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390°

Has Destiny Finally Killed the Halo Series?

While the Halo series has faded a bit with age, the Destiny franchise is doing amazingly well. Could one Bungie series be on the verge of surpassing the other? Is Halo about to...wait for it...meet its Destiny?!

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Community2430d ago
submarinna2430d ago

Ms has been beating this dead horse for a long time. Time for new ips folks

Kribwalker2430d ago

i know right, why make another game in a series that sells millions when they can release the 13th version of a game like God Of War in 13 years.....i don’t get it

2430d ago
Gazondaily2430d ago

Halo may not be the juggernaut it once Was (it has been about 16 years after all) but it's still a force to be reckoned with.

It's latest entry, even with it's weak SP has a stellar MP. Destiny's PvP doesn't even come close to scratching it.

Halo is long from dead. But 343 need to make sure that the next release is excellent in all areas.

guyman2430d ago

"are you talking microtransactions like in Uncharted 4 and the last of us that were pay to win or like the ones in driveclub and street fighter 5 that are for items that are earnable in game?"

"i know right, why make another game in a series that sells millions when they can release the 13th version of a game like God Of War in 13 years.....i don’t get it"

That's the second time you've tried to throw punches at ps4 exclusives in as many articles which have no mention or relation to them. How pathetic and desperate. Pretty much sums up xbox fanboys on this site

UCForce2430d ago (Edited 2430d ago )

Poor statement. I will give you this Halo series are still stay strong. But how long is gonna last ? 343i need to understand more about the Halo in term of passion. If you looking back at Halo Bungie and Halo 343i, you knew Bungie was honest about their game and the flaws. 343i have some problems with it. Well, Halo 5 MP is top notch. But the Campaign was mediocre and what worse is that the campaign was also misleading. 343i didn't address it. Here the thing, MS need to let 343 to do a new IP and let the Halo series rest, so it can give them more time to think about making another one.

TheTony3162430d ago

You don't see a new god of war game every 2 years. The new installment is vastly different then the previous games and unlike MS, Sony doesn't rely on the same 3 franchises every time.

UCForce2429d ago

About God Of War series, i did have a criticism about it. And I wad skeptical about Santa Monica making another one. But at E3 2016, it completely changed my mind and blow me away. Because it's look different for good reason. But I can tell you this, new God Of War is a soft reboot.

mochachino2429d ago

To be fair, the new GOW looks very different than the previous ones. Almost like a series refresh. They're taking some big risks and it looks like it's paying off.

_-EDMIX-_2429d ago

But the difference is that it's negatively been affecting the series.

The new God of War game has taken a huge drastic shift because the developers understand that they cannot just keep doing the same thing they must Revitalize the series and look to become more creative even if it means removing specific Staples Halo have not done that.

And I have no clue what God of War has to do with this article......

darthv722429d ago (Edited 2429d ago )

@tony... "You don't see a new god of war game every 2 years." no but you do see 2 GoW games per PS gen since the PS2. GoW1 & 2 were on PS2 while GoW3 and Ascension were on PS3. Now we will have GoW for PS4 and probably another GoW game before the PS5 (hopefully) but if they take their time like they are with GT (another PS series we have come to expect 2 per console gen) then this could be the first time they break that tradition. Not to mention that there were also 2 games released on PSP.

Total number of GoW related games up to this point is 6 with a 7th on the way.

As for Halo you had 1 & 2 on the og xbox. 3 & 4 on the 360 while also having a spin off (ODST) and a prequel (Reach) which are non-cannon and then picking up with 5 on xbo. There is likely to be a 6 but that prob wont appear until 2018-19.

Total number of Halo related games 7 (9 if you include RTS halo wars).

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2430d ago Replies(4)
DJStotty2429d ago

beating a dead horse lmao. Halo 3 was launched 10 years ago. We have had halo 4 and 5 in 10 years, hardly beating a franchise

TheTony3162429d ago (Edited 2429d ago )

Don't forget Halo Wars, ODST, Reach, Anniversary, Master Chief collection and Halo Wars 2. That's 8 games in 10 years.

DJStotty2429d ago

Halo Wars - Different Genre
ODST/Reach - Spinoffs (not related to Master Chief or the story)
Halo Anniversary/MCC - Remasters which were welcomed by the halo fanbase

Try harder

TheTony3162429d ago (Edited 2429d ago )

It doens't matter if they're spin offs or not. They're still Halo games and part of the franchise. 8 games in 10 years is milking.

