410°

Bethesda Softworks Says The Elder Scrolls VI Will Be Next Gen Console

It's news that doesn't take a lot of guesswork to uncover, but Bethesda Softworks pretty much confirmed that The Elder Scrolls VI won't be in this generation of consoles. Still it may come as a bit of a disappointment for those of us who were hoping not to have to upgrade their console to dive into the highly anticipated next installment of The Elder Scrolls.

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bleedingcool.com
anonymousfan2022d ago

It will probably look incredible on PS5/Xbox Two but I do feel like we have been waiting for a couple of big sequels like TES IV the entire current generation only to be told next gen is almost already here!

HaveSumNuts2022d ago

Nevermind them doing TES on a next gen, main thing that matters is if they finally use a brand new in house engine for the game. Fallout 76 is using the Skyrim engine

BrettAwesome2022d ago

No. Fallout 76 uses the Creation Engine, which was also used in every other Bethesda game since...Morrowwind? If they just release TES VI within the release window of either next gen system, we won't know how shitty it looks 😆

porkChop2022d ago

@Brett

The Creation Engine was first used for Skyrim. Previous Bethesda games used regular Gamebryo. The Creation Engine is a newer engine built from Gamebryo, much like how the COD engine is based on id Tech 3.

sinspirit2022d ago (Edited 2022d ago )

I think they said that ES6 is a ways off, and that it's not just because of the games to be released before that, but because they wanted it to have a completely new engine behind it to push what they could do with it. Pretty sure he said something like this in the conference where they showed the reveal trailer.

KryptonKronos2022d ago

I think Bethesda have tried to maintain a unique image of their games by using the same engine. Unfortunately its not exactly a good thing. They tweaked it for Fallout 4 but not by much.

UltraNova2022d ago

I just hope they take took their sweet time with the next TES because they've been hard at work developing a new brand new engine...

oasdada2022d ago (Edited 2022d ago )

.... Fallout 76 is using the Skyrim engine AND looks like shit! You forgot this part :D

darthv722022d ago

Fallout 5 will be next gen as well. This gen they did elder scrolls online in lieu of ESVI and Fallout 76 now in lieu of Fallout 5 (though Fallout 4 was close to the beginning of this gen).

It seems they wanted to embark on making an online spin off within each respected franchise and next gen will be a return to form for single player adventures for each.

himdeel2021d ago

And they will be using the same old ass glitchfest of a game engine and blame no crossplay for items falling through their world.

+ Show (5) more repliesLast reply 2021d ago
andibandit2022d ago

"but I do feel like we have been waiting for a couple of big sequels like TES IV the entire current generation"

yeah but didn't they give us that Elder Scrolls online(which I hate) ?

anonymousfan2022d ago

Good point... And I hate it too!

Shadowsteal2022d ago

That's not made by Bethesda Game Studios, it's made by Zenimax Game Studios. Fallout 76 is being made by another studio too. Bethesda Game Studios is just working on ESVI and Starfield now.

lelo2play2022d ago

With subpar graphics why the hell does Bethesda need a next gen console to release their games?

ApocalypseShadow2022d ago (Edited 2022d ago )

Put some VR in it and you might have a future sale. After playing Skyrim in VR with motion control, anything less than that is like eating a stack of pancakes(flat screen gaming) without syrup. They're edible. But you know something is missing.

anonymousfan2022d ago

did you play the PS4 or PC version? how about motion sickness?

ApocalypseShadow2022d ago (Edited 2022d ago )

I'm currently playing it on the base PS4 and it's fine. Using magic and using the bow and arrow is amazing. I'm aware of the Pro looking a little better. But I'm not a graphics whore to worry about it not looking the best or willing to spend for a minor bump. I can wait for PS5 for that. The outside is blurry when looking in the distance. But in the caves, cairns,etc. the lighting and detail is fine.

The immersion is the best that counts for me. The only draw back is moving backwards in some situations. But the move scheme Bethesda came up with for Move should be in more PSVR games. Even if PSVR had analog sticks, it would still feel like your sliding around on a skateboard. And I love skateboards.

