In recent times, a lot of trends that were pioneered in the mid-late ’90s (but then later went away for some reason) have begun to rediscover their popularity. It seems like literally every two months, there’s a new (cool) homage/ throwback to old-school FPS and RPG being released—able to both stoke the nostalgia fire of veteran gamers, as well as bring new ones into the fold. The trend is pretty evident in things like the again-popular 2D Metroidvania genre, the somewhat resurgent ‘immersive sim’ genre, more JRPG’s being made than they were before, beat em ups, classic- style platformers etc. etc.
Industry insider Dusk Golem reveals that there is no Resident Evil 1 Remake in the works. Instead, Capcom are reportedly in active development of Resident Evil Zero and Code Veronica.
RE Zero would be better to do first over RE1 because they can tie the story into RE1 more.
The original RE Remake was weird because Rebecca never mentioned anything about what happened in Zero and it felt so disjointed because Zero was developed during the Remake and they clearly didn't share any notes with one another.
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
If you're replaying MGS1 in any of its available forms, you'll want to know how to unlock all the best items in the game!
While I haven’t played many games with them in it. I did enjoy playing the old resident evils and DMC’s. So I wouldn’t mind them having a small resurgence in some titles.
I enjoy the fixed camera angles in the Lego games. The free camera levels are awful, mostly because of the camera issues.
It was extremely effective in Metal Gear Solid. It's aged way better than most 3D PS1 games as a result. I recommended this game to a friend and my brother (got a free PSTV and lent it to them) and they both said that it was suprisingly good for a PS1 game and gave it an 8.5. When I was a kid, I remember thinking the MGS felt way better than the Tomb Raider games and the fixed camera angle definitely played a big part in that.
For certain games perhaps
Don't get me wrong, MGS is my favourite series of all time, but when they introduced the new camera in Subsistence, wasn't it widely regarded as a big improvement?