On February 17, Devil May Cry 3 turned 15 years old. It's a milestone anniversary for DMC3, which was the series' last outing on the PlayStation 2 and is still widely hailed as Dante's best adventure yet. While Hideki Kamiya, now of PlatinumGames, created Devil May Cry and gave a strong foundation for its slick action, DMC3 was the first title that director Hideaki Itsuno supervised start-to-finish. Ultimately, the clarity of his team's vision practically redefined the series.
The big anniversary isn't the only reason why it's worth looking back on DMC3 now. After several years of near-silence, fans have been in something of a Devil May Cry renaissance of late: Capcom's releasing a revamped version of DMC3's Special Edition for the Nintendo Switch later this week, and last year's debut of DMC5 saw Capcom and Itsuno breathe new life into the mainline series.
Capcom's Matt Walker, producer on both DMC5 and DMC3: Special Edition for the Switch, graciously answered some questions about DMC3's legacy, the Switch port's new co-op and combat switching features, and what Devil May Cry fans should keep an eye out for in the future.
Insider Gaming sits down with ExoCross creative director Paul Coleman to talk about the game's development, features, gameplay, and more.
In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.
Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.
Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.
OK, but you need better format where these games could actually fit instead of half of the game being in physical form and all I have being on a digital code or have to download
Yeah it artificially retains the high prices for their software. Hence Pirates will always have their day with them.
Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.
One of the best in the series. I still praise this game as I had the most fun playing this entry than all the rest.
Bit odd big talk years later after the fact.
It's a Capcom game ,don't underestimate them.
Well I am glad it was a hit then. I love all 5 of the mainline DMC games to death!
(save for maybe 2...)
Yeah I’m amazed the same development team that made the abomination that made 2 were somehow able to make a genre defining game like DMC3.