1040°

Was Konami Right About Kojima

Death Stranding is weird. Maybe it's too weird? And maybe Kojima was better served when Konami was constantly trying to rein him in?

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isarai1735d ago

Yeah, how dare he be creative and try to bring that to the industry. No one wants new ideas, we want the same ol concepts and designs we've been getting since the beginning of video games. Innovation? More like Sinovation amirite? /s

1735d ago
Nu1735d ago

In one of my past comments I provide a YouTube link exposing the God that is Kojima

1734d ago
Angyobangyo1734d ago

One of those sad YT who make click bait videos is my guess.

RosweeSon1734d ago

Expose him how he has crazy mad ideas and is a phenomenal developer and is able to turn these mad ideas into fantastic games I’ll take him over Konami or any guff on YouTube any day his games are incredible and he seems like a really decent chap he could have retired years ago

sushimama1734d ago

The only thing you've exposed is how stupid you are

trooper_1734d ago

Heaven forbid we have creativity in videogames. All we need is pew pew and we’re set!

The amount of hatred towards Kojima is hilarious at best. It’s not that hard to figure out that Death Stranding has a sci-fi feel to it.

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1735d ago Replies(6)
PapaBop1735d ago

Honestly though, some creative people do need direction to get the best out of them and their projects. I guess we'll find out if that applies to Kojima but I'll keep on believing in him until proven otherwise. Regardless, Konami weren't right, essentially chaining him up was not the solution regardless of what they thought.

0hMyGandhi1734d ago

This.
Kojima is undoubtedly an "auteur", and people who have wild imaginations like him need some form of limitations, they need restraint. If they don't get it, it can often lead to disaster (we see it happen all the time with movies, for example).

Muzikguy1735d ago (Edited 1735d ago )

There would just have to be people trying to side with Konami eventually, but no. Konami wasn't right about anything here. Whatever happens now with Kojima is completely on him and I'm sure he's just fine with that. Weird isn't a bad thing. Creativity isn't a bad thing.

0hMyGandhi1734d ago

No one is saying that creativity is a "bad thing". Weird isn't also considered "bad" (it *can* limit the reach of your audience, however) but I suppose that in an industry that has entire studios fold after one "bad" game, it can certainly be seen as "risky" to make a niche game.

I am a huge Kojima fan, but I am not going to lie and say that I'm not concerned, it's because Kojima built this studio from the ground up, and most of the people on his team are not exactly going to tell him that "no".

We will see.

rainslacker1735d ago

Just another author that doesn't realize that Konami had Kojima work on several other projects while having him make yet another MGS game which he didn't want to make.

Kumakai1734d ago

Of course ppl want new but just making weird shit for sake of being different, with no real continuity of themes or mood isn’t necessarily good. The innovation part comes from making something new and great that has broad appeal... hence the term “game changer”. DS is not a game changer and I wouldn’t be surprised if it was met with mixed reviews.

Not every ps4 exclusive is going to be a masterpiece and honestly the author of the article makes some pretty valid points.

isarai1734d ago

Mood is a melancholy acceptance of an apocalypse, theme is basicaly time/life & death, and yes there is continuity. A seperate reality is seeping into our own, and is drawn to people and does something to them that is apparently worse than death, so now the only people left are ones smart/resourceful enough to survive and do something about it (some study, some fight, others police) and you are the courier that transports things between them.

Yeah theres still a lot of vague mysteries leaving everything very obscured but that's what Kojima wants you to figure out when you play the game. A mysterious world is no fun if everything is explained to you.

sushimama1734d ago

The points are not valid. It's just pure BS

1734d ago Replies(3)
Neooutlawx1734d ago

It's just going to be up to what it is when it comes out. Everything else is speculation based on the dribble of the content we've seen up to now.

From what I've seen, it looks like a faux surrealist fever dream. Doesn't mean a damn up until the thing comes out in its entirety.

Zeref1734d ago

Lol just because a game is a new concept doesn't mean that it's innovation. Death Stranding could still be boring af. New concepts don't always work.

