Some developers might choose to sacrifice one or the other anyway.
Operating under the username BigKahuna_AGS, Jorjani created a lengthy thread on the Helldivers subreddit to introduce himself to the community following his appointment as CEO in early May.
Game Rant speaks with Frostpunk 2 co-game director and design director Jakub Stokalski about everything 11 bit poured into the sequel.
At a recent visit of 11 bit studios, Wccftech got hands-on with Frostpunk 2 and spoke to the development team about it. Here's the exclusive Q&A.
Disagree considering X has already achieved that feat in some games already.
Anyone who has seen multiple console generations should know that some devs will put more resources into graphics than framerate
It's good that devs have rendering methods now like checkerboarding that can save resources and still look almost identical to 4K and other native resolutions
The sweet spot is going to be 1440p 60fps for more demanding games.
Gamingbolt jesus!