740°

Senua’s Saga: Hellblade 2 Reveal Trailer Was Running In Real-Time, Epic Reiterates

At the end of last year, we got quite a shock when Phil Spencer walked on the stage of The Game Awards 2019 and unveiled the Xbox Series X out of nowhere. Alongside it was also the unveiling of a much anticipated sequel, Senua’s Saga: Hellblade 2. The game got a stunning reveal trailer that was said to be in-engine and in real time. But, as is always the case, there was some doubt and skepticism about that. Well, it seems that Epic Games is sticking with it.

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gamingbolt.com
Marquinho1399d ago (Edited 1399d ago )

IF this is true, then it's the most impressive UE demo I have ever seen.

I honestly thought it was pre-rendered. I mean... look at that overwhelming detail in her face!

Eonjay1399d ago

I don't understand why there would be doubt. The engine is very powerful as we already know. The PS5 demo showed actual real time gameplay so why would they struggle with real time cut scenes. And parts of the Hell Blade trailer were clearly taken from Gameplay too.

Also, and maybe this is just me, but there is still a difference between real time cut scene and CGI.

crazyCoconuts1399d ago (Edited 1399d ago )

I'm most impressed with the facial animation and motion cap that Ninja Theory's team has accomplished here. That's some next level stuff going on, if the whole game is animated at that level of realism.

1399d ago
DarXyde1399d ago

Marquinho,

"IF this is true, then it's the most impressive UE demo I have ever seen.

I honestly thought it was pre-rendered. I mean... look at that overwhelming detail in her face!"

Ninja Theory has always been pretty top notch in terms of facial detail capture. I liken them to Quantic Dream in this regard.

That said, I think people have to be mindful of terms like "in-engine". It totally doesn't mean you'll be playing the game with visuals like this. If it turns out that way, that would be very interesting, but I'm wary of that. Corinne Yu also said the Uncharted 4 reveal trailer was running in-engine and, while the in game visuals looked truly stunning (and still do), there was certainly a contrast where you knew what was gameplay and what was in- engine.

I am sure it's going to look incredible (it's Ninja Theory, after all) but I think it's very fair to speculate on the nature of this "in-engine" statement.

+ Show (3) more repliesLast reply 1399d ago
SierraGuy1399d ago ShowReplies(4)
ABizzel11399d ago

I'm really interested to see what comes of this game, as I followed the journey of the original closely.

The first game turned out to be really good especially considering it came from only a fraction of the Ninja Theory Team in order to maximize profit. I believe it started with less than 10 people, moved up to 14, and ended with just over 20 people making the game after 3 years of work, and dubbed the term AAA indie.

As far as the trailer, the video clearly said in-engine, so I don't know why this is coming as a surprise to anyone, and seeing Unreal Engine 5 demoed it made sense. The trailer was sub 4K and 24fps. The 24fps is a cinematic framerate and the standard for film and movies, so that's understandable, and the Resolution as Digital Foundry said is probably being used to have a high pixel density in the given space just like how The Order 1886 did on PS4. That doesn't mean the final real-time cinematics will be this way, and obviously the gameplay won't be targeting 24fps.

It does, however, seem to be aiming for 4K @ 30fps. 60fps is possible, but I'll talk about that later, and it'll be highly jarring going from 60fps gameplay to 24 - 30 fps cutscenes, and while games have done that it just looks off.

Graphically will gameplay look like this trailer.... For the most part, yes, it won't be to that level of quality, but it will still hold up well, especially if you've actually played the first game.

https://www.youtube.com/wat...

Environments:
You can look at the best examples of the current-gen, and see the trailer has each of those features and takes it up a step again as the Digitial Foundry video shows. Environments at their base are similar to the best of current-gen, however, they are significantly more level of detail (as UE5 demoed, which DF got wrong in their trailer review), better overall textures, and more geometry (rocks, foliage, etc...).

Character models:
Senua had an amazing character model for current-gen, so it's only natural that the model gets improvements from the base design already created with more polygon's added to smooth out places, and much better texture work and hair effects.

Overall Effects:
Simply put this new generation is catching up to PC in regards to having much better lighting, shadows, and particle effects, and those things will make games look better, even if it's not as noticeable as a huge improvement to texture quality.