WickedLester1734d ago (Edited 1734d ago )

So what do you suggest? That developers stop trying new ideas and keep making Call of Duty and Assassins Creed clones? Im guessing you are an Xbox guy. Are you happy with the same 3-pillar release loop of Halo, Gears, and Forza over and over and over?

I'm not saying Death Stranding is going to be a masterpiece or anything. It COULD be poorly reviewed. However for anyone right now to make a judgement on the game before ever playing it is silly.

XiNatsuDragnel1734d ago (Edited 1734d ago )

@Brother
So do you want them to play safe then and create fornite 2?
Off topic: thank you for giving me life and a guild to call home even though you were the bad guy and all I love you brother in a brotherly way now bye bye onii chan have fun with Mavis!

Zeref1734d ago

I'm not saying they shouldn't try new concepts lol. All I'm saying is that it's not automatically good BECAUSE it's a new concept.

XiNatsuDragnel1733d ago

@Zeref

I never said that risks don't come with rewards at all, some of the best devs take the idea and spin on its head eg Mario 64 and Sly 2, where Sly2 created its own individuality but still uses the idea of Mari0 64.

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spwittbold1734d ago

There is such a thing as "Stupid ideas," and Death Stranding looks like one of them.

monochromer1734d ago (Edited 1734d ago )

If letting us pee and walk around carrying a weird baby is innovation, count me out.

+ Show (9) more repliesLast reply 1733d ago
william_cade1735d ago

I can't wait to see what his vision is. I hope I personally find it fun.

sprinterboy1735d ago

The trailers of death stranding has me super excited but not gonna lie, I've never clicked with his games mgs etc.
I appreciate his work but it's just never worked for me so I'm going into death stranding with excitement but dread at the same time if it doesn't click with the me.

Bimkoblerutso1735d ago

Yeah, I'm kind of in the same boat. I respect the hell out of him for sticking HARD to his guns and only ever making what he wants to make and I hope he keeps doing that forever, because it sets a very good example for the rest of the industry.

After the first Metal Gear Solid, though, his games just have not been for me...but I suppose that's kind of the point. TONS of people love his games, so why is it that he can't make them? Why should ANY developers be obligated to filter their vision through a bunch of focus-group BS when people like Kojima can make some of the most idiosyncratic games out there, and people obviously love it to death? Let creators be creative, dammit.

SIdepocket1735d ago

Kohima’s games have definitely gotten a little weird as he has gotten older. With the MGS5 games, some of the themes and scenarios were truly bizarre...while I didn’t like the last two games as much as the earlier ones, I can respect that he doesn’t compromise his vision.

yuhuvumeki1734d ago

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harmny1734d ago

this kind of articles is why you get call of duty 1 2 3 4 5 6 7 8 9 10 11 12 13 and games filled with microtransactions. enjoy

0hMyGandhi1734d ago

I disagree. Do you really think it's because of this article that we get those games? We get those games because people buy them. Alot of people. We've gotten microtransactions because Bethesda sold horse armor and people bought it. Publishers are greedy and cater to the largest market possible.

We don't get games like Death Stranding because people don't actually support them, by, you know, actually buying the game. I'd like to see more developers take more risks, but the truth of the matter is that making games takes alot of time, and is insanely expensive. Going off the beaten path, for even a fraction of a second, could lead to a loss of millions of dollars.

Ironically, it's often because big franchises introduce "new" mechanics that people often complain that it's "not battlefield" or it's "not call of duty enough" and absolutely shred it to pieces online.

Articles like this just reinforce a very obvious point: the "weirder" your game appears, without a particular selling point that is seen as "relatable" to others like it, with a story that is immediately known or understood, has the potential to limit your reach to basically your "core" fan base.

