480°

Bethesda explains why The Elder Scrolls VI is not under development

A sixth entry in the series is coming, but don't expect it soon--and here's why.

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gamespot.com
TheOptimist2527d ago (Edited 2527d ago )

Because they are busy milking Skyrim to death.

thekhurg2526d ago

Or they know that they can't match the talent that has gone into recent open world games like Witcher 3 and Zelda. Because their studio is largely just modders from the ES community. The bulk of them have never actually developed a game, they've just been working with the same engine since Morrowind and doing large "mods" for each release.

Hell, their animations have barely changed since Oblivion, and haven't changed at all since Skyrim (this includes Fallout 3 & 4).

No matter what "reasons" they give, it's really because they know they can't deliver something people won't chuckle at like most did with Fallout 4.

Skull5212526d ago

I'd be a little bummed if we don't see ES6 this console generation. I think with the design of XBOX we are going to see a generation as long as the last one though, probably why Microsoft made it so damn powerful.

zombiewombie2526d ago

You beat me to saying you beat me to it to the guy that beat us to it.

2526d ago
b163o12526d ago (Edited 2526d ago )

I'm calling bull, they're developing it, i have no proof, but look at FO4 they announced it and released it later that year. Bethesda aren't going to announce anything as big as ESVI until they're in the final push. Kudos to them cause i hate when something is announced and comes out a year or two after...

+ Show (3) more repliesLast reply 2526d ago
Relientk772527d ago

Can't wait for Skyrim to re-release for the 27th time

AzubuEntus2526d ago

On a serious note, supposedly the next TES game will be located in the Khajit land or Argonian land.

Prince_TFK2526d ago

Coming soon on a microwave.

conanlifts2526d ago (Edited 2526d ago )

Well give it a few more years and the such version will be alne to run on a mobile phone. Maybe the S11/S12 or equivalent.

ZaWarudo2527d ago

Can't wait for Skyrim 2: Electric Boogaloo.

_-EDMIX-_2526d ago

Different team. They likely have a port team set up to do that. The main teams almost never actually do those games.

I'm doubtful that they are "not under development" as they stated the same thing about Fallout 4.

They want to pretend they didn't even start, so they can have a E3 showing its coming in the fall like Fallout 4.

PiNkFaIrYbOi2526d ago

Don't forget about TESO as well.

2526d ago
+ Show (3) more repliesLast reply 2526d ago
nX2527d ago

"They didn't want to be the developer that was just Elder Scrolls, Fallout, Elder Scrolls, Fallout for the rest of their development careers."

So instead they do shit like Wolfenstein or Evil Within? Big mistake.

SCW19822526d ago

Wolfenstein and Evil Within are freaking rad, and made by two very different studios to Bethesda studios proper. Your comment makes no sense

_-EDMIX-_2526d ago

Agreed.

Do you know just how many dumb folks on N4G legit don't even know WHO MAKES THEIR GAMES?

I literally read an article the other day on here with someone saying Bioware learned from Mass Effect to make Anthem and the comments had to correct them on that it was a DIFFERENT TEAM.

THIS is the level of slow you have on here. I mean, at this rate he might as well believe EA is just one HUGE TEAM lol That is one of my biggest pet peeves when someone makes a comment about game based on publisher and not team not knowing that they have many teams.

nX2526d ago

I was not saying they developed them, but Bethesda is the publisher who wastes resources on those projects that could be used for TES and Fallout.

C4rnos2526d ago

nX..

"Wasting" their resources on great games and developers, good one.. next you'll be saying they wasted resources on Dishonored, Prey, Doom even..

warriorcase2526d ago

Wolfenstien is made by machine games and evil within is made by tango gameworks

_-EDMIX-_2526d ago

? Who is "they"? smh.

THIS is why I say some of you need to educate yourselves on the industry. How can you make a point on something you are also uneducated on?

Bethesda is saying that as a developer, they PUBLISH those games. MachineGames makes Wolfenstein and Tango Gameworks does Evil Within.

So no, "instead", not even the same team.

Bethesda teh developer is not making those games, they are likely working on Elder Scrolls VI, rumored new IP and ESO, also note their team is like 3 different teams.

