From PSU: Sony's deep dive gameplay demonstrations from E3 2018 feel like a lost artform now after the CG trailer heavy offerings shown at E3 2019.
Sony has been reported to be considering adding adaptive difficulty to all of its games. This feature would likely allow gamers to play more difficult games that usually have a skilled player barrier and also make it so hardcore gamers can get a good experience out of typically easier games.
I don't see an issue. I'm also sure it'd be an option that you could turn off to.
I don't have a problem with it. A number of games do this already depending on your playstyle.
If you can turn it off? Sure. If it's forced, no it's a terrible idea. Imagine wanting a tougher experience but because you die a few times the game lowers the difficulty. That kind of defeats the purpose of the harder difficulty.
A new ad for the PS VR2 sees Sony asking fans if "busting" makes them "feel good," leading to a lot of jokes online.
According to Sony, changes to the launch dates of a "portion of first-party titles" impacted the company's profitability.
We got so many games coming out this year, why even complain? Many games are making their target release date. Sony got some VR games as well coming and a horror survival game this month for PS5
Chasing the live service genre is a huge gamble. If they get one hit that's on par with today's heavy hitters, then the investment will be worth it 100x. But history tells us that a huge % of these titles fail - even ones from established studios with AAA budgets.
Over the last two generations, Sony have excelled in making brilliant cinematic single player games. Those games helped them to be the number 1 publisher for both revenue and profits and by quite some distance. Hopefully the lack of releases recently isn't a sign of the business pivoting to a completely different model because frankly, that'll suck. The current model is both commercially and critically successfully so it doesn't need changing on a whim just to chase the GaaS big bucks! #prayforplaystation
Hopefully that means a packed 2024.
I'm mostly surprised that we still don't even know what their major studios are up to. Sucker Punch, Naughty Dog (single player), Bluepoint, Team Asobi, Media Molecule....
No Sh+t Louise, Delaying a game to the next quarter means that we won't have the profit of that game this quarter like we budget last year!
I'm Glad we have a complete article on the main page explaining these important things.
People crapped all over their show last year, but I liked it. We got an in depth look at their biggest games. All the quick CG trailers this year are disappointing.
We're in the middle of changing times. E3 is no longer the main event anymore, and gameplay-only trailers are no longer worth the effort as there's a lot of opportunities to show gameplay at other moments in the year. It's something new in our industry we have to now get accustomed to.
I think it’s because we’re on the cusp of a new generation and a lot of people are holding their cards or just plain not ready.
Exactly do we really need CG trailers, developers should be showing actual gameplay the days are long gone where we all thought that was in game visuals.
Didn't Ubisoft do that with Watch dogs