290°

From Kratos to the fearsome Rathalos, see the polygonal evolution of 5 iconic PlayStation characters

PlayStation Blog (EU): From God of War to Tekken, developers detail the massive improvements of your favourite game characters between the different console generations.

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Lazyeye791621d ago

It's cool to see how far we've come graphically. Can't wait to see what can be done next generation.

Wasabi1621d ago (Edited 1621d ago )

@Lazyeye

I agree, comparing games from the PS1 and PS2 era to today's games, the improvement in polycount is huge.

After saying this, I think it's actually quite surprising how well Monster Hunter's Rathalos and Palico's hold up even by today's standard because of the stellar art direction in Capcom's series of games, the same can be said about God of War.

bouzebbal1621d ago

I wish console mascots could make a comeback.. Sonic Mario Crash were the main fanboy topic of discussion in the 90s lol
PS now has way too many contenders, not a single one managed to be on all consoles.

Wasabi1621d ago

I think it's a little bit of a stretch to call Rathalos and the Palicos from Capcom's Monster Hunter series "iconic PlayStation characters".

The Monster Hunter series may have started on PlayStation platforms, but it's since released on Windows, Wii, Wii U, Xbox 360, Xbox One, Nintendo 3DS, Nintendo Switch, Android and iOS. If anything they are iconic Capcom characters.
The same argument could be made about Tekken to a lesser extent.

PlayStation has lots of iconic characters, exclusive to the platform that would have made a better fit for the article, Nathan Drake being a prime example.

AspiringProGenji1621d ago

It was Capcom themselves who posted the picture, so they wanted to share how much their own series has evolved too

UltraNova1621d ago

And it was PS Blog that made the article...

Why take offense in this wasabi?

Wasabi1621d ago (Edited 1621d ago )

@Genji

I agree 100% buddy, I'm sure Capcom were happy to share the evolution of their artwork, I'm just not sure they'd be happy with the wording of the blog post that suggests that a character design / Intellectual Property owned by them was being credited as a PlayStation character and not a Capcom IP.

Nonetheless, the series has evolved massively from the original incarnation of the game the increased Polygon count on the Rathalos looks amazing, especially in motion! I think it's really interesting just how well the original artwork still holds up today though, I think Capcom's art direction is superb.

MrVux0001621d ago

Kratos face has over 30000 polygons in God Of war (2018). Saying that is impressive, would be an understatement.

ClayRules20121621d ago

I didn’t know that. Sweet niblets, that’s remarkable. No wonder it’s one of the most amazingly detailed faces this console generation haha. SSM have some incredible artists.

ClayRules20121621d ago

“The Kratos model for the new God of War was created from scratch with the intent of pushing the technology of what we have done before at Santa Monica Studio,” says Rafael Grassetti, art director at Santa Monica Studios. “The geometry was made with a higher density from most of the games because we were going to explore things like muscle deformation systems underneath the skin and we needed enough geometry to drive that information.

“Kratos from God of War 2 (PS2) had 5,700 polygons for his entire body, 1,200 of those for the face and used five textures. Kratos from God of War 3 (PS3) had 64,000 polygons for his entire body, 5,700 for the face, which was already a big improvement. But compared to what we can do with the PS4 system, it is still not enough for what we wanted to accomplish. The Kratos for God of War (PS4) has 80,000 polygons in total, with 32,000 for the face – 30x what we had for the PS2 models”

CanadianTurtle1620d ago

I remember reading somewhere a while back that the polygonal count for Kratos's model in GOW3 had more than 20,000 polygons. The PS2 model had only 5000 polygons. Man, how things change within just a span of a few years.
To this day, GOW3 is one of the best games I've ever played. I would classify it as top 10 best games of last gen.

80°

Final Fantasy 14 Announces Payment Changes For Some Users

With five weeks until Dawntrail enters early access, Final Fantasy 14 announces some payment changes that will affect specific users.

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120°

Ghost of Tsushima on PC delivers impressive upgrades over PS5

Ghost of Tsushima PC vs PS5, best settings and more in the Digital Foundry tech review.

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VincentVanBro3h ago

Playing this at a locked 175 fps on an OLED ultra wide at max settings is truly awe inspiring. A great way to replay this classic.

Psychonaut853h ago

Sweet! Glad to see it make the jump. Hopefully the PSN requirement doesn’t put too many people off. I think it’s only if you plan to play the Legends mode. It’s bullshit, but at least you can access the main game without making a PSN profile if that bothers you. I know on PC everyone’s sick of everyone trying to push their own launchers and shit.

Deeeeznuuuts3h ago

It's really not that big of a deal, PC players just love to complain, my friend has quite a few launches and never once complained, really no issues at all 😂😂😂 28514;

Goodguy012h ago(Edited 2h ago)

Indeed. It's for the trophies and online. I just hope Sony doesn't require ps plus subscription at some point for their online games. PC gamers have dealt with 3rd party launchers forever, just a bunch of silly complaints, nothing different.

anast3h ago

So we are lovin' PSN now? How fickle the herd is.

Aloymetal2h ago(Edited 2h ago)

Some people love to complain but if it wasn't for Sony themselves they wouldn't be playing these amazing 1st party games on their PeeZees.

HankHill2h ago

Cry more while your precious plastic box keeps losing exclusives.

anast1h ago(Edited 1h ago)

As long as your not serious, welcome to the party.

This is fun. My turn.

Yeah, all 10 people that can actually afford a decent PC isn't much. This is why they are drip feeding PC gamers because they'll eat up 10 year old games like they're new, and that's all 10 of them. Consoles gamers already wore that shoe, you all are getting leftovers.

Your turn

Number1TailzFan57m ago

@ anast uhh, looks like the video is showing last gen (soon to be 2 gen old) GPUs running it pretty well to me? I mean if you can't keep your PC decently current then that's hardly the devs fault now is it?

60°

Sand Land Is A Breath Of Fresh Air Among All These Anime Arena Fighters

Sand Land, a shounen anime translated into an enjoyable open-world RPG proves how suffocating and monotonous most arena fighters have become.

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