This is one of the situations where what you don't know, very much can hurt you.

dmonee2526d ago (Edited 2526d ago )

Don't forget, that these projects/games can also get outsourced to different contractors as well. Especially if they are trying to get a game out by a certain release date. Add that to even MORE people that work on these things.

nX2526d ago (Edited 2526d ago )

I'm not sure who needs the education here but it's clearly YOU who doesn't seem to understand that the resources Bethesda invests into Wolfenstein and all those other mediocre games would be much smarter spent on TES and Fallout. The developers just do what the publisher tells them to and from a pure business standpoint it would be smarter to make these devs work on projects that have some real financial impact. If you look at Bethesdas last 5 years you could easily wonder which of these games actually broke even, let alone made money.

Dragonscale2526d ago

@nx, but if they only invested in those two games that would be a pretty poor portfolio.

_-EDMIX-_2526d ago (Edited 2526d ago )

@nx-man dear God you seriously need to educate yourself on this business, I'm not even saying that to be facetious or mean I literally seriously mean read on this business because your comments are coming from a place that don't really understand the relationship between contracted Developers.

Their situation with those developers are contract-based Bethesda does not own Tango Games. You have to understand that Shinji mikami had a team in an idea to make Evil Within Bethesda was simply the publisher that was chosen, if he wanted to he actually could have went to another publisher.

I mean the fact that you don't even understand the relationship between those two and you're confusing Bethesda as being the owner of that company even more so further shows you probably don't really understand what you're talking about.

At the end of the day it's best to just let this go I'm not really sure you get what's happening to really make a comment on it.

I mean you don't even know the budgets of those games to even say they didn't break even for god sakes they're getting sequels that's enough to tell you clearly they made enough money to Warrant a continuation to those series....

@drag-don't waste your time I think it's likely a kid or a teenager and they don't really understand the process.

+ Show (1) more replyLast reply 2526d ago
AZRoboto2526d ago

You quoted the perfect sentence but your comment ruined it. That's what you go with, when at E3 all they (Bethesda, not id) announce are:
- Skyrim Switch with motion controls
- Skyrim VR
- Fallout 4 VR

... da fuq, Bethesda? Like a drunk guy slurring that he really didn't drink as he downs another shot.

C4rnos2526d ago

If you knew anything about Bethesda, you'd know that 1) it takes 3-4 years per game, and 2) they only announce the game the same year they release it.

With that knowledge we can be pretty confident next E3 they'll announce something big, this year was about ID and Tango, next will be the dev team at Bethesda.

on_line_forever2526d ago

if they want to develop The Elder Scrolls VI some day i hope they make the character movement and attack style like dark souls 3 , i want special game play like from software do with there games

+ Show (3) more repliesLast reply 2526d ago
-Foxtrot2527d ago

Course it is...you'd be a fool to believe that their biggest franchise is not

_-EDMIX-_2526d ago

Fox, Fox.....smh, too many dumb people on this site. You better BELIEVE many fools think its not happening.

If Fallout 4 can MOVE gangbusters, TEVI is a damn given that its being made.

I don't even get how some are SO SLOW AS TO REALLY BELIEVE ITS NOT!

Be like "Bethesda said no, they can't lie bro"

MatrixxGT2526d ago

And they denied Fallout 4 for how long?? Till damn near release day. TES6 is being made but they have a pretty good sealed ship over there.

_-EDMIX-_2526d ago

Agreed.

We had so much info on Fallout 4, that was going to be in Boston, about a Man or Woman looking for their son.

Whats funny, is even fans doubt the rumors cause it went on FOR YEARS! So at some point its like "awww Fallout 4 isn't coming this year or being announced"

and then BAM! lol

SO we know they are working on it and I think it makes their press events even that much more epic. You know what you are seeing will be yours by fall. Fallout 4 damn near broke RECORDS with that marketing method, Elder Scrolls VI is going to destroy those records!

ZaWarudo2527d ago

Would like to see them do a new IP in the style of TES and Fallout 3/NV/4

_-EDMIX-_2526d ago

Rumor is, thats happening also, but TES VI is still happening. They are more then 1 team

KillZallthebeast2526d ago

Thats cool and all, but those are your two biggest IPs. Why not make a whole new open world IP if you don't want to make a new one of those.

Show all comments (58)
140°

Square Enix Is Going Multiplatform; The Layoffs & Its Past Don't Inspire Confidence

After its latest games didn't meet sales targets, Square Enix is going multiplatform but the company's track record isn't convincing.

Scissorman13h ago

Square Enix been multiplatform for decades, a few exclusively-deals doesn't make them any less multiplatform.

fr0sty13h ago

Nor is selling their games on a console with only 25 million install base going to bring their sales to where they hope they will be... Unless they somehow manage to dumb down FF7 trilogy to work on switch, they aren't going to have much luck. They already released it on PC, after all.

anast2h ago

Where are you getting that number?