_-EDMIX-_2429d ago

So why did you ignore Halo Reach and Halo ODST?

darthv722429d ago (Edited 2429d ago )

@tony, if i may be so bold. God of War would also be considered milking due to having 12 games (soon to be 13) in the span of 12 years (GoW release in 05). And you complain about Halo having 13 games in 16 years (Halo released in 01)?

My numbers include every iteration of both (including mobile and portable and remasters/compilations). The only other game series i can think of that exceeds both would be GT with something like 15 releases over the course of its 20 year lifetime.

DJStotty2428d ago

@Darth

That wont count on here as its a PS franchise, it only counts if its something Microsoft related lol.

I only class something as being milked if its copy/paste every iteration.

Putting a franchise into different genres is not milking. Its expanding on a franchise.

+ Show (3) more repliesLast reply 2428d ago
FinalFantasyFanatic2429d ago (Edited 2429d ago )

The problem is Halo's quality declined and Destiny's went up with the improvements in the latest game, despite that, I don't consider Destiny a Halo killer, the developers are just favoring it over Halo at this point in time (I still feel that Destiny doesn't quite compete in the same space as Halo).

DJStotty2429d ago

There are a few elements in Destiny that are "borrowed" from Halo which is to be expected as they were the same developer.

Either way i like both games and hoping that Halo 6 is better than 5. I didnt mind 5 and so far have every Halo released.

COD is milking a franchise you get a new one every year by 3 different developers

MattSomething2429d ago

Halo 5 had the best multiplayer of the entire franchise, the best and most in depth Forge (which is huge for me personally) in the franchise, all of the DLC was free as not to segment the community, the best graphic in the franchise and the story campaign was ‘meh’ because people wanted to play as Master Chief. Seems like a pretty easy fix to me.

I’m hoping Microsoft has Joseph Staten working on the H6 campaign and pull Marty O'Donnell back into the studio to score the next soundtrack.

Halo 5 may have only sold about 5 million copies but that doesn’t mean the franchise is going snywhere anytime soon.

NatFanBoyRestricted2429d ago

Yet it has the best support for online content on a platform that has the best online experience. PS doesn't have a single exclusive that matche Halos strongest points

Suave_Langosta2429d ago

Anyone saying halo is dead is just plain wrong.

Yes single player was a low point. I agree.

But halo 5 MP is and still will be top notch. Maybe not the best out there, but it is still insanely fun, and lobbies are always full.

spicelicka2429d ago (Edited 2429d ago )

Halo 5 is still one of the best MP games on the market right now and miles ahead of Destiny in MP. Not to mention free DLC and post launch support every month. It has still sold 5 million copies, not even close to a dead horse.

https://www.youtube.com/wat...

And the community is still alive and well. You can't do these things in any FPS game (other than Far cry maybe, but that's not MP focused game).

_-EDMIX-_2429d ago

I agree

I would say that Halo killed itself.

Bnet3432429d ago

it's still successful but not like Destiny. Destiny expanded to another console. All this means is that Bungie are gods and were gods back during the Halo days and and one of the very best. FACTS. Can't argue with facts. The numbers are there for Destiny and were there for Halo.

Nu2429d ago

Gears of War is the last Microsoft exclusive keeping me with the Xbox.

+ Show (8) more repliesLast reply 2428d ago
UKmilitia2430d ago

i enjoyed halo reach coop,but its a stale game and hated the online of everyone jumping round like tigger

Sonic_Vs_Mario2430d ago (Edited 2430d ago )

2 completely different games genre

aconnellan2429d ago

"They both have guns. They must be exactly the same and direct competitors"

Summons752429d ago

@chano

Destiny barely qualitfies as an RPG. "Oh you level up, must be a full deep RPG"...not how it works. It's a FPS with light RPG mechanics or was I imagining it being in first person the whole time?

_-EDMIX-_2429d ago

? Halo isn't an RPG and I put well over 80 hours in the first Destiny and can very much tell you indeed it is a RPG.

The elements in regards to RPG is not light, you are very much leveling up and the class of your character is definitely having real effects on bosses and enemies in the game.