The PC version looks great but that's after a ton of unofficial mods stacked on top of other mods. And you needing a good PC to run it with that type of detail. It's not something I need to go out and buy a PC graphics card for either.

But once you play it in VR, after setting the game up to your body tolerance if any, you wouldn't want to go back to playing it any other way. If Bethesda updated the last Elder Scrolls(Oblivion) to VR, I'd buy it day one.

Dom_Estos2022d ago

When I started playing, I got a bit nauseous from having to move and look around. Played with blinders. Gradually reduced those down, and now I play with no blinders at all. No sickness. You can adjust and get used to it and be completely comfortable if you're smart about it.

SoulWarrior2022d ago

Honestly I found the PSVR version (assuming you are referring to that) the worst version by far. Graphics are a blurry mess, it strips out features like being able to view your character, no kill animations and other animations removed from the game too. The FOV is also really terrible but I understand it's all to maintain the locked 60fps which is nice, and aiming the bow with the headset allows unparalleled accuracy compared to a controller.

Sadly I get motion sickness easily so have to turn the FOV filters all the way up to max, turning whilst having it off makes me wanna hurl.

Dom_Estos2022d ago

Not sure why you say the FOV is terrible, as it uses the maximum FOV on the headset, which is on par with the likes of the Rift and Oculus.

Profchaos2022d ago

They released a patch that improved visuals massively recently I'd say try again to be honest

Lionsguard2022d ago

Melee in VR is pretty meh though. Without the real weight of a sword, it just feels light and not satisfying at all. Archery however is AMAZING. I felt like Legolas and even though it took a bit of getting used to the aim, I could hit things with pretty amazing accuracy once I got my eye in. Funny enough, once I obtained the skill to zoom in and pretty much see where my arrow was going to go, my aim got worse. The motion sickness did get to me at times and I'm pretty resilient to it. With that said, I do hope VR is made for TES6.

ApocalypseShadow2022d ago (Edited 2022d ago )

I feel ike Legolas in Skyrim and Green Arrow in Raw Data as Elder. Lol! He even looks the part.
https://cdnb.artstation.com...
I've hit things I shouldn't have and have had those moments where you are like "Wow."

The next Elder Scrolls and Cyberpunk 2077 should have a VR option next Gen.

VenomUK2022d ago

Over a million people will now want the next-gen to come a little bit faster.

crazyCoconuts2022d ago

I hate that i played the hell out of it the first time, because I wish I'd be experiencing it the first time in VR. I've heard that one NPC's gruff voice too many times and it now grates on me lol. I will be getting back to it in VR after I catch up with some other games though. BTW, about the syrup, after playing FWZH I played BF1 for a bit and was irritated that I couldn't turn my head quickly while running into a skirmish. battlefield in VR would be amazing

ApocalypseShadow2022d ago (Edited 2022d ago )

I know what you mean. Playing Skyrim is my very first time. I totally skipped the other versions including the one on the calculator...okay. Bethesda didn't go there. But you get what I mean.

Yeah BF1 could look amazing. But it's EA. Good luck getting anything from them. I still wish Criterion was allowed to make a full game instead of the one mission VR experience in STBF that I bought for $5 because EA doesn't deserve my money. I'ts not like Criterion are allowed to make Burnout anymore because of EA buying them. I despise them for locking down licenses or killing their competition. Come to think of it, Burnout would be insane in VR.

Dom_Estos2022d ago (Edited 2022d ago )

Ha. I love seeing comments like this, because it's absolutely true.

I'm currently playing RD2, and its great. It's an impressive game. It might possibly end up being one of the best I've ever played by the time I finish it. But you know what? I look around on the tiny screen in front of me (it's not tiny, it's 40 inch) and I feel limited. Restricted by the view. I want to get closer. Peer in. I wish it was in VR.

