610°
7.4

IGN: Mirror's Edge Review

Just a few years ago Electronic Arts wasn't exactly known for taking chances on fresh ideas with new intellectual properties. This holiday season has already seen one stellar release from the mega publisher in the form of Dead Space and now we have the company's second attempt at establishing a new videogame franchise. It comes to us in the form of Mirror's Edge.

X360: 7.3
PS3: 7.4

Reasons for difference: "PS3 version looks just a bit cleaner than 360" and "PS3 bumpers are preferable to 360"

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uk.xbox360.ign.com
St05648d ago

Wow only 7.3, i was expecting atlease an 8/10 from IGN :O

chaosatom5648d ago (Edited 5648d ago )

I'll be renting both mirror's edge and dead space. :)

Just like heavenly sword :)

The games are meant to be rented not bought or missed completely.

Baba19065648d ago

dead space is way better than just a "rental". i think its really worth buying.

Homicide5648d ago

It was always a rental for me. Looks like the game lacks replay value.

celldomceen15648d ago

deadspace is a buy not so sure about mirrors edge but ill give it a try see how i feel about it first.

Bnet3435648d ago (Edited 5648d ago )

Like I said all along, a game I can blow through in 3 days. Rental.

chaosatom5648d ago

I didn't mean to demean dead space or anything.

I was talking about my rental preferences.

CEO OF N4G5648d ago

To be honest im still bying this game.I dont let reviews stop me from playing a game.

morganfell5648d ago

Considering there were alternate routes in the demo I don't think a rental will do for me. I bought Deadspace, I am buying this - already paid off, and Heavenly Sword was a purchase day one as well.

JBaby3435648d ago (Edited 5648d ago )

I liked the multiple routes in the demo and choices of how to go about things but I did feel a little confined in that you really couldn't go outside specific bounds (though I tried) like other nearby buildings. I expect the actual game will be completely open world. Can't wait to experiment.

Heavenly Sword was good too. I've played multiple times performing all the combos.

gaffyh5648d ago

I gotta say Dead space is pretty awesome, much better than I expected. 7.4 seems pretty low for Mirror's Edge, surely it deserves a little more than that, but IGN are usually right.

kevnb5648d ago

this is how they treat games with no depth.

joydestroy5648d ago (Edited 5648d ago )

agreeing with everyone else, Dead Space is a buy. i've played through it once and am half way through it again. it's just sick how EA did such a good job for once.

Mirror's Edge = fail
not my type of game at all. would've gotten it if it had been in third person. just the way it plays, it makes me dizzy, seriously.

IGN again tells it like it is.

BlackTar1875648d ago

is one of the best games i played this year.

Def. a purchase. Support titles that deserve it support Dead Space awesome first effort and cant wait to see the second effort.

I_LOVE_MYSELF5647d ago

wtf 7.3 is a good score
he basically just said this title will click for some and not for others... for me it clicked after playing the demo... 7.3 is a good score to the right buyers just not a game for everyone... its just a shame the review system is so lame these days

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Le-mo5648d ago

Wow, I'll be honest, that's way lower than I expect it.

meepmoopmeep5648d ago

yeah, i was thinking the lowest it would get was 8.

i'm still getting it, i've played a game that scored 5's and loved it.
the demo was all i needed to make my own decision.

i wish every game would release a demo for us to try.

JBaby3435648d ago

The demo played great and this does seem to offer a unique perspective and play style. This game has definitely intrigued me. Will have to wait for the full game to give it the only score that really matters to me. MINE.

IcarusOne5648d ago

Because I did my own comparison of the demos. Both systems were output at 1080i via the same HDMI cable.

Visuals: While it's true the PS3 version looked slightly better (less contrast, subtler hues and saturation), it also had a lot more jaggies than the 360. I was easily able to tweak the options on the 360 to get a comparable look, but there's no way to hide the PS3 jaggies. Framerates both felt solid. Also, oddly enough, the 360 had a wider field of view. While it doesn't exactly affect the gameplay, I was surprised - like the 360 has a wider lens than the PS3.

Controls - I disagree with IGN's Head-to-Head completely on this, but I use my S-type a lot more than my Dualshock. I missed way more jumps on the PS3 because the shoulders are more analog sensitive than the bumpers. Since the game has no variations on the strength of a jump (you either jump or you don't), I liked the bumper a lot more. The S-type joysticks (being heavier and tighter on the tension) also allowed me to be more specific with my directional control. The Dualshock felt more jerky and spastic and several times I overcorrected and missed my mark completely.

