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190°

If Devil May Cry 3 Hadn't Been a Huge Success, Its Development Team Would Have All Quit

On February 17, Devil May Cry 3 turned 15 years old. It's a milestone anniversary for DMC3, which was the series' last outing on the PlayStation 2 and is still widely hailed as Dante's best adventure yet. While Hideki Kamiya, now of PlatinumGames, created Devil May Cry and gave a strong foundation for its slick action, DMC3 was the first title that director Hideaki Itsuno supervised start-to-finish. Ultimately, the clarity of his team's vision practically redefined the series.

The big anniversary isn't the only reason why it's worth looking back on DMC3 now. After several years of near-silence, fans have been in something of a Devil May Cry renaissance of late: Capcom's releasing a revamped version of DMC3's Special Edition for the Nintendo Switch later this week, and last year's debut of DMC5 saw Capcom and Itsuno breathe new life into the mainline series.

Capcom's Matt Walker, producer on both DMC5 and DMC3: Special Edition for the Switch, graciously answered some questions about DMC3's legacy, the Switch port's new co-op and combat switching features, and what Devil May Cry fans should keep an eye out for in the future.

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gangsta_red1548d ago

One of the best in the series. I still praise this game as I had the most fun playing this entry than all the rest.

Godmars2901547d ago

Bit odd big talk years later after the fact.

PhoenixUp1547d ago

Why would they say this when the game would be released? What good would that do?

Info like this always comes years after release

FanboysKiller1547d ago

It's a Capcom game ,don't underestimate them.

jeremyj29131547d ago

I'm just glad they are rebounding from that "Westernization" bs. That was hard to go through.

Shiken1547d ago (Edited 1547d ago )

Well I am glad it was a hit then. I love all 5 of the mainline DMC games to death!

(save for maybe 2...)

Shiken1547d ago (Edited 1547d ago )

2 was the first one I played right when it came out, loved it and have fond memories.

It was not till I played 1 and later 3 till I realized how shit it was lol.

jeremyj29131547d ago

I'll always have a little love for 2 because that is my favorite costume for Dante, and you can see the makings of what DMC3 made into styles.

AK911547d ago

Yeah I’m amazed the same development team that made the abomination that made 2 were somehow able to make a genre defining game like DMC3.

jeremyj29131547d ago

Big switches happened during mid development. Same thing happened with 4 and was why it was pretty much half a game.

70°

Interview: ExoCross Is A New Take On Arcade Racing

Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.

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190°

Nintendo confirms its commitment to physical games

In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.

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mynintendonews.com
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Chocoburger1d 3h ago

Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.

Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.

darthv7212h ago

Nintendo just likes sales in general. If they can sell digital more, they would because the 2nd hand market they do not get a cut of. For me, i tend to buy more physical switch games than I do other platforms. I do have my fair share of digital deals from the eshop though. Especially if its something that i have a sealed physical copy of and dont want to reduce its value.

Cacabunga12h ago

Then I know for sure who I will be supporting

neutralgamer199213h ago

OK, but you need better format where these games could actually fit instead of half of the game being in physical form and all I have being on a digital code or have to download

Hofstaderman13h ago

The one caveat with cartridges. If the leaks are true the internal storage stands at 256gb plus SD card support too.

franwex9h ago

You could have a 256gb card and a 10gb card. Publishers will simply use the 10gb one and make you download the rest.

Inverno12h ago

There are cards that can fit all of a game but those cost more, and publishers are cheap. It's weird cause with how much the switch has sold and how long it's been on the market the costs to manufacture these cards should've been much lower by now. It's a publisher issue cause there has only been very few exceptions on PS and Xbox, rest of the industry would rather force a download despite Blu-ray being cheap.

shinoff218311h ago

Your right. It's definitely a publisher issue. From my time collecting that's what I've come across. Just always remember

Doesitplay.org

Tell you everything you need to know about releases.

Flakegriffin9h ago

Pretty sure most, if not all, of Nintendo first party titles are all on cartridge. It’s the third parties.

Neonridr4h ago

that's on devs who opt for cheaper sized cartridges to save on manufacturing costs.

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ActualWhiteMan12h ago

Yeah it artificially retains the high prices for their software. Hence Pirates will always have their day with them.

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80°

Hades 2 devs are "worried" about Hephaestus boons, expect a nerf soon

Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.

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