Performance:
The game ran at Dynamic 900p @ 30fps on base XBO, Dynamic 1080p @ 30fps on base PS4, PS4 Pro Dynamic 1440p @ 30 fps or Dynamic mainly 1080p @ 60fps (but as low as 720p), and XBO-X Dynamic 4K @ 30fps for all modes except the performance-based 60fps mode (mainly 1300p but as low as 720p). So that pretty much paints the picture for the Series X as well. The Series X should be able to run the original game in 4K @ 60fps based on RTX 2080 ti performance, however, when you increase all of these effects such as environmental detail, lighting, shadows, multiple characters on screen, etc... then the performance cannot be comparable to the previous game which used tons of tricks such as LOD's to get max performance which the consoles won't be using nearly as much. A performance mode will likely be available with Dynamic 4K @ 60fps (likely 1440p for the most part).

Imalwaysright1399d ago

"video clearly said in-engine"

Wich doesn't say much as it could be pre-rendered and not be running in real time.

Stanjara1399d ago

Such a big post so I will say something.
In engine cinematic can mean anything cause gameplay uses different assets due to controls, physics, ai and all the things that make a game and are limited by memory.
Trailer was and is doubtfull cause it is post process heavy that all of it can be added in post production and editing.
Reason is marketing.

Now, recent events like last of us2 production and ue5 demo can bring senua visuals to gameplay but I believe that all of it was just a target.

We must see more.

Tech51399d ago

just to clarify on some gamers saying the video was running on UE5. the trailer specifically was UE4, the game it'self however has been moved to UE5.

Shadowsteal1399d ago

The original game was such a chore to play. The first battle and the last played out basically the same way. Idk why anyone praises Hellblade so much but then bashed on The Order 1886 for example.

+ Show (1) more replyLast reply 1399d ago
gamer78041399d ago

agreed, so far the most next gen looking graphics I've seen, looked like a top tier pre-rendered video. amazing.

Smclaren19851399d ago

Yeah horizons zero dawn 2 trailer looks nothing like it lol, it’s very impressive though we are in for one hell of a treat next gen. if we can get hold of a console that is with shortages and demand lol

Obscure_Observer1399d ago

There´s nothing like it as far video game graphics go on any platform.

Xbox is promoting a true next gen visual leap with Flight Simulator, Hellblade II and Project Mara.

And they are just warming up! O.o

Fantangoooo1399d ago (Edited 1399d ago )

Madness.. I also doubted it was running on XSX.. but for Epic to confirm this... LORD! next gen cant come soon enough..

My eyes will bleed with joy..
I will still hold some reservations till i see full gameplay thought but i doubt it would be much different.. Hellblade 1 was a very pretty game.

1399d ago
+ Show (6) more repliesLast reply 1399d ago
TranceHop 1399d ago

I'm going to have a heart attack if Hellblade 2 gameplay looks anything close to the trailer.

LOGICWINS1399d ago

Prepare your heart for next week then!

1Victor1399d ago (Edited 1399d ago )

I’ll wait till release day to pass judgment into it l. Gaming companies have proved in the past they will do anything to get a leg up on the competition remember milo/Kate “demo” and the original motostorm trailer. Yeah I do and I don’t get my hopes up on trailers/early demonstrations as A LOT can change before the final product

Obscure_Observer1399d ago

@LOGICWINS

"Prepare your heart for next week then!"

Phil Spencer said "early in development". I don´t think we´ll see any gameplay footage next week. Specially now that Microsoft confirmed that it will running on UE5. ;)

Vasto1399d ago

If it was running in real time the in game visuals should be close.

Imalwaysright1399d ago

If it's running in real time it's using the same assets as the gameplay portion.

_dangerclose_1399d ago

A trailer is not gameplay.

Rousseau8881399d ago

Next gen is going to be insane for sure

rpvenom1399d ago

agreed. i was a fan of hellblade when it dropped on playstation. glad xbox fans got a strong exclusive.. and knowing how good the first one looked. i don't doubt for a second this will look amazing on the x

goldwyncq1399d ago

If true then wow. Ninja Theory has essentially become Microsoft’s Naughty Dog.

phoenixwing1399d ago

While that is a bit exaggerated ninja theory have always been able to do a lot with a little so giving them free reign should have great results

1399d ago
throne1399d ago

ninja theory to naughty dog? not even close

goldwyncq1399d ago

Well, I meant that one studio that pushes whatever console they're working on to its technological limit, producing breathtakingly beautiful masterpieces that stands above other games in that console.

