Barely a year after the release of BioShock Infinite, the critically-acclaimed third installment in the BioShock franchise, creator Ken Levine shockingly shut down Irrational Games, the studio responsible for the two most popular games in the series. During his announcement, Levine made it clear that BioShock was now the intellectual property of 2K Games, which stated later that year that it would continue the franchise if the studio could find a creative way to realize the series' full potential.
That was back in 2014. Since then, there has been radio silence on the development of a new BioShock front outside of speculation in the fall of 2017 that 2K Games was hiring for a new first-person shooter, which might be BioShock 4 (emphasis on might). Granted, 2K could really be ready to start building the next BioShock and take a crack at delivering a worthy addition to the revered franchise. However, a look back at the series' history paints a pretty grim picture for BioShock 4's chances. While gamers would love to see what insane objects fly out of their hands in an all-new BioShock experience, the odds are pretty high that zipping around the skies of Columbia was their last romp through Ken Levine's politically-charged sci-fi world.
Embracer Group plans to release 70 game projects before March 31, 2025, with three "important unannounced titles" included in the release.
By the looks of it, PlayStation 5 exclusivity does not hurt the sales of Stellar Blade in Japan as the game has passed 90,000 sold physical copies.
Stellar Blade really deserves way more praise than it got, devs have been adding more and more content, for free, since release and the game already was great to begin with!
Stellar blade is performing very impressively there, DD2 didn't do well because word of mouth destroyed it's reputation and not about the Microtransactions or performance, bad word of mouth about how the game lacks so many things that were in the first one
Exclusives matter. No matter what bumbling phil and bond try to say, exclusives is why you buy a console.
They dropped the ball with dogma. SB is a solid game, it just had to weather the social storm.
Druckmann claims the tech could 'push the boundaries of storytelling in games.'
I’m more interested in what else he said.
“Neil Druckmann says new Naughty Dog title could ‘redefine mainstream perceptions of gaming’
He also said it has "ethical issues we need to address" but of course that doesn't get the clicks.
I’m all for it. Cuts the time to make a game. Look, Hellblade 2 took 5 years to make, if AI can do that in half the time, as a consumer, I support it.
Supposedly it’s a new studio of former irrational people. I would love to see what Levine is working on though, Ghost Story games first game would be the highlight of e3for me.