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keys1579 (3) - 2135d ago Cancel
Expansive (3) - 2136d ago Cancel
80°

Greg Kasavin on Pyre's Development and the Possibility of Bastion 2

"On this week's episode of The 1099 Podcast, writer and designer at Supergiant Games and former editor-in-chief at GameSpot, Greg Kasavin, joins host Josiah Renaudin to discuss the development of Pyre. Greg details how the game changed over time, the writing process, how to develop games with so many different narrative variables, the critical and community reaction to the game, why Supergiant hasn't done sequels up to this point, and the importance of sound design."

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Community2135d ago
Lionheart3772135d ago

I would play the hell out of it, but I'm also down for whatever new world they want to create. Few devs get me as excited to learn about their next project.

90°

Personalized Spatial Audio Coming to Cyberpunk 2077 with Immerse Gamepack

Embody's Immerse Gamepack Cyberpunk 2077, created in collaboration with the CD PROJEKT RED sound team, is set to take audio immersion to a whole new level! Get ready to dive deeper into Night City's soundscape than ever before.

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everyonegaming.com
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✔ Fixed
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60°

Starfield Would Have Benefited from Daggerfall-Like Dungeons Proc-Gen Instead of Reusing Premades

OnceLost Games, developers of The Wayward Realms, believe Starfield would have benefited from Daggerfall-like procedural generation of dungeons instead of just reusing premade ones.

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wccftech.com
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Community15h ago
VincentVanBro11h ago

One of many low hanging fruit that would have improved the game

anast11h ago

Better tech, better devs, and Morrowind like freedom would have improved this game.

enkiduxiv9h ago

Wow, both options sound terrible.

30°

A new retro-style Five Night’s at Freddy’s game is on the way

Mega Cat Studios teams with FNAF creator Scott Cawthon to create a new eerie entry for the franchise, embracing a retro aesthetic.

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pockettactics.com
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Community15h ago