Fallout and Elder Scrolls can be played in first person are you telling me that means they're no longer RPGs? The perspective of a game actually has very little to do with the genre..

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PhoenixUp2430d ago

Remember how last decade so many developers tried to create an alleged "Halo Killer."

How do you think they'd react if you told them in the future that the people who came closest to making a "Halo Killer" were the creators of Halo itself?

Sciurus_vulgaris2430d ago

The Destiny games haven't really reviewed better than 343i Halo games. The Destiny games seem to hold players longer, but they are more casual and less competitive than the Halo games. In this current-era of gaming, it is generally shooters with a lot of skill-gap compression that hold players the longest. Lastly, Halo and Destiny are pretty different games, one is a Sci-fi military shooter, with arena focused mp, while the other is sci-fantasy, with a stronger emphasis on PVE.

Cmv382429d ago

I think you're being so defensive, you're missing the point.

Summons752430d ago

343I did a pretty good job of that themselves.

UCForce2429d ago

But not good enough. MS need to let 343 to do their own thing by creating new IP.

_-EDMIX-_2429d ago

Absolutely agreed

They're draining this team to death making the same thing over and over again. If Microsoft doesn't allow this team to make a new intellectual property clearly they're going to divide themselves and go to a publisher that will.

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180°

Unfortunately, Ninja Theory Isn't Actually Safe From Microsoft

Ninja Theory might have games in the pipeline, but that doesn't mean Xbox won't close it for no reason

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rlow17h ago

Alot of speculation on their part. Ninja Theory has two games that have been green lighted and are in the works. Yes it’s always a possibility they could be closed but no matter how you feel about the Senua games. They do make a quality game. I personally think MS is going lay low for a bit, after the firestorm they experienced last week.

darthv725h ago

I really hope one of them is a long awaited sequel of heavenly sword or enslaved. Both are good games that deserve a 2nd chance... or at least a reboot.

blackblades3h ago

I'm 100% doubt its heavenly sword for obvious reason and Enslave 99% doubt it.

romulus232h ago

"Sony Computer Entertainment retains the intellectual property of Heavenly Sword", so that's not happening. Sony should let Santa Monica Studios make a Heavenly Sword sequel.

Rynxie1h ago

Santa Monica is a great studio, but I would rather the minds behind the original make it (ninja theory). I never liked sequels that were done by someone else, they are usually never as good as the original.

Rynxie1h ago

They make quality games, but they're usually hit or miss. Either they are average, or they are awesome. However, besides heavenly sword and DMC, they aren't big sellers either. Ms is as big of a corporation as it gets. If ninja theory isn't making them money, they will shut them down. Simple as that.

Einhander19726h ago

It's not for no reason.

The reason is they made two games that were underwhelming (Bleeding Edge) and didn't/aren't going to grow the user base for game pass.

They spent 5-7 years and this was what they produced, it's easy to see how they would be on the short list for termination at this point.

Sciurus_vulgaris5h ago

One thing to point out was that all the recently closed studios were under Bethesda. Before being purchased by MS, Bethesda had a slew of poor or under performing titles (Evil Within 2, Prey (2017), Wolfenstein: The New Colossus, Young Blood, and initially Fallout 76 ). I don’t think, Ghost Wire Tokyo, Deathloop, Redfall and sadly even High-Fi: Rush performed well after the buyout.

Einhander19725h ago(Edited 5h ago)

I bet this game with a 5-7 year dev cycle being launched directly onto game pass is going to generate less tangible cash profit than any of those games.

I'm sure Microsoft will brag about players or sword swings or some other pointless statistic, but those don't make cash money.

Lightning775h ago(Edited 5h ago)

Apparently Ninja Theory is safe From being closed down https://www.gamespot.com/ar...

Already working on a new game. They are a 80 person team and relatively inexpensive I suppose to any other publisher

Buuuuut.

Yeaah sorry this is MS, I don't believe anything MS says. They have to be joking if they think anyone will believe them besides gullible Xbox fanboys. Once again MS needs to earn my trust back. Just when they earn some trust back, they always seem to destroy it and have to work to get it back. I still think they're getting shut down and canceling whatever game they're making because the game won't sell, again MS fault for not advertising it.. This company man...

FPSRUSSIA5h ago

the article talks about that to i recommend checking it out when you get a chance.

romulus232h ago

Tango was probably working on something new as well.