Just one guy's opinion.

DiabloRising5648d ago

If this doesn't prove then that reviews are OPINIONS, I don't know what will...

badz1495647d ago

ok, we're clear on that and I'm with IGN on this one. the idea of the game is brilliant but the downside of having this type of game is to have a very linear gameplay! I got dizzy while playing the demo but the linearity of the game is too obvious especially when the things that you can grab is marked clearly in red which act like arrows in driving games. but the difference between the 2 is, when driving you can take alternative routes but in Mirror's edge, you're on rooftops and there are pretty much nowhere else to go but following the only routes available! if the full game is anything like the demo, which is very likely so, I'll pass.

The XBOT5647d ago

I reviewed the game when it was leaked and posted my review here:
http://the-final-round.blog...

graphics 9 great art, crisp graphics
sound 8 very good sound effects and music
control 7 not the best, but it works
gameplay 6 frustrating at times, good at other times, repetitive at most times
replay 6 short game, limited mulitplayer

Overall 7.2 (OK)

I got it dead right.

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Deviant5648d ago

damn ..the only site im respecting
mhm :/

Sony Rep5648d ago (Edited 5648d ago )

X360: 7.3
PS3: 7.4

Just passing by...

JBaby3435648d ago

That could easily be construed as fighting words... er um numbers.

Sony Rep5648d ago

X360: 7.3
PS3: 7.4

Reasons for difference: "PS3 version looks just a bit cleaner than 360" and "PS3 bumpers are preferable to 360"

heyheyhey5648d ago

don't stoop to their level and make a big deal over it.... all these minor differences are so negligible

JBaby3435648d ago

But after all the crap I've heard and still hear at times from the "other side" I don't have much of a problem with what he says. They certainly aren't about to come all the way up to our level.

Kleptic5648d ago

I hate this crap...doesn't matter which version is 'better'..every multiplat this game this generation has been so close, it doesn't matter...unless its something so drastic as to simply not buy it for one system over the other, it should only be mentioned, and not reflected in the score...

seriously IGN?...bumpers are better on the PS3 controller?...that is like when a 360 fanatic tells me the DS3 sucks for first person shooters...funny how I prefer the DS3 over the 360 controller anyday regardless of the game...just because I agree with that opinion, doesn't change the fact that its simply an opinion...and shouldn't change a games score...

Now when its something like the differences between FEAR on the 360 and PS3...make the shortcomings known...that game sucked on the PS3...was nearly unplayable, and looked like complete crap...the 360 version was nearly identical to a high end PC...its fair in that context...

PopEmUp5647d ago

what the different does that really make. I mean really .1 different is that the thing you fanboy brag about all days long, this is getting out of shape

on topic this game I thought it deserve an 8 but either way, it still a good review and a good game at least for a rent If you not so sure I mean

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80°

Battlefield 2042 Mirror's Edge Easter Egg Surfaces in Season 4 Map

It seems that in Season 4, DICE has snuck in a Battlefield 2042 Mirror's Edge Easter egg in the new Flashpoint map.

220°

10 Old Games With Outstanding Graphics

GF365: "There are some games with extraordinary visuals that impress us to this day. Here are old games with outstanding graphics."

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gamefreaks365.com
ShwaaMan458d ago

Bioshock still looks fantastic, one of my all time favorites.

Yui_Suzumiya458d ago

Beyond: Two Souls on PS3 can compete with modern day graphics.

SonyStyled458d ago (Edited 458d ago )

Same as Killzone 2 and 3, uncharted 2 and 3, Infamous 2, Heavy Rain, Resistance 3

jasonismoney457d ago

I wish this was entirely true, but you might want to load up Killzone 2 and Resistance 3 again.

SonyStyled457d ago

@jason I watched some gameplay videos of KZ2 and R3 on my full screen. They are on par or succeed graphically to the first person shooters mentioned in the article that also launched on the seventh generation of consoles. Try the same and see what you think

cthulhucultist457d ago

Killzone 3 was super impressive! I could not believe the graphics back then as I was regularly pausing the game to stand in awe looking at the surroundings! Resistance however did not impress me that much. Heavy rain is also another amazing graphically speaking game. It almost felt next gen

Fist4achin458d ago

I always thought the first 3 Gears of War games looked great and still hold up for today.

