The head of Xbox talks about the latest console launch.
CD Projekt RED and Yigsoft have launched The Witcher 3 REDkit on PC. We interviewed both studios to discuss the release of these mod tools.
Take-Two Interactive CEO Strauss Zelnick joins 'Money Movers' to discuss the company's quarterly earnings results, how confident Zelnick is in the guidance for fall 2025, and much more.
Take-Two head honcho Strauss Zelnick states every time they establish a price, they want to make sure it's "good news for consumers."
It's the why we close servers after 2 years, why we re-use the same assets every year, and why we bundle our game with enjoyable microtransactions.
Can you please focus on delivering enough quality content to justify the $70 asking price? While I appreciate the idea of over-delivering, it's essential to ensure that the base content itself is worth it. I have concerns that GTA6 might have less single-player content because most of the focus seems to be shifting towards online play and microtransactions
The sleaze oozes out of these gaming CEOs faces. It's honestly disturbing how distorted people look when you've realized how money obsessed they really are. He gives off "in one ear and straight out the other" vibes.
I really don't get it
like
do they think anyone believes what they say?
is it that being in charge surrounds you by so many yesmen that they get deluded into thinking everyone is like that?
Selling Shark cards and removing content are not exactly "good news for consumers" lol.
The last time they released any DLC worth playing was 15 years ago.
GTA V is so broken and unbalanced that people would rather do stupid cringey stunts with than do heists.
What irks me here is that he is basically saying that he doesn't care if people are educated on the difference of system names, the X vs the S. He says people go into a store and know there is a more expensive one, and a cheaper one. There is going to be a lot of confusion with consumers who don't live and breathe gaming news - parents, grandparents, girlfriends, wives who just buy the cheaper one not knowing that it's actually underpowered, not just scaled back on hardware features.
I used to love my 360, bt MS has really lost its way these days.
Da fugg.. Why are they showing a pic og Jamie Oliver?
Better not talking, when not delivering.
This was actually a good read.
It's interesting to see their business model and take with GamePass and trying to expand outside of the traditional gaming market with Streaming.
With GamePass they're obviously taking a large loss upfront in the hopes of making that money back up once they establish the service as THE PLACE for games, in which case they will need their entire ~60m user base (based on XBO) onboard but also non-traditional console gamers as well. It's a high risk, and its one I don't think is going to pan out for them the way they want. I see it being a successful service and reaching around 40m subscribers, but you have to deal with laws of other countries & censorship, simply being able to simply offer the service in other countries, and getting non-console gamers to even care about a console-style streaming service.
I think GamePass is a golden opportunity from a developers standpoint, because obviously Xbox is throwing money left and aright at them to build a pool of good content, and on top of that they can still get PlayStation, Switch, and in some cases mobile sales as well. Xbox is literally covering almost entire development budgets and paying a chunk of cash (tens of thousands/hundreds of thousands / and even millions) to get exclusive content. Again this is causing them to take a big loss on the service but for developers, this is the golden age of having the publisher under their thumb.
Now the problem is leaking money for too long then it will inevitably lead to a price increase of $20/mo. then up to $30/mo., Content quantity or quality (/if not both) with be reduced to maximize profits, and if it still doesn't make the profit it needs then eventually it will have to be completely restructured and rebranded into something else (Something like PS+ Collection but more expansive) or canceled.
It's a big risk but considered they've been outsold by the competition every generation it's one they had to make, although I personally would have gone another route as this goal isn't going to be the standard for the industry for another 10 - 15 years. The PC focus is obviously an improvement for them as PC software sales have soared to the point of surpassing Xbox and rivaling PlayStation last year for major publishers.