations modern sonic was fantastic. Forces problem was lazy stages that took 2 seconds to beat and barely any skill past holding square. As long as they do it right modern sonic is fantastic.
2D sonic is great and mania is too. But sonic 4 ep1 was mehh, EP 2 was good though. But I'd play day time unleashed over it every time

darthv721056d ago

I like both 2D and 3D sonic games. The original series, Generations, Mania (for 2D) and then of course Adventures, colors and Lost World (for 3D).

-Hermit-1056d ago

People overexaggerate when it comes to Sonic's 3D games. There is nothing particularly wrong with most 3D Sonic games, it's just the mere fact that they are 3D that people can't accept. Then you have sites like IGN that never liked Sonic. A lot of this goes back to their childhood of Sonic vs Mario and Sega vs Nintendo, they can't let it go, even as adults.

I was also a big fan of Lost World too. Not so much the story, but I thought the gameplay was excellent. I remember IGN and Gamespot's video reviews getting massively downvoted at the time. They were just making shit up and were just bad at the game.

This is the main problem. People don't want to like 3D Sonic, so they don't even bother trying. Personally, I find the 3D games to mostly be between good and excellent, with the odd bad or mediocre game here and there. Sonic Unleashed's day time stages are still some of most well made stages I have ever seen in a platform game.

isarai1056d ago

Or just literally steal what fans have been making, seriously there's like 4 fan made sonic games out there that play better than anything team sonic has made in years

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40°

The Big Inworld AI Q&A - 'Everyone in Gaming Sees the Potential of Generative AI'

Wccftech interviewed Nathan Yu from Inworld AI to discuss the dynamic NPC tech's applications to games as well as potential issues like costs.

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Community11h ago
150°

Xbox President Sarah Bond's Bloomberg Interview Is Corporate Fakery At Its Best

Saad from eXputer: "After Arkane Austin & Tango were shutdown, Xbox President Sarah Bond spoke with Bloomberg in what I believe to be utter corporate fakery."

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exputers17h ago
gold_drake14h ago

im not really surprised by that, shes always been more a "let me talk about something else than what u want to know" kinda gal

Cacabunga6h ago

If what they are doing is that good, what’s the point of hiding the true story?

anast11h ago

She's a caricature of the shareholders.

PRIMORDUS9h ago

"Shareholders" I call them cancer, they are already rich to begin with but need more and more. It's like a disease, with no cure.

Leeroyw6h ago

I own shares in game companies. I'm not anything near a major share holder. I just want them to make good games and be successful because of that. I think it's the senior management that's the problem. They are the ones that should be making it clear to the shareholders what creates growth and ensures a future of their business. Not this weasle words garbage that she did on the interview. It was horrific. I don't know a shareholder that would be happy with any of them for this.

Profchaos5h ago(Edited 5h ago)

Same and I'm not rich by any stretch like most people's I'm just trying to keep my head above water these days most company's shareholders are made up of everyday people it's amazing how companies think we want something but the reality is we don't.

Disney are probably the worse at the moment it's shareholders voted on ending a lot of the crap and outing the current execs the execs turned around and said no we disagree with the shareholder vote

PRIMORDUS54m ago

I meant at the rich fucks who have millions in the bank already. They are making so much per year, that if they don't make what they are expecting they go into a panic, when in reality it will not even hurt them at all. Those are greedy assholes.

CrimsonWing6910h ago

Yea, it was and it’s insulting that they think we’re dumb enough to fall for this. Look, the truth was you took a gamble on these studios and while they released some games to critical praise and great reception they just aren’t bringing in a ROI. Be transparent, you’re not a politician.

Just tell everyone you spend money on projects big and small and when money isn’t being made you go over the potential of revenue a studio can bring in vs those that can’t and make the hard decision to chop them.

She says this whole thing about “success” doesn’t fit one meaning for each studio. Well yea, a small budget production isn’t going to expect to sell the same as a large budget production.

One thing I wish they did though was let Tango be an independent studio.

TheGamingHounds10h ago

disheartening to see no regard for the human cost of business anymore
the bad decisions and judgements of these CEOs severely impact the frontliners
these fake responses are just salt on wounds

RoadRacer10h ago

imagine havin the audacity to say "we need more games like hifi rush" right after closing the studio that made it lol
followin up with this show of "deflecting every question" was in poor taste

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70°

XCOM 2 Director Says He's Never Seen Such "Horrific Layoffs" In His 25 Years In The Industry

Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.

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Community13h ago
CrimsonWing6911h ago

Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).

The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.

Yi-Long44m ago

Consumers ain't buying because of what they're selling; There is no new SSX or Burnout, everything is now Online Required, everything is 'service', etc.

Indies are still delivering the goods, perhaps even better than ever, because those are often the guys and gals who know what they want to make and just make that and hopefully we dig it as well and support it ...

... but when you look at those multi-million budget AAA games, are they improving on what we have had before? Is the new Forza Motorsport better than a Forza Mototsport 4? Is Halo Infinite better than Halo 3? Is Dragon Age 2 such a huge improvement over the first Dragon Age? Etcetc.

Yeah, graphics have gotten better, worlds have gotten better, but I think a gaming generations stands or falls with diversity and experiences, and a few gens ago we had access to whatever we wanted, so if we wanted a boxing game we picked up one of the boxing games, if we wanted snowboarding we'd pick up one of the snowboarding games, if we wanted to do a rythm game we had DJ Hero, or Guitar Hero, or Rockband. If we wanted to sneak around we had Splinter Cell or MGS or whatever.

We had variety and we had options, and that makes or breaks a generation, imo. You're in a foodcourt of games and they're serving all kinds of different cuisines, and so you'd pick and choose whatever you felt like that day.

Right now, you're in a restaurant, and you're only allowed to pick from one menu, and there's a dress-code, and you have to register, and you have to stay in your seat, etc etc.