SonyStyled458d ago

They did for their day. I recently played gears judgement with on the 360 and the draw distance was so blurry. The characters up close look great though

JEECE457d ago

Far Cry 2 was awesome. In addition to having demonstrably better physics and AI than later games in the series, it had a lot of design decisions that, criticized at the time, have since been praised in games like BOTW and Dark Souls.

iNcRiMiNaTi457d ago

It might not be super amazing by today's standard but I thought Mgs3 looked really good

JEECE457d ago

In terms of art style it still holds up.

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270°

Mirror's Edge achievement designer: "Achievements have been bad for gaming"

Ubisoft Massive lead gameplay designer Fredrik Thylander, previously of DICE where he worked on Battlefield and Mirror's Edge, has spoken out about achievements and trophies, arguing that they "have been bad for gaming."

Machina475d ago (Edited 475d ago )

The achievements in Mirror's Edge opened my eyes to a whole other way of approaching the game. Since some of the toughest and most rewarding ones are basically whole levels turned into time trials with very strict time requirements, they force you to become much better at the game - in a way that difficulty levels just don't - and made me appreciate the mechanics that much more (especially the momentum-based running and platforming).

They actually made the game better for those like me who really enjoyed the game but wanted more of it, basically adding a new level of difficulty that took a long time to master/overcome. It added some extra longevity to a very short game.

He says "it eats resources that could have made the game better". I'm curious what he thinks the time he spent designing the achievements for the game would've been better spent on, because I expect bang for buck-wise achievements are a pretty efficient way of adding value to a game for the people who end up loving it.

shinoff2183474d ago (Edited 474d ago )

I kinda see his point but I also see your point.

I've been trying to remember what games over the years have had their own trophies inside the game before trophies and such were a thing and all I can think of is the star ocean series

Christopher474d ago

I think his point, though not elucidated upon because of Twitter limitations, is not that they can be bad but that they are used improperly to extend gameplay rather than reward actions.

Nebaku474d ago

Harvest Moon: Magical Melody on the GCN did.

In fact it actually built the game around it.

RpgSama474d ago (Edited 474d ago )

I am very OCD about playing games that I can platinum, in that sense I probably avoided playing games that I knew I would be unable to 100% complete.

I do think there are other people like me and also feel there should be an option for you to individually deactivate getting trophies on specific games, just so you play them and they do not go to your account.

-Foxtrot474d ago (Edited 474d ago )

I don't know. I used to think Achievements / Trophies were ruining games at first but then I saw the positive, if you totally love a game then they would offer you replay value by going after the last achievements to 100% the game. It made you explore every last bit of the game to achieve this and sometimes pushed you into areas or scenarios you probably might have missed.

It was a blast to get them on Oblivion / Skyrim, Fallout, Witcher, God of War, Elden Ring etc

Don't get me wrong, I do think there's achievements which are annoying, the ones where you need to find all collectibles which end up being missable AND are like trying to find a needle in a haystack are a kick to the balls, you know the majority of us are just going to use a guide to find them so what's the point.

Kind of a shame Nintendo haven't gotten a full system in place, they are so behind.

jambola474d ago

Nintendo seem to either be ahead of their time by years
or behind by 10 years
no in between

Rimeskeem474d ago

I enjoy having something to go for and feeling accomplished when doing something hard. I just hate it when achievements are based on things you can't really control. Like when something is for MP and the MP is just dead.

MadLad474d ago (Edited 474d ago )

I used to be a hardcore achievement hunter back in the day, but I couldn't care less nowadays. I just want to play games the way I actually want to play them, and don't care to waste my time just to get a little pop-up.

AzubuFrost473d ago

I envy you sir. I just gotta have every single achievement whenever I play a game. On my Steam profile I have an 83% completion rate out of 35 games, and my OCD is telling me to keep upping that percentage higher.

MadLad473d ago

Yeah. Back then, though I'm not sure what my actual completion rate was, I was mainly an Xbox player. I had close to 80k gamer score during the 360 days.

It just doesn't excite me anymore. I have less than 20% completion on my Steam account, though I have a pretty asinine amount of games there at the same time.
But I don't really bother with any of this anymore. If there's an interesting achievement I might aim for it just because I find it fun, but usually I just get that pop-up, say "cool" and continue with the game.

Outlawzz474d ago

Never been a fan of achievements. I just want to play the game however it may present itself to me, there's an overflow of achievements to seek in real life lol

Great for those that enjoy them though, much respect to the platinum hunters, it ain't easy lol

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