MadLad1399d ago

I don't see why ND is held in such high regard. As far as I am concerned, it's only their last few titles that blew my mind.
Uncharted was janky up until the 3rd game. Jak and Daxter had an identity crisis with every release.
Crash Bandicoot, while good for its time, aged fairly poorly.
Last of Us, and Uncharted 4 is where, I feel, their quality shows.

Last of Us is one of my favorite games, but I think Ninja Theory has put out more content that I truly enjoyed.
It will be pointed out that Metacritic disagrees with me, so that will make my assessment wrong.

Minute Man 7211399d ago

@ TedCruz

Thou I bash Uncharted 4, it wasn't bad, it's just the set pieces didn't top Uncharted 2. Not to mention they demoed the best part of the game @ E3

LOGICWINS1399d ago (Edited 1399d ago )

Echoing what goldwyncq said, I think it's a fair comparison as both studios are known for pushing the limits of their respective console.

Hellblade 2 is aiming to be the Xbox's "Uncharted 2" so to speak. A sequel that blows away expectations and defines the new generation.

@Minute Man 721 Uncharted 4 is great, but it suffered from pacing issues.... particularly in the teenage Nate/Sam flashback scenarios.

Lost Legacy IMO was better than Uncharted 4 due to the better pacing and chemistry between Chloe/Nadine.

If Sony announced Lost Legacy 2 in August, it would make me consider buying a PS5 down the line.

Atticus_finch1399d ago

Okay Ted Cruz, let's talk about bleeding edge. I'm sure you don't want to. ND has never released a game so bad, EVER...
"It's only their last few titles"
Yeah bro over 10 years of unmatched high standards and quality mean nothing.
You're argument is wrong way before talking about Meta scores and awards, but go ahead, being wrong never stops you.

Obscure_Observer1399d ago

@Atticus_finch

"Okay Ted Cruz, let's talk about bleeding edge. I'm sure you don't want to. ND has never released a game so bad, EVER..."

Lol. You´re certainly new (age?) to gaming, otherwise, you would know of Naughty Dog´s Way of the Warrior on 3DO. ;)

Atticus_finch1399d ago

@Obscure Wow! the 3do. haha, You got me.
Bleeding edge (2020)
Way of warrior (1994)
Lol

MadLad1399d ago

@Atticus

Dear christ. You're everything wrong with this site. I give an honest opinion on how I view the Naughty Dog discography and you instantly need to bring up MS.
Believe it or not, not everyone here is a blind loyalist where Sony bad, MS good and vice-versa.
Also, Bleeding Edge wasn't even a bad game; it just didn't find its audience, so hush up twice over.

Atticus_finch1399d ago

Come on teddy, I never mentioned MS. So you can comment your opinion but I cant.

JackBNimble1398d ago

Not even close?
Most of ND's developers left , there are only very few originals still working there.
Time will tell but I believe ND is on a downward spiral.

+ Show (7) more repliesLast reply 1398d ago
THC CELL1399d ago

No goldwyncq not even kind of close sorry but I am going to face palm my self 250 times

DiRtY1398d ago

You are not allowed to criticize Naughty Dog on N4G.

Prepare for disagrees and hate!

Ristul1398d ago

Noughty Dog is overrated, they have been innovating almost nothing, they use the same formula for their games. Compare the on rails climbing in uc4 to breath of the wild for example.

SamPao1398d ago (Edited 1398d ago )

my god, just as an example, they have the best animations by FAR from ANY gamestudio. If you dont see this, then you should clearly have a look at it. If they would not be innovating they would not be on that level.
They changed the entire industry with Uncharted 2, they brought so many new people in with games like tlou because of the way the characters and stories are handled.
You can have your opinion but at least acknowledge the VISIBLE things.

+ Show (5) more repliesLast reply 1398d ago
gravedigger1399d ago (Edited 1399d ago )

Yeah, a cut-scene at 24 fps and what....1600p

Lets see the gameplay at 30fps

IRetrouk1399d ago

It was 1440p and 24 fps, it was realtime in engine stuff though, just like the original uncharted 4 announce video, users expecting the game to look like that need to watch the uncharted 4 announce video and then the final game....

https://www.videogamer.com/...

gravedigger1399d ago

Hellblade 2 was a TARGET RENDER cut-scene, same like Uncharted 4

anubusgold1398d ago (Edited 1398d ago )

30 and 60 fps was bad in 2009. If i was just getting 60 fps in 2009 i would think what crap hardware did i just buy lol.

