EB: Boss Key’s LawBreakers was on display at this year’s E3, and in addition to the game being playable on PC, it was also playable on the PS4 for the first time in public. I went hands-on with the PS4 version, and I found the session to be much more enjoyable than my previous time with the game on PC during its closed betas. Now before you start rolling your eyes PC Nation, I am a console-FPS type of guy, and always will be thanks to the comfort of a controller over a keyboard and mouse setup. My brain just doesn’t jive with WASD-controls, which makes games like LawBreakers on a PC seem way more complicated than they are, resulting in a frustrating experience.
An unofficial fan-made launcher for Nexon and Boss Key Productions' first-person shooter, Lawbreakers, has once again made the game playable after 6 years.
After six years since servers were killed off, LawBreakers is being revived in an unofficial capacity with playtests happening this weekend.
Hey, if Gigantic can garner enough attention it can happen for LawBreakers too. Funny thing is that both would share a similar story if going multiplatform:
-Gigantic remained Xbox One/PC until closure
-LawBreakers remained PS4/PC until closure
Oh shit, it's actually happening? This game was pretty dope. Shame the marketing was shit-tier.
Cliff Bleszinksi, aka Cliffy B, opened Boss Key Productions in April 2014 and released the first-person shooter LawBreakers in 2017 for the PlayStation 4 and PC. The studio would close in May 2018 and the servers for the game would shut down in September 2018.
Bleszinksi shown interest in resurrecting LawBreakers. Publisher Nexon also owns the rights to the IP and Bleszinksi is open to talking with Nexon CEO Owen Mahoney.
Lawbreakers was never successful, and therefore not worth reviving. It was hero-shooter [incorrectly labeled as an arena] that failed cash in off the popularity of Overwatch.
LMAO I guess he really thought it was going to be competition.
This wasn't the only game that failed and claiming to be something entirely different.
Battleborn anyone?.
I'm still amazed this guy opened a new studio, and then shut it down after their first game flopped. Your excuses didn't matter cause all that people got was their money taken, and a product they could no longer play.
Will Cliff's previous work was the Gears series so it makes sense his game would control well on console.
The whole article is pretty much saying how he prefers controller over a keyboard and mouse. He talks about it 3 different times in the article. We get it, there is a reason why consoles are still selling... because people want to play with a controller/certain games. You don't need to apologize to the "master race" we are ALL in it together we all love video games.
"My brain just doesn't jive with WASD controls." So because you only like consoles, the game won't do well on PC? Is that the point of this article?