So many NPCs are designed to nag at people. There has to be a better way to help guide and teach players without being as annoying as Navi or Cortana.
BLG writes, "There are many fantastic and iconic weapons in game history, but some are significantly more memorable than others. When we think of iconic game weapons, these are the top 20 that come to mind."
You forgot one and it's a doozy. The weapon is kindness in undertale. :) defeats countless enemies.
Polygon: "To get back to the way Ocarina made us feel, it was necessary to reject almost everything about it."
I generally agree with the author here. However, if I had to point out a single game as the 'anti-Breath of the Wild,' that would be Majora's Mask. Pretty much everything in that game is interconnected, relies on something that the player must have done previously, is timed, and can be considered a puzzle in itself.
but still considered the best of the seties.
i would have liked botw to be more like ocarina.
25 years from today whatever Zelda is out people would too be looking fondly at Breath of the Wild.
Ah the more simple times of the 2020s.
The Legend of Zelda: Ocarina of Time debuted 25 years ago, forever changing the face of video games and becoming a legend of its own.
I used a guide to beat part of it but some of the rest myself, still enjoyed it regardless. Too bad they didn't stick with this kind of gameplay for the rest of the series as I would prefer it over what they're doing now.
A definitive moment in video game history. Played it countless times, and Zelda was the best reason to own an N64.
I played through OoT so many times on the 64, then I bought it on the 3DS before the Eshop shut down. I wish we could have a Zelda collection like we did for Mario, I still can't believe that never happened.
I have noticed that NPC's have become more annoying in recent years. Wolfensteain: Youngblood's characters never shut up, they are enough reason to avoid the game.
FF7 Remake looks like it has this problem too. The characters never seem to shut up when you are fighting. I hate this kind of thing, it's really off putting.
The funny thing is that this applies to real life too, and not just video games.
I don't mind if the characters say something once a minute or two to remind me what I'm doing. But in some games it seems like every five to ten seconds they're yelling at me, and it's just annoying and off-putting.
HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!! HEY LISTEN!!!!!!!!!
I know what the author means. Sometimes the characters can be so annoying.
That Cat in Persona 5 who wouldn't let me go outside to lay my mack down on the Shogi player...what a hater.