I'm taking the break from Skyrim VR at the moment to play RDR2, but as you say, playing that game with motion controls and physically knotting an arrow and then aiming your bow, drawing back and releasing can't be replicated with a TV and a controller. The first time I used the bow in RD2 illustrated just how archaic and redundant flat gaming can be.

ApocalypseShadow2022d ago

crazy and dom, that's my take. Now that I've played in VR, going back to flat screen now seems limited. I can still play older games and 2D games without problem. But new releases, the first thing I look at is if it has VR implementation. Because I know that I'm going to feel like the game is like peering through a window. I've done that for decades and that just doesn't do it for me any more.

I can't see myself playing in front of a television for another 40 years. I've waited for VR for over 30 years. Now that it's here, I'm going to enjoy it until I can't.

+ Show (4) more repliesLast reply 2022d ago
XxINFERNUSxX2022d ago

This better have ray racing tech as well. For PC of course.

MWH2022d ago

It will eat the framerate like wild fire in a hay field. RT is still a gen or two from being practicle.

Gridknac2022d ago

No thanks, I would rather have the 4k 60fps.

Eldyraen2022d ago (Edited 2022d ago )

People that are downvoting don’t seem to realize it’s an option you don’t have to use? Disable it and 4K/60. In a few more years enable it and get that much better lighting as ES games have super long legs that can be played for years via mods.

By time it’s even out they might have a much better ray tracing enabled card too.

Pete Hines I believe said to expect their big games to launch about as often as they used to (Oblivion->F3->Skyrim-&g t;F4->F76) which means even after Starfield we will have years to go for ES. ES6 might be late next gen in other words. Next Fallout? Even later (next, next gen?), if not their last next gen title (so about 9 years out possibly going by his quote).

New Engine might be able to speed it up though if they future proof whatever Starfield will be using. They still need a lot of time to populate their worlds though with everything they throw in them.

akurtz2022d ago

New gen calls for a new engine Beth

Good-Smurf2022d ago

The game will be next gen console?!
I think there's a typo...

SegaGamer2022d ago

The way it is written makes it seem like the next Elder Scrolls game is going to be a next gen console rather than a next gen game XD

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230°

Square Enix Preparing for Layoffs in U.S. and Europe Amid Heavy Restructuring

In a town hall that took place on Monday, Square Enix president Takashi Kiryu reportedly confirmed imminent layoffs in the U.S. and Europe.

2h ago
lelo2play1h ago(Edited 1h ago)

Square should ask Sony for more money...

gleepot43m ago

Sad but true. It's the consequence of a shift in player habits, massive overhead, and out of control budgets across the industry.

blackblades2h ago(Edited 2h ago)

What did NA and EU did anyways? Just translate or something? I would say it might help them get back to there roots but DK.

Hofstaderman1h ago(Edited 1h ago)

Actually, you are correct they play a hand in localization especially in Europe with the many languages. That and marketing.

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180°

Xbox Gives Incoherent Explanation For ‘Hi-Fi Rush’ Studio Closure

The gaming world is still reeling from the announcement that Microsoft is shuttering Tango Gameworks, the studio behind last year’s big Xbox hit, Hi-Fi Rush.

Relientk7723h ago

There's no logical or good reason to give for closing Tango Gameworks. They make great games consistently and Hi-Fi Rush was the highest rated Xbox game in literal YEARS. Closing the studio was just plain stupid and nonsensical.

notachance4h ago

It’s quite strange to not see Phil Spencer in any talkshow or podcast… usually the dude would talk almost daily when there’s even a bit of news from xbox.

Hofstaderman3h ago

Muzzled and/or in on it from the very beginning. You have to be a very stupid person not to anticipate that your division is going to be under scrutiny from shareholders after 80 Billion Dollars worth of acquisitions

Aloymetal3h ago

The beauty of being a CEO here in America is that when your company does well, you get extra money as a reward...
And when your company does badly, you get extra money to encourage you to stick around and lead it through the storm...And at some point, you get to bow out and float toward retirement on your golden parachute, which means and you guessed it, MORE MONEY!! What a deal for snake oil man Phil!!