Show all comments (164)
380°

Xbox's Handling Of Hellblade 2 Is Casting A Huge Doubt Over Future Of Ninja Theory

Xbox's handling of the marketing for Senua's Saga: Hellblade 2 is casting a huge doubt over the future of its developer, Ninja Theory.

Read Full Story >>
twistedvoxel.com
anast1d 14h ago (Edited 1d 14h ago )

They should be worried. They we told they were free to be creative to dev. a walking sim, and now Phil and the Lady are walking that back.

solideagle1d 13h ago

let's look at the other side of the coin. why did HellBlade 2 which is a short game took more than half a decade to develop? If a game is taking millions upon millions to make then expectations will grow and when those expectations fail to meet then decisions are made.

I am not defending MS here, above is just my humble opinion.

S2Killinit1d 12h ago (Edited 1d 12h ago )

In other words MS were never interested in the people that made the ip, MS only wanted their ip…

MS knew everything you said before they bought Ninja Theory.

dumahim1d 10h ago

"why did HellBlade 2 which is a short game took more than half a decade to develop?"

They're a smaller studio that has had a number of other projects they've been working on in that time as well.

1Victor1d 8h ago

This 2 comments from Microsoft worries me
“ Matt Booty, head of Xbox Game Studios, mentioned in an email to employees that the company is now looking to prioritize “high-impact” titles and “identify the opportunities that are best positioned for success.” Similarly, Xbox president Sara Bond talked about identifying industry trends and transitioning towards them during her recent interview with Bloomberg. ”
One is saying it will prioritize high impact games like CoD and service games while she basically saying they’re going to follow trends AKA the leader AKA Sony.
We all know that to succeed in the gaming industry you need to be a trends setter not a follower 🤦🏿.
Microsoft have learned nothing they still think that the 360 era of buy, absorb, destroy is the way to succeed in the video games industry.

outsider16241d 4h ago

I've said before, and I'll say it again. If MS wants Hellblade 2 to be a success, they must release it for PS5 too, both physical and digital. Not saying as a fanboy or anything but success depends on it's sales.
Just remembered this is on GP too right if i recall correctly? I really don't know then. Good luck to them.

Cacabunga1d ago

They will close the studio, mark my words. HB2 is a pure single payer experience, took forever to release and won’t sell tons.. MS isn’t interested in these kind of games.

+ Show (3) more repliesLast reply 1d ago
Sonic18811d 13h ago (Edited 1d 13h ago )

They should have stayed independent and should have never gotten involved with MICROSOFT

DOMination-1d 10h ago

It wasn't that easy. Ninja Theory were down to less than 20 employees and were forced to making a MOBA of all things (Bleeding Edge) in order to try and make enough money to survive. That game ended up being a total failure, so without MS, there's a high chance they closed anyway.

The same with Obsidian (ironically, they were on their last legs because they missed a metacritic score by 1 with Fallout New Vegas which would have netted them a huge cash bonus from Bethesda - something they were banking on and financially ruined them for nearly 10 years until being acquired).

Maybe someone else would have come in - but we'll never know.

Neonridr17h ago

financial security sometimes trumps "trying to walk the line". Nature of the business.

S2Killinit1d 12h ago (Edited 1d 12h ago )

If MS do close Ninja too, at that rate, we should consider possibility that MS’s end goal is to buy more and more studios and shutter them, keep the ips, then when the game development community is a desert of its former self, use MS’s abundance of capital to recreate gaming space under its own management…

Why shutter them? Maybe because otherwise it would be too obvious that they are creating a monopoly. They are shuttering them while keeping their ips, which allows for purchase of more of the multiplatform industry.

anast1d 12h ago

This could be a part of it. I think it has more to do with shareholders, but MS would love the position you are mentioning.

DOMination-1d 10h ago

I think it really is as simple as Anast says.

According to that Bloomberg graph, Xbox experienced a few years of massive growth a few years ago and since then, it's been going down each year. Of course, most normal people would put that growth down to Covid but investors live in a different world. They don't see that it's making hundred of millions or even billions. All they see if that it's going down and that's enough to spook them.

