Associate Game Director Julien Galloudec told VGC in an exclusive interview the features of Immortals: Fenyx Rising that makes it different to one of its inspirations, The Legend of Zelda: Breath of the Wild.
DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing
Charles writes: "Creative director Greg Kasavin and studio director Amir Rao answer everything we've ever wanted to know about the godlike roguelike."
Insider Gaming sat down with MADFINGER games to talk about Gray Zone Warfare's about the state of the game, its early success, and its future.
Like a story and HD graphics 😏
Of course! It's not a. Copy and paste of Zelda, for instance the inventory, the gear design, the combat, the skill tree and all of that was taken from AC odyssey.
I'm glad Ubisoft is taking this approach and I'm waiti g for this game.
The game looks enjoyable, name pretty questionable.
I don't know man, for some reason I believe em B.
Liking the look of this. I think it will be different enough from BoTW.