Some developers might choose to sacrifice one or the other anyway.
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In an era dominated by digital downloads and streaming services, the importance of physical media in gaming remains a topic of discussion.
Of course, Nintendo has always preferred physical sales, especially since they skew to a younger audience, and kids want games for their birthdays and holidays. They go to the store and pick the game they want.
Since the Wii they have always been the last major publisher to support modern tech or concepts, and they will be the last to support physical if it ever goes away. Which I hope it doesn't.
OK, but you need better format where these games could actually fit instead of half of the game being in physical form and all I have being on a digital code or have to download
Yeah it artificially retains the high prices for their software. Hence Pirates will always have their day with them.
Disagree considering X has already achieved that feat in some games already.
Anyone who has seen multiple console generations should know that some devs will put more resources into graphics than framerate
It's good that devs have rendering methods now like checkerboarding that can save resources and still look almost identical to 4K and other native resolutions
The sweet spot is going to be 1440p 60fps for more demanding games.
Gamingbolt jesus!