10 Years Ago This Month: Tecmo and its star developer hit the breaking point, Jack Thompson makes a bad situation worse, and Limbo of the Lost raises the bar for innovation in appropriation.
The games industry moves pretty fast, and there's a tendency for all involved to look constantly to what's next without so much worrying about what came before. That said, even an industry so entrenched in the now can learn from its past. So to refresh our collective memory and perhaps offer some perspective on our field's history, here's some highlight happenings in gaming from exactly a decade ago.
TechRaptor writes, "After getting our hands on the Frostpunk 2 story, we got to sit down with Łukasz Juszczyk to talk about how the game evolved from the original."
Founder of Metal: Hellsinger studio says he wasn't against Game Pass until their game launched on Microsoft's service, which affected game sales.
Why did PS copy gamepass if it's so terrible and unprofitable? PS Now was before gamepass but it was streaming trash that no one had any interest in.
And honestly the way the industry releases overpriced and broken games with day one season passes and dlc who wouldn't want to just pay for a subscription instead of $70 per game?
Only biased PS fans would defend paying more to a corporation rather than an option that's cheaper for the consumer overall. If it's from an indie studio that needs the sales that's different but games published by larger companies are fine on a subscription model. Also any of these devs who complain did decide to put their games on gamepass in thr first place.
I feel no sympathy for the guy, it doesn't take a genius to figure out that putting your game on gamepass would affect sales.
The 'day-one' feature is the breaker or maker with GP, business-wise.
GP is no Netflix.
Because, from all the Marvel's Avengers to Sicarios, illustratively speaking, they all had their box office money. Before they had entered Netflix.
This concept shows you what Microsoft have actually put themselves into.
And what situation studios put themselves into if they go day-one into GP.
Why not sell your game the traditional way first? Then after about 6 months to a year put it on a sub service.
Day one on gamepass is a gamble. It works for some (Pal world) and not for others.
Shadowfall Studios have announced via X.com the studio is now an official PlayStation partner.
https://www.shadowfallstudi...
Looks like a Skyrim clone. Very interesting if done well.
What is turkish mythology? They don't have a mythology of their own. Unless we are going to rewrite history? Can someone fill us in on what mythology turkey has.
I hate this egomaniacal creep. He constantly bitches and complains about other games like his shit don't stink and his games are masterpieces, when they are middle-of-the-road at best and prurient incel wish fulfillment fodder at worse (remember "She kicks high"?). Not to mention he's a real-life sexual harasser. I'm glad he's been out of the spotlight, I can't stand the fucker.
I thought he was accussed of rape? is he still in Gaming Industry?
Lol this guy thought he was bigger than he was, when he voluntarily left Tecmo he thought his name and reputation would be enough to save him. Thankfully reality told him otherwise.
Like him or hate him, this guy made DOA what it is today.. Ninja Gaiden on xbox too.. DOA 5 was a nice comeback for team ninja but theyve been dormant
that dude looks like tommy wiseau