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40°
9.0

IGN: Dark Knight Blu-ray Review

It isn't an overstatement to call The Dark Knight the most sophisticated and ambitious work of its kind. Superior to all three Spider-Man installments and even its amazing predecessor in terms of conceptualization, writing, acting, and direction, Nolan's follow-up to Batman Begins is a dark, complex and disturbing film, not the least of which because it grafts its heroics onto the blueprint of actual reality rather than that of spandex-clad supermen. And while such a distinction may make little difference to those already eagerly anticipating the return of the caped crusader, suffice it to say that The Dark Knight qualifies as the first official comic book adaptation that truly succeeds in being a great artistic achievement in its own right.

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bluray.ign.com
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dj_funky5656d ago

can't wait to get this next week.

Lifendz5656d ago

I expected a 10 to be honest. Oh well, not like I'm not buying this one day one.

Blink_445656d ago

Getting this for christmas.

AngryHippo5656d ago

....i am definately getting on blu ray. Only a week to go.

80°

PlayStation Plus Hidden Gem: Rocket Knight

“As a reimagining of a classic 2D platformer, Rocket Knight remains one of my favourite modern examples of the genre so let's see why.” - A.J. Maciejewski from Video Chums.

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Community19h ago
60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

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Community1d 8h ago
80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

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Community1d 8h ago
shaenoide1d 5h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos1d 5h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb1d 1h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly22h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid63821h ago

Indie devs dont make multiplayer games?

Si-Fly19h ago

Read the article dude 👍🏻

Flewid63818h ago

Read the article. Same question.