90°

Destiny 2's Multiplayer Might be Enough to Keep Me Around This Time

Let’s get this out of the way, I fucking hate Destiny – Destiny 1.0 to be exact. I take it very personally as a consumer when a game actively disrespects my time, and launch Destiny was the most egregious example of this that I’ve ever seen in my 20 plus years of gaming. Grinding for misleading endgrams, the nuisance that was faction reputations, and slim resources all backed by paper-thin content forced the player base to turn to loot caves. And of course, they killed that too. It only took 60 or so hours before I hung up my guardian helmet for good. This past week’s Destiny 2 beta was the first time that I’ve stepped into the world of the Traveler in almost 3 years.

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jlovesgames.com
NewMonday2480d ago (Edited 2480d ago )

4v4 MP limit is a deal breaker

was always a Destiny fan until this, I just don't have time to commit full time with clans, in 4v4 I will just be paired with randoms vs experienced teams most of the time, no thanks.

mrjam02476d ago

Not entirely a deal breaker for me, but I do miss the larger matches from Destiny 1

irishyort2478d ago

The multiplayer where everyone has to team shoot, was the worst part of the Beta. assive amount of skill (and fun) has been removed from the game. It is rare to feel like you can take on 2 players in an area because of this now. It's like every other shooter - Supers basically removed you may get one if you are lucky, grenades are terrible, and they have changed the weapons to 2 primaries now where you rarely get the coveted power ammo. Clearly they don't know how to balance the game so these changes have been put in to D2. I think its up to over 100 nerf/buff weapon balances.. no really how many is it now? 200? 800? 1000?

Either way it's no longer Destiny. Its like a spin-off, should be called Rogue guardians

NewMonday2476d ago

Destiny was the most fun at launch, miss the Thorn/Hawkmoon/Pocket Infinity/shotgun/sniper even when I was on the wrong end of them, they accommodate different styles, at the start it was about run and fun. the game was ruined by crybabies who complain because their K/D ratio got hurt.

shockwave4life2478d ago

Destiny 1 pvp was terrible! Nothing but Supers going off every 10 seconds with everyone running around with overpowered shotguns and snipers! Terrible balance. Destiny 2 will be better with less super spam and not a shotgun around every corner!!! It will rely more on gun skill like Halo and team shooting and it won't be as random with ppl getting cheap super kills all game!

mrjam02476d ago

Yup. That's exactly how I feel.

40°

INTERVIEW: Gray Zone Warfare's Success and Next Steps

Insider Gaming sat down with MADFINGER games to talk about Gray Zone Warfare's about the state of the game, its early success, and its future.

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insider-gaming.com
60°

Sega's Profits Are Up, But It's Mostly Down To Pachislots

Sega has released its financial statement for the 2023-24 fiscal year, and profits may be up, but it's mostly not down to video games.

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techraptor.net
90°

Prey Mooncrash by Arkane Austin still stands as one of the most exciting roguelike experiments ever

With Arkane Austin shutting its doors this week, it's a good time to reflect on one the most innovative roguelike-inspired triple-A experiences of recent years.

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rogueliker.com
RaidenBlack1d 12h ago

which inspired the Deathloop idea

1nsomniac1d 9h ago

I’ve got it, never played it. Prey is a game I really wanted to like and it’s a game I really should have liked, everything about it is right up my street. But I just don’t know what it was but I just couldn’t stick with it.