John Carmack has had quite a bit to say about the modern shooter on the Joe Rogan Podcast, targeting the likes of Overwatch for allowing players that "suck" to still win.
ARK: Survival Ascended has introduced Premium Mods on consoles. Wccftech talked to Studio Wildcard and their partner Overwolf about the rising importance of user-generated content, especially for live service games.
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
That's been Blizzards design since Cataclysm came out. Every game they've released since that point has been a neutered shallow experience with no sense of accomplishment.
Overwatch in a nutshell:
Play with friends = Fun
Play with randoms = Usually cancer
Play with randoms in ranked = Cancer
Play with friends in ranked = Fun
Lore = It doesn’t matter if you care about it or not
Overwatch community = It is usually cancer
Loot boxes = I don’t see a point of spend much money on skins
I lisyened to the interview, and this article is very missleading.
I have more fun replaying Doom 2016 levels for scores than playing shit games like this!
He's not wrong. Also I really enjoyed that podcast