Don't get me wrong, I want to see games like this succeed. But this article and the underlying implications that it happily states as "points of contention/concern" is just an honest way of seeing the potential market for this game, and what happens when a very talented game designer has almost zero creative limitations or constraints to make the game that he wants..

harmny1734d ago

i know all that and i agree. the n4g community is in denial though. they think dark souls sells 10 times more than cod.
so let me fix it. gamers like the author of the article is why we get games like that

Juusterey1734d ago

No
We get micro transactions because they make money
And we get call of duties because they're fun and people like them
Or do you think every problem nwith the industry is caused by questioning kojima?

sprinterboy1735d ago

My crystal ball foresees mixed reviews for sure.
Love it or hate it kinda game.
My guess is anyone who hasn't liked his previous work will probably not like it, mgs die hards will love it, gamers who maybe didn't like games like heavy rain, beyond 2 souls, detroit will probably not like it, younger apex, fortnite crowd will never play it, complaints in reviews about cuts scenes being too long, reviews about its not a game BS.
Tbh I hope I like it but I sit on the not a big fan of kojima side (appreciate his work of course)
I just hope it reviews correctly and the kojima die hard articles are honest and not just it's amazing for the sake of it being kojima.
If it's weird , fun, great gameplay mechanics, great weapon wheel, great story etc with what seems to be a new type of game which hopefully feels fresh, new etc then I'm all in but if this new type of game just isn't fun then it just didn't work.

Steppenwolfmother1734d ago

I kind of agree with you but I don’t think all the MGS fans will necessarily be blindly into it. I’ve played all the metal gear games since the first one on ps1 and thoroughly enjoyed them, but I’m still not sold on this. It’s pretty, but I’m not sure the gameplay actually looks fun to play. Walking around delivering packages, peeing and soothing a baby aren’t really things I want to do a lot of. If there is more combat maybe, but it’s not indicating there is much so far.

DefaultComment1733d ago

Well, I actually respect and apreciate your "crystal ball" mainly because it nails every aspect of the game so far and the reception.

phoenixwing1735d ago

such blasphemy against kojima-san, burn the non believer! Seriously though, his games are celebrated because they're whacky or weird.

1735d ago Replies(2)
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60°

Embracer to Release 70 Projects Before March 31, 2025, Includes 3 "Important Unannounced Titles"

Embracer Group plans to release 70 game projects before March 31, 2025, with three "important unannounced titles" included in the release.

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Community6h ago
Knightofelemia3h ago

They may not have a plan to exit gaming. But give it time they will eventually sell off everything and fade away into nothing.

200°

Stellar Blade has sold more physical copies than Dragon's Dogma 2 in Japan, despite PS5 exclusivity

By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.

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Hugodastrevas9h ago

Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!

BrettAwesome6h ago

More than it got? It got tons, by everyone except the sad wankers who's idea of a sex life, is pulling on their dicks while watching big fake cgi titties 😂

Cacabunga6h ago

I think we can safely claim that Stellar Blade 2 is confirmed!
I got it day one, i have some backlog due to RDR2 i just platinumed.. i will get to Stellar Blade in the near future

shinoff21835h ago

Same but I'm hitting yakuza right now. Stellar blade looks cool though.

neutralgamer19924h ago

Capcom really dropped the ball with DG2. They had easy success on their hand but instead with their stupid decisions ruined the games success

Stellar blade is an amazing game and deserves all the success. For all the artificial hate it got from people who had no interest in the game to begin with this shows if you make a good game it will sell. The so called 1st party drought from PlayStation has meant 4 exclusives in 2024 so far. Other companies need to learn how to run a business and plan for the future

H99h ago

Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one

Redemption-646h ago

DS2 sold 2.5M in a little over a week, what the hell are you talking about?

H96h ago

"there", that's Japan, this article is about Japan, the bad word of mouth is about Japan

Hereandthere7h ago

Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.

The_Hooligan4h ago

How dare you speak common sense!!??

XiNatsuDragnel7h ago

Stellar blade is great excited for 2

anast7h ago

They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.

shinoff21835h ago(Edited 5h ago)

Said that dd2 was missing things the first one did,like mass effect 2? I haven't played it so I'm really asking.

spss114h ago

I've played both and I have no idea what people say when they claim it's "incomplete". I've only noticed new things in comparison to DD1 (I would give a list but spoilers). Sometimes I wonder if some people actually played DD1 or maybe they remember it differently. Anyways, if you liked the first one and want more of that, you'll probably like DD2.

