80°

Japanese politicians look to set limit on gaming time for kids

Japanese politicians are reported to want to limit videogame play time for kids - in a proposal put forward by a special committee of the Kagawa Prefectural Assembly.

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ricedigital.co.uk
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Community1594d ago
annoyedgamer1595d ago

How is this not approved? This is important news regarding gaming...

Entire front page is loaded with clickbait rubbish meanwhile news regarding chinese style police state laws spreading cant get approved...

bluefox7551594d ago

Not sure how you would enforce such a thing, something parents should already be doing anyway.

phoenixwing1594d ago (Edited 1594d ago )

I feel bad for the kids in japan if this passes. I hope this doesnt affect game legnth in japanese rpgs

Lighter91594d ago

At the end of the day, it's the parents' responsibility.

60°

The DevGAMM conference is returning to Lisbon (Portugal) on November 14th, 2024

"Following a great event in November of last year, DevGAMM Lisbon is coming back to the beautiful and sunny Cascais region to catch up with old friends, connect with game developers from around the world, hear from seasoned professionals, and have a great time all around." - DevGAMM.

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80°

Why Indie Games Fail To Keep Their Place In The Spotlight

A look into the sad trajectory of indie games from high successful releases to complete irrelevancy in just a few weeks or months.

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shaenoide21h ago

Easy not enough developpers to add content to the game (palworld)

Profchaos21h ago

That's the thing with gaming there's always new experiences to have why spend months or years playing a single game when there's a new experience right around the corner.

Indie or AAA if your building your game expecting long term player counts you'll probably be disappointed as gamers often enjoy something for a few weeks and move on only to return if it's truely a classic.

Out of all the generations I've experienced there's games from 30 plus years ago I still dust off and play like super Mario bros, earthbound, vice city and san Andreas being games I treasure and revisit every few years but I'm not going back to play a game designed to keep me engaged for months on end because it's also designed to milk my wallet in most cases.

Build a great game that people love make it playable offline and ask does it matter if the concurrent player count is under 100 a year post launch more often that not it doesn't

P_Bomb17h ago

The price of entry is too high to take chances like I used to. Was looking at V Rising and that ranges from $50-$130 CAD. That’s a lot for an indie imo. By the time it goes on sale, the player count might be dwindling. But that’s the trade-off, I guess.

Si-Fly14h ago

I’m glad my preference is single player experiences, Indie devs got me covered 👊🏻

Flewid63813h ago

Indie devs dont make multiplayer games?

Si-Fly11h ago

Read the article dude 👍🏻

Flewid63810h ago

Read the article. Same question.

60°

Nordic Game has just revealed the winners of Nordic Game Awards 2024

"Nordic Game has revealed the winners of this year’s Nordic Game Awards, which took place on Thursday, May 23, during NG24 Spring and streamed live from Slagthuset in Malmö, Sweden." - Nordic Game.

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