S2Killinit1d 8h ago

Yup, MS is not buying to manage the studios and make games, they are buying them to dismantle and destroy, keep the ips, then go after more studios to dismantle. Once nothing is left, they will use their deep pockets to make studios. Its like telecommunication companies. They merge together and shut down competing services, so now I only have one service provider in my area, and that company is a local monopoly so they treat you however it damn well pleases.

MrBaskerville21h ago(Edited 21h ago)

Only issue is that if that happened, people would just make new IP's instead. New Ip's can easily thrive, it's just a more risky.

But in time every big game will be either Marvel or Star Wars, so wouldn't matter anyway. Joking ofcourse. Partly.

+ Show (1) more replyLast reply 21h ago
PrecursorOrb1d 14h ago

Xbox’s handling of Xbox is casting a huge doubt over the future of Xbox

Einhander19721d 13h ago

Everything they bought is at risk, Game Pass is NEVER going to be able to support all the development for these studios while also maintaining any kind of catalog of new games.

If it wasn't supporting itself before they bought all these studios it's obviously not going to be able to support even more.

Hofstaderman1d 13h ago (Edited 1d 13h ago )

Pretty apparent they next on the cutting block. Hellblade 2 is a week out and the only noise from XBOX marketing is akin to a fart. Not even a loud pants-ripping fart....but a shameful supressed one.

Deeeeznuuuts1d 12h ago

A shameful suppressed one 😂😂😂 28514;😂 fucking quality 😂😂😂

Hofstaderman1d 12h ago

I try to work in Freudian concepts.

1d 10h ago
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MrBaskerville21h ago(Edited 21h ago)

Very possible that they allready planned it, but they obviously can't announce it until the game has been out for a while.

I think they have changed plans a lot. Current MS wouldn't have greenlit Senua 2 and games like Pentiment and avowed. Wonder whether we'll get Outer Worlds 2 or if it will be reworked into a more succesful franchise.

+ Show (3) more repliesLast reply 21h ago
RNTody1d 13h ago

There's no way Ninja Theory stays in business after Hellblade 2.

It's a digital only release, it's been in development for over five years, and it's a Game Pass Day One, which means it's not going to blow any sales charts apart. That's already taking into account that Ninja Theory don't make games that sell multiple millions, they cater to a niche audience.

Ninja Theory has been around for a very long time and they've served their audience well, DmC aside, but I'm betting on them closing or being absorbed soon.

Show all comments (65)
360°

Senua's Saga: Hellblade 2 Appears To Have Received A Substantial Visual Upgrade, Comparison Inside

Senua's Saga: Hellblade 2 has received a substantial visual upgrade, and we've put together a comparison that shows the improvements.

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twistedvoxel.com
Petebloodyonion3d ago

And still no marketing for this :(

Barlos3d ago

Why market something that isn't designed to be sold?

This has GP rental written all over it.

Petebloodyonion3d ago

Why bother showing me X shows streaming on Disney before my YouTube video since it's a rental?
Why bother showing what movies are coming to a theater?
Actually, how come game companies bothered in them past with advertising games since a lot of ppl used to rent them at BlockBuster?

Here is a simple reason: making ppl Interested in this game by making them subscribe to Gamepass, or buying the game on PC/Xbox, or worse giving them a reason to buy an Xbox console.

Noskypeno2d ago

@Pete, speaking of movies, Microsoft should copy that business model and sell the games at $70 for 3 months and then let it hit Gamepass after those 3 months. It gives them time to let the game receive a big profit, so for that big game you've been waiting years for that you don't want spoiled, I don't mind paying the $70 a couple times a year. And for those small niche games that don't require a big budget and big profits to succeed, well Gamepass is perfect for that to see if you enjoy it.

Petebloodyonion2d ago

@Noskypeno
I agree, always said that there are no financial gains in putting established games that will sell on names alone (COD, GEARS, HALO, FORZA, etc), the same way Disney won't give you the next Avenger Day 1 on Disney plus +.
MS could release game some smaller games with some AA game day 1 while making money for a couple of month on big titles.

Tacoboto3d ago

They just posted a 20+ minute video about Psychosis and how the game portrays that through Senua.

Regardless of what Microsoft is doing (retweeting Ninja Theory is about as low effort as it gets, and Dashboard Dynamic Themes should've come months ago), Ninja Theory themselves are at least trying.

It's sad though. That new video was a really good behind-the-scenes too, and it just came at such a bad time.

Terry_B3d ago

who knows..they might be the next developer that gets shut down..6-12 months after Hellblade 2 is released.