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140°

Sony CEO says although AI "has been used for creation," it's "not a substitute for human creativity"

"AI is not a substitute for human creativity. We position it as a technology that supports creativity. Creativity resides in people. We will continue to contribute to people's creativity through technology," the CEO said.

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1nsomniac1d 6h ago (Edited 1d 6h ago )

...not yet but 100% within the next 10 years!

..Then Sony will use it like the drop of a hat. They're no different to the others.

isarai1d 4h ago (Edited 1d 4h ago )

They used to be 😞 sure it was always a business, and money's always the priority, but they used to have a very strong stance on supporting artists and creativity. "Dont f#@k with the artist" was a phrase they touted a few times back in the ps1-ps3 era, a philosophy carried over from their music branch PlayStation was created from. It's not COMPLETELY gone, but it's barely there compared to what it was back then, i just want them to return to that.

Eonjay9h ago(Edited 9h ago)

I am highly encouraged by their statement about human creativity. "Dont f#@k with the artist" is exactly what they are saying. But at the same time, I don't think people understand that Sony is a corporation. If they don't realize growth, they don't get to exist. When you say 'Sony', you are talking about a bunch of investors. To speak about them any other way is a illogical and incorrect. They haven't changed. They have been a group of investors since they became a public business.

isarai20h ago

Ugh, i really wish people would stop gambling people's livelihoods by turning a project/game into their political soapbox. Im all for statements and having your own opinion, but there's more people working on this than just druckman, ham fisting your political beliefs onto just seems inconsiderate for everyone elses job security when it can result in a failure due to people avoiding it for that reason.

I play games for escape, im so tired of nearly every AAA game blatantly dragging real world issues to shove in my face when I'm trying to take a break from it all. They don't even bother to be subtle about it, quite the opposite, it's blasted and force fed to you and it's just getting exhausting

Einhander197211h ago

People are taking a whole interview and cutting it down to clips that make him look bad and take what he actually was saying out of context. For example he also said things like this AI has "ethical issues we need to address"

-Foxtrot10h ago

@Einhander

Why defend him at this point?

It’s not taking things out of context, he said what he said.

Old ND would never talk about soulless AI taking over so many creative things they are well known for. The whole “ethical issues” is just a good PR spin people who push this crap fall back on to make their statements not seem as bad. So many AI lovers do this.

AI has no place is so many creative based things.

Einhander197211h ago

Well yeah, because everyone else is using it so they need to stay competitive. It's the same as paid online, they didn't want to go that route but their competition was making so much money they needed to add paid online just to keep up.

RaiderNation8h ago(Edited 8h ago)

AI will never replace humans in game development in terms of conceptualizing new games. Humans still need to come up with the ideas and what they want to implement. However much of the day to day menial coding could be AI driven to reduce production time and team size. I could also see AI being used for bug testing/optimization that could lead to better quality games at launch. I'm actually very optimistic about how AI can positively impact game development.

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XiNatsuDragnel1d 5h ago

Good statement but hopefully this holds up

NotoriousWhiz10h ago

People that aren't software developers just don't understand the benefits of AI. People who's only exposure to A.I is the Terminator movie and other related sci fi films won't understand the benefits it provides.

It's not about replacing human labor. It's about making human labor easier.

Many years ago, I had laser eye surgery done. It was performed by a robot. The doctor took my measurements and calibrated the machine to make sure it would do what needed be done. And then the robot corrected my vision in 10 seconds.

15 years later and I still have 20/20 vision.

Eonjay9h ago

AI in and of itself is not a 'bad'. Money is bad. Money is evil, and corporations will do whatever they can to get more of it. They will find ways to implement AI to replace as may jobs as possible. This isn't even up for debate. It is the charge of the corporation to maximize returns for the investors. They have no choice. I'm a developer and I know that my job will absolutely be replaced. Therefore, I have decided to become an AI dev. AI has a lot of potential to help us solve problem on a scale most can't even imagine. The issue, as ever is that our monetary system only ever allows us to focus on greed and fiscal growth.

But I am a pragmatist. Perhaps an AI model can be built to help protect us from our most dangerous instincts and habits. And perhaps Congress can pass laws to protect us from people who would use AI to manipulate and control us (spoiler: they wont).