Let’s get this out of the way, I fucking hate Destiny – Destiny 1.0 to be exact. I take it very personally as a consumer when a game actively disrespects my time, and launch Destiny was the most egregious example of this that I’ve ever seen in my 20 plus years of gaming. Grinding for misleading endgrams, the nuisance that was faction reputations, and slim resources all backed by paper-thin content forced the player base to turn to loot caves. And of course, they killed that too. It only took 60 or so hours before I hung up my guardian helmet for good. This past week’s Destiny 2 beta was the first time that I’ve stepped into the world of the Traveler in almost 3 years.
Following a recent interview with Sony, Naughty Dog head Neil Druckmann claims the original intent was “unfortunately lost” in the process.
Glad he clarified it but i'm still somewhat skeptical. Plus, his comments about how Ai will revolutionize storytelling were still pretty iffy.
The Outerhaven interviews Francisco González of Grundislav Games about his passion for Point and Click games.
The Xbox brand has done a lot of good over the years, but their various blunders are pretty wild to look back on in their magnitude.
Ironically number 9 can save them at this point (releasing games on multiple platforms)
Phil Spencer is the worst that has happened to Xbox.
They built a respectable brand up to Xbox one. Then this guy took over and things became a joke
Really good video.
I remember the days with RRoD was big news on here, N4G.
Microsoft had it turbulence number of years.
Looking at the success of Sea of Thieves despite being 6 years old, time to release Halo, Forza horizon 4 & 5 on PS5. It'll help their revenue
I found this video painful to watch. Can someone list them out?
Top 10 for me from are:
1. 2013 reveal presentation
2. Bundling Kinect 2 with Xbox One
3. RRoD or why rushing to market with hardware is always a bad idea.
4. Buying studios only to close them.
5. Ads on the Home Screen
6. Letting Halo die.
7. Letting Geard of War die.
8. Every console name
9. Charging for Xbox Live on Xbox 360 when Sony let PS3 players play online for free.
10. Cancelling release of OG Xbox games after the Xbox 360 launched.
4v4 MP limit is a deal breaker
was always a Destiny fan until this, I just don't have time to commit full time with clans, in 4v4 I will just be paired with randoms vs experienced teams most of the time, no thanks.
The multiplayer where everyone has to team shoot, was the worst part of the Beta. assive amount of skill (and fun) has been removed from the game. It is rare to feel like you can take on 2 players in an area because of this now. It's like every other shooter - Supers basically removed you may get one if you are lucky, grenades are terrible, and they have changed the weapons to 2 primaries now where you rarely get the coveted power ammo. Clearly they don't know how to balance the game so these changes have been put in to D2. I think its up to over 100 nerf/buff weapon balances.. no really how many is it now? 200? 800? 1000?
Either way it's no longer Destiny. Its like a spin-off, should be called Rogue guardians
Destiny 1 pvp was terrible! Nothing but Supers going off every 10 seconds with everyone running around with overpowered shotguns and snipers! Terrible balance. Destiny 2 will be better with less super spam and not a shotgun around every corner!!! It will rely more on gun skill like Halo and team shooting and it won't be as random with ppl getting cheap super kills all game!