Charlieboy3332d ago

"a 20+ minute video about Psychosis and how the game portrays that through Senua".....game sounds like a bundle of fun!

Tankbusta403d ago

How much marketing do games really need these days? People that play games know when its coming out. I really think the days of the constant tv ad etc are going the way of the Dodo. What scares me more is the lack of "previews" on big video game websites, it only got a few on April 4th and then nothing since.

RNTody3d ago (Edited 3d ago )

Wow Tankbusta40 how out of touch with reality can you be, mate. Do you think companies are insane to spend millions on having giant billboards for big releases and TV adverts and superbowl slots and round the clock PR and interviews? Most of the people who buy games aren't on gaming forums like these knowing the exact release dates!

This isn't being marketed because Microsoft isn't selling the product, it's a Game Pass day one and they don't throw their weight behind games like this.

Chevalier2d ago

"Here is a simple reason: making ppl Interested in this game by making them subscribe to Gamepass, or buying the game on PC/Xbox, or worse giving them a reason to buy an Xbox console."

No one is buying a Xbox for Hellblade 2. Lol. Advertising will not change that. Just considering after all this time Xbox confirmed numbers they were not good for Hellblade 1

"The last numbers we have for Hellblade 1 is that it had 6.3 million players after four years. That’s players, not sales, and that includes launching on Xbox, PlayStation, PC, Switch and it was also on Xbox Game pass starting in 2018."

https://www.forbes.com/site...

Killer2020UK2d ago

Wouldn't be surprised if one of the money men at Microsoft have already earmarked this studio for closure regardless of how well Hellblade 2 does. Hence the lack of marketing spend.

+ Show (2) more repliesLast reply 2d ago
Hugodastrevas3d ago

Wait, this game's actually still being made?

Hugodastrevas3d ago

Clearly, because there's tons of promotion about this game everywhere! /S

ThinkThink2d ago

Under a rock much? This game has been trailered to death already over the past 5 years.

Hedstrom3d ago

Ninja Theory is gonna be MS next cut!

Crows903d ago

Most likely. Otherwise more people would know about the game....most people don't...it'll drive some in Gamepass but that's probably going to be it.

ThinkThink2d ago

Most people don't know about the first game either. I don't see this driving new members to gamepass though, it's too niche.

Terry_B3d ago

yupp..most likely just a matter of time.

more or less every studio that got bought by them was killed later.

Walalon3d ago

It's sad that Ninja Theory can update graphics, lighting, made a marvelous game but still the sword of Damocles moving up their heads... After Tango Game works every one that works on any studios under the wing of MS are probably having a Plan B looking for another place to go thanks to that stupid idea of even if you create a jewel they can axe you...

DarXyde3d ago

I mean, we'll have to see.

What I find problematic was Bond really saying that each case for success metrics with different studios is different. However, the studios recently closed seemed surprised when it happened so... Is Microsoft not telling the studios what their expectations are?

It's entirely feasible, but I suspect Starfield didn't really move the needle and Bethesda is safe... But Tango, who made a game that was very well received with a smaller budget gets closed?

We really don't understand what they want. It doesn't help that they shadow dropped HFR with no marketing and I would say outperformed any expectations for it. But somehow, that wasn't enough?

In truth, we don't really know what the criteria for closure is. Specific engagement metrics? Mean play time? Some internally developed index to assess some engagement-to-budget ratio?

We don't know. I think the concern for Ninja Theory is valid, but sink or swim at MGS seems to be a moving target.

MrBaskerville2d ago

The most concerning thing about Senua is that it's a farily niche title that MS for some reason spent a fortune on. Makes you think about what their expectations are. If they are hoping for God Of War money I would expect another closure.

+ Show (1) more replyLast reply 2d ago
Nacho_Z3d ago

The new pics look more orange but that's about it.

glenn19793d ago (Edited 3d ago )

aha just like death stranding

Skuletor3d ago

It's been over 4 years since that game released. I wonder if Ninja Theory will even be around 4 years from now, maybe not even 4 months, lol.

Show all comments (44)
320°

Ninja Theory trends on X as gamers fear for studio following Tango Gameworks closure

Following the closure of 4 studios, many are now worried for the future of Ninja Theory once Hellblade 2 is released.