2h ago
2h ago
purple1014h ago

Perhaps they think they can sweep this one under the rug, gamers will forget about it,

We will not

They made a good game and you put the whole studio in the bin, this couldn’t be clearer, ms don’t care, everyone suspected it, but now we KNOW it

Amplitude3h ago(Edited 3h ago)

She's kinda got the verbal communication of 3-years-ago Biden trying to say something he knows nothing about.
What she meant to say is: "We wasted our budget for the next couple years buying Call of Duty, and we're moving all our chips to that one series"

It's starting to seem quite obvious that XBox is going to be shutting down most of their studios or selling them off, then focusing on some sort of PC/Console hybrid OS for the next XBox where they can collect royalties Valve style.

esherwood1h ago

To be fair I don’t think there is a good answer, I’d rather her been honest but that probably would have pissed more people of then the word salad route.

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380°

Square Is Shifting Strategy To Aggressively Pursue Multiplat Releases,Focus On Quality Over Quantity

Square Enix is shifting its strategy to aggressively pursue multiplatform releases and focus on quality over quantity.

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twistedvoxel.com
CantThinkOfAUsername11h ago

Yup, it's official. FFXVI and FFVII Rebirth didn't sell as much as they expected.

gold_drake10h ago

read the report, where exactly does it say what u just said ? lol

Barlos8h ago

It's your interpretation. That doesn't make it 'official'.

CantThinkOfAUsername1h ago

- 1% increase in net sales compared to a year with Forspoken and Octopath Traveller II, which didn't sell more than 3 millions combined (and I'm being generous).

- A 38.3% decrease in operating income despite the release of 'High-Definition' titles namely FFXVI, FF Pixels Remaster, Dragon Quest Monsters, and FFVII Rebirth.

- Aggressive multiplatform strategy one year after saying that exclusivity with PlayStation was mutually desired.

Sure, it's all in my head.

Sonic18815h ago(Edited 4h ago)

Probably for PC and the upcoming Nintendo Switch 2. Square Enix games doesn't sell to well on Xbox

Extermin8or3_4h ago

Nothing sells well on Xbox that's precisely Microsoft's problem

The3faces3h ago

Apparently they don't sell well on PlayStation either.

Lightning773h ago

Square named Drops Xbox as part of their multiplatform approach in their quarterly reports.

Like it matters MS will probably find away to close them down to.

DarXyde4h ago

I mean, maybe? They'll want as much as possible and I figure they could have been hoping for greater impact on PlayStation, but that's good reason to reflect and realize the resources and development cycle of these games aren't very sustainable. The solution is to make more affordable games with shorter dev cycles, then once in a while bring out the big guns.

I think Final Fantasy VII Re make and Rebirth would do really well if it was multiplatform. Specifically, if Nintendo gets their hardware up to snuff, and the rumors are promising. I don't really have much faith in its performance on Xbox, but Nintendo gamers really commit to buying their games. At one point, Breath of the Wild for Switch outsold the Switch itself.

Granted, Zelda always solos everything except GTA, but Nintendo folk are avid Final Fantasy fans. I think it would do exceptionally. Nintendo just needs to make porting easy and inexpensive and they'll get more games.

Christopher3h ago

The two most profitable games for them didn't sell as much as expected. Yes. Make it make sense.

MrCrimson44m ago

I interpret it as - they want to be multiplatform, as they will sell more copies.

+ Show (3) more repliesLast reply 44m ago
CrashMania11h ago(Edited 11h ago)

Hopefully the next Nintendo system isn't a potato and it can contribute to FF sales in future as well, in addition to PC releases. If this ensures the long term health for SE and franchises than like FF and KH then I'm all for it.

NotoriousWhiz10h ago

Adding Nintendo and PC customers is the best way to increase sales and long term success. Not going to get that from Xbox.

shinoff21835h ago

Hopefully square brings all the lose switch exclusives over to.