Knightofelemia5h ago

I don't see Microsoft shutting off the lights to Ninja Theory. As a studio they actually have talent and have released some decent games. I love Enslaved maybe a sleeper hit but it's one of my favorites. Only way I see Microsoft shutting off the lights is if Ninja Theory releases games that sink faster then a lead weight. And there are fans of Ninja Theory one thing I would hate to see is Ninja Theory ending up like Bioware. Loosing all their talent and being a former shell of what they use to be.

Elda2h ago

Never say never. Tango Gameswork were just as talented as Ninja Theory & they were shut down.

shaenoide1h ago

To be honest for Microsoft (not Microsoft gaming) it's all about making for the 70 billion purchase of AKB. No matter how good the games are. If they don't generate sales or new gamepass subs the studios can be shutted down.

Rynxie1h ago(Edited 1h ago)

Yes, they make decent games, but do they sell? Unfortunately, no. Heavenly sword sold 1.5 million, even when the ps3 had a much lower install base than the 360. However, it's not a ninja theory ip. Enslaved sold poorly. DMC, sold well, but that's also not a ninja theory ip. Hellblade was a hit, but in my opinion, barely. Hellblade 2, unfortunately, might be a flop. There's no bigger corporation than Ms, they are as corporate as they come. If ninja theory isn't making them money, they will get shut down and their ips giving to another studio.

Elda2h ago

It was just announced that MS gave NT the greenlight for its next game. I just hope it's not another Hellblade. https://www.yahoo.com/tech/...

shaenoide1h ago

Tango was working on a new game.

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70°

QubicGames' "20 for 20 Anniversary Bundle" is now available for PC via Steam

"To celebrate its 20th anniversary, QubicGames is bringing a curated collection of its top titles on Steam. As a launch gift to players, there is even a "20 for 20 - Anniversary Bundle" that will be heavily discounted to allow gamers to purchase their favorite titles at irresistible prices. Players who purchase the entire bundle at once will pay less than $20!" - QubicGames.

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150°

Microsoft to Add Copilot AI to Video Games

Microsoft recently revealed its plans to incorporate Copilot directly into video games, with Minecraft being the first showcased example.

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Fishy Fingers1d 10h ago (Edited 1d 10h ago )

F*** AI

"Hey Copilot, what's a good meme to prove I dislike AI".... https://giphy.com/clips/sou...

Einhander19721d 10h ago

Two trillion dollar company that just can't wait to put as many people possible out of work as fast as possible.

It feels like every single thing they do is making gaming worse and destroying the industry.

1d 10h ago
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darthv7213h ago

....you know it takes people to program the AI.... right? It isnt like it is sentient. We haven't reach skynet level of situation or anywhere close to the matrix just yet.

That's next Thursday.

Einhander19726h ago(Edited 6h ago)

It takes a people to program the AI then that AI is used for who knows how many games eliminating countless jobs which only grows as AI is used for more and more game creation functions.

What you're saying is so ridiculously short sighted and truly larking any kind of understanding and foresight.

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CaptainFaisal23h ago

Why all the hate? Im actually excited about this! Always wanted this kind of immersion, and an AI companion with me all the time helping me out knowing the status of my skills/inventory/progress and giving me tips on the best approach or how to craft something specific is game changing for the industry.

Hate all you want about AI, but this is just the start and I can see the potential already. You wont be complaining in the next 5-10 years about this, but rather complain if a game hasn’t implemented it.

MrDead22h ago

Yes we can't wait for the work of others to be used without the need to pay them so that MS can profit even more from the people they fire.

I_am_Batman22h ago(Edited 22h ago)

There is no chance I'd ever use something like this, especially if it's not part of the core game design, but a layer on top of it. It's way too much handholding. Many games already feel like busy work, because they don't let the player figure things out on their own. Having a real-time interactive guide defeats the purpose of playing the game in the first place in my opinion.

If this were to become the standard like you predict, we'll see more and more video games get away with bad design, because people will just be used to ask for help from the AI companion anyway.

Number1TailzFan21h ago

Well Nintendo don't need this with some of their games these days, with invincible characters, items, easy bosses etc.. they do the hand holding built in

helicoptergirl22h ago

Takes "hand holding" in games to a whole new level.

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