Read Full Story >>
videogamer.com
Sonic18815d ago (Edited 5d ago )

How is it going to sell well when it's also releasing on gamepass 🤔

Sephiroushin5d ago

Meant better to sell the studio and not closing it 🤦🏻 not to sell more games….
and games are sold anyways, you can buy it on xbox (not recommended if you got gamepass) but many pc gamers prefer to buy on steam than deal with the xbox app or pc gamepass!

On a side note to OP, the sales of studios wont happen though, especially when they want to retain the IPs, and well nobody is gonna buy a studios without its IPs; the other publishers that want a certain dev from the studio that are closing on their team can try to grab them as soon as they see they notice of the studio.

RaidenBlack5d ago (Edited 5d ago )

@Sephiroushin
Well hypothetically speaking, Ninja Theory can be sold to Sony at a lower rate sans the Hellblade IP.
Sony can then welcome them to work on the Heavenly Sword IP, which they still own.
Will be a nice proposition for Sony who can continue to offer a God of War-like hack n slash in their portfolio via Heavenly Sword 2, whilst Cory Barlog & co. decides to take a break from the God of War IP & venture some other genres.
On top of that, Ninja Theory was also interested in a sequel to Enslaved: Odyssey to the West and such Sony can come to a deal with Namco Bandai regarding the Enslaved IP.

badz1495d ago

selling the studio wouldn't be an attractive offer unless they come with their IPs. MS wants to keep these IPs, so even if MS is selling just the studio, no one would wants them

Lightning776d ago

Because they're next come next year. HB2 won't hit some impossible metric within MS so they're getting axed in 2025. Leave gaming now MS.

XiNatsuDragnel6d ago

Ninja theory might as well be gone in 2025 at this rate

notachance5d ago

Every xbox studio is in danger now because there’s just no way they’re gonna rake in big money from game sales because of gamepass, even CoD was rumored to not come to gamepass because it would canibalize their sales number.

neutralgamer19925d ago

If they are smart they don’t put COD on GP day one. It’s one of the best selling games on yearly basis

Hofstaderman5d ago

Satya will make sure that doesnt happen. As you rightly put it; why kill the cash cow?

But then again, it is MS after all.....

thesoftware7305d ago

I agree and disagree. They should not put it on GP, but CoD makes real money from the overpriced MTX that people buy for over a year. They also have it all linked up to the Mobile CoD, which will incentivize Twitch spending from consumers.

neutralgamer19925d ago

Software

That’s true but keep in mind COD is the best selling or top 3 selling game every year. So yes micro transactions money is there but so are billions more

They should have tiers of GP subscriptions and the higher end tier received AAA games while everyone else gets them in 60 days

MontyeKristo5d ago

Wouldn't putting it on Gamepass be smarter? Cod is typically played, I believe, for far longer than 6 months.. if you get everyone playing the game for a year, on Gamepass, you've essentially doubled your profit. $10 a month for a year $120 compared to selling the game once for $60.

Not to mention MT's, on top of it. Sell on PS5, PC and Switch, keep it on Gamepass for Xbox and PC. Much smarter in my opinion..

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-Foxtrot5d ago

Also if you punish a studio for releasing a great critically acclaimed game which won some awards then what chance does anyone have

Elda5d ago

After this mess, I highly doubt the next installment of COD will be on Gamepass day one. It'll probably land on Gamepass 6 months after release date.

Noskypeno5d ago

Like I said earlier, I wouldn't even mind. There's a good selection of games on GP already, and it gives me time to play my backlog of games while allowing the games that need to sell millions of copies to make a profit a chance to succeed, a win win scenario.

badz1495d ago

not putting CoD on GP is sort of a violation of their own marketing though. they said ALL MS 1st party games will be on GP day 1, not some. CoD is 1st party, so to not put it on GP day 1 would be considered as false marketing.

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Rynxie5d ago (Edited 5d ago )

Ninja theory games were never big sellers. I could be wrong, but I doubt hellblade 2 will sell millions. I would rather they go independent and make heavenly sword 2.

solideagle5d ago (Edited 5d ago )

heavenly sword is Sony owned IP. this will never happen as original didn't sell enough...

Wikipedia: "In 2008, it was reported that a sequel to Heavenly Sword was in-development at SCE Studio Cambridge, but was canceled due to Sony no longer seeing it as a commercially viable product"

Flewid6385d ago (Edited 5d ago )

I remember. I feel like the amount of time & technology that has passed would make a sequel a big seller now. The game has enough legacy recognition to build hype.

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