Hofstaderman10h ago

Will there be a XBOX for Square to release games on? Or a MS Games service?

thesoftware7308h ago

Hof,

You must not have heard they are launching new hardware and have already committed to a Next-Gen Xbox.

But, for some reason, I think you already knew that and wanted to spin a silly narrative; besides, why wouldn't they release games on the SX/SS? You do know these consoles will still be here, right?

Hofstaderman7h ago(Edited 7h ago)

Optics. They have a STATED plan to do so. Thats not commitment. The shareholders and board are calling the shots now. Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already. Investment in hardware, R and D and marketing is how much again? That cost with the history of their hardware performance....at most maybe a handheld. What I am certain of XBOX is finished, the writing has been on the wall before the studio closures. Its MS Games and they are not hardware. They are software because MS is a software company. Expect them to be folded in the Surface team.

DarXyde4h ago

*hardware

I believe they committed to hardware.

I hate to nitpick, but that's kind of the company they are. You have to.

4h ago
Aloymetal6h ago

No to both, not worth the effort, money and time on an already dying brand.

4h ago
thesoftware7306h ago

"They have a STATED plan to do so. That's not commitment."

Huh? What are you talking about? They announced they would be unveiling new Hardware this holiday season; how else are they supposed to commit to it?

" Lets see if they have the appetite for hardware because they are owed 80 Billion Dollars already"

What a silly statement, you think this deal was approved so they could make 80 billion in less than a year? This is a long-term commitment, a future-proofing of profit.

"What I am certain of XBOX is finished,"

No, you are not certain of this lol; as you stated, if they make even a Handheld in the form of a Steam-Deck that can dock to a TV/monitor, wouldn't that be just changing the form factor but still XBOX?

Closing these studios has really got you guys delusional; that is what happens in companies, in a changing market: you acquire, and you trim; like it or not, that is the way things are done. Lets look.

Where is the new Psygnosis with a new wipeout?
What happened to Japan Studio? Pixl Opus? London Studio?
Where is Zipper Interactive?

I can list more, but you see, closing devs doesn't mean your company is finished, especially when you have like 30+ dev teams.

Extermin8or3_4h ago

They won't be unveiling the hardware this holiday season it will be like the series x and s they got a tease at the game awards 2018. But no details until year of their release in 2020 lol

Relientk779h ago

Please tell me the Dragon Quest III HD-2D Remake is still coming. I feel like I've been waiting forever for that game.

gold_drake5h ago

i think the juggernauts kingdom hearts (disney provides the money for that one) final fantasy and dragon quest are fine, the rest not as much

Charal9h ago(Edited 9h ago)

Another sign that dedicated consoles market is in trouble, while PC seems more and more attractive to big publishers.

Having a good gaming PC and a PS5 myself, given current trend form both Sony and MS I am less and less playing on PS5, waiting for exclusives to release on PC, so I understand the logic behind the new strategy.

anast9h ago

Post those numbers. Then your comment might make sense.

thesoftware7308h ago(Edited 7h ago)

Ants,

I get that we don't know exactly without numbers, but come on, man, we can clearly see what's happening.

The console market has not grown much, the highest-selling console in history is still the PS2. You can play the " prove it" game all you want, but Sony's more aggressive PC push, SE completely rebooting their company/business, after being mainly exclusive to one console and showing a sizeable profit loss is telling.

PC is a high seller, and your doubtful PS5 dominant stance does not change the clear writing on the wall, straight from Sony's mouth, that they need to be, and will be more aggressive in the very lucrative PC market.

So, in other words, PC market is indeed looking more and more attractive to Pubs.

anast7h ago

@730

Numbers?

I'm willing to bet the farm that ¨PC gamers are not the dominate number compared to console, but I don't know because I don't have numbers. However, the price point of entry can allow us to infer what I had just stated.

anast2h ago

I don't click on links on forums. Tell me why that .com source is legit.

Tacoboto39m ago

What an ironic thing to say on a link-agreggate site like N4G. Explains your comment history perfectly.

+ Show (2) more repliesLast reply 39m ago
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