This week on The Finger Guns Podcast, on the eve of Cyberpunk 2077 launching we talk CD Projekt Red’s decision to not hand out review code to press outlets. Is controlling the message the right thing to do? Can they be objective if there isn’t anything to critique? There’s much to discuss.
Elsewhere after an article this week focused on how exclusivity is ‘ruining’ video games, we get into what exactly the means and if we agree with the statements made. Oh, and surprising everyone this week, Sony said they’re focused on single player games and the internet went nuts. For some reason. We try and figure out why.
In movie news we talk the recent Monster World movie controversy and Greg shares his thoughts on the news that Oscar Isaac has been cast as Solid Snake from his beloved Metal Gear Solid franchise.
Elsewhere we have a shiny Nintendo Trivia Challenge, a terrific indie corner and more discussion about the year 1986 than we were expecting.
ScreenRant's Adam Blevins writes, "Cyberpunk 2077 is not afraid to put its players through some emotional pain with unexpected character deaths, but some hit harder than others."
I can’t think of any deaths that had any meaning to me as a player. Life is cheap in Night City.
CD Projekt has concluded support work on Cyberpunk 2077, as the studio has turned focus towards the next Witcher and several other projects.
I really have to get back into it, didn’t even get half way through, have the dlc and everything too.
Cyberpunk 2077 has come a long way from being one of the worst games on the planet to being one of the best ones.
I shelved it after a few hours in game at launch, glad I didn't refund it. One of the few games I've actually completed in the last year, and after finishing the campaigns I wanted to just jump back in from the start. They pulled a No Mans Sky and finished one of the best FPS in the last few years.