SegaSaturn66913h ago

It kind of does, giving preference to a certain platform by timed exclusivity. Console ports generally feel superior. Legend of mana PC port extremely broken

neutralgamer199212h ago

Sega

It doesn’t when square themselves didn’t want to fund the development of remake. It’s only after the success of the 1st they realized their mistake but now contract is signed. If it wasn’t for Sony there would be no FF7 remakes. Same goes for silent hill 2 with Konami. They don’t want to fund AAA budget. Companies like PlayStation and Nintendo get blamed when in reality they are saving some of these franchises

Remember sega didn’t want to fund bayonetta and epic games didn’t want to fund another gears of war. It’s easy to blame console makers but they are the ones taking the risk and paying huge upfront costs without seeing the final product. FF7 remake trilogy won’t be coming to Xbox now or in the future. PlayStation and PC is what square signed up for. Sony paid them more than they would make from Xbox sales.

ravens5213h ago

I just wonder when everyone is going to demand that the Square Enix exclusives with Nintendo come to PS and Xbox. Or it's just the PS exclusives that matter lol

phoenixwing13h ago(Edited 13h ago)

I'd love for the nintendo exclusives to come to pc or ps5. They'd actually be playable then.

neutralgamer199212h ago

Raven

Exactly and that’s where square enix does more exclusive than any other platform. Gaming is square has always been very unrealistic with their sales expectations. Remember when tomb raider reboot sold 7.5 million and square said it wasn’t enough. They need to spend less on development and have more realistic expectations from sales.

And those thinking games being not on Xbox makes a difference don’t understand we have a decade plus of data showing square enix games having less than 20% of their multiplatform sales on Xbox (final fantasy series) and Nintendo consoles aren’t strong enough to run any current games. Nintendo switch should be as strong as Xbox one x atleast but we all know that’s most likely won’t happen

RoadRacer11h ago

@raven

thing is, as neutral said in their comm, the switch isn't strong enough to run flagship SE games
i think what SE does is, it makes unique games for switch only so that it has something for that console too. Thats where all the "underlined sans" rpgs go to mostly

maybe things will change when Swtich 2 drops cuz that's gonna be as strong as ps4 afaik from the rumors flying around

TheGamingHounds12h ago

@Scissorman

Your point is valid enough but when the icon of this company is limited to one console in timed-exclusivity, it means the company has crossed the line. By some degree at least

All things aside, Square itself stated "aggressive multiplatform strategies" so we all know what it's talking about

Scissorman10h ago(Edited 10h ago)

Then the headline should read "Square To Drop Exclusively Deals in Pursuit of A Sweeping Multiplatform Strategy". I don't recall this argument when Square Enix released Bravely Default, Octopath Traveler, and Triangle Strategy on one platform. And even if FF is the icon, not all of its titles have gone to one platform. We're talking about three games, one of which is already on PC. Did Square suddenly go 'multiplatform' after it released subsequent Tomb Raider sequels on more than just the Xbox? It's just a silly way of putting it.

+ Show (1) more replyLast reply 2h ago
TheGamingHounds12h ago(Edited 12h ago)

SE needs to go all in optimization. Broken PC ports won't help its case, especially with big releases like mainline Final Fantasy

Asterphoenix12h ago

It's actually simple. What doesn't inspire confidence is Square allocating their budgets on the wrong projects such as Forspoken, Avengers, Babylons Fall and Foamstars.

Square has always been multiplatform since PS3/360 days which 80 % of their games are. People kick up a fuss over PS exclusivity but not Nintendo which has more exclusive projects console exclusive from Square.

FF16 has done ok but not enough to fix the blunders that the past mistakes Square has made with some of their projects. FF7 Rebirth is unclear we'll see a PC release for sure so it's hard to say so far not as good as they would of liked.

Then again unrealistic expectations. If it weren't for Sony these games would at least had another 2 years development time. So some people need to be realistic in that regard.

Scissorman10h ago(Edited 10h ago)

It's the blunders that set those expectations so high. If you remove those from the equation, I bet the sales numbers would be more than stellar. Square believes it's okay to release a pile of risky, middling, garbage because the big boys will ultimately subsidize the cost. Don't worry if Forspoken sells poorly, FF16 will surely sell 10 million copies to balance that right out. Oh wait, it only sold like 4 million. Well that's a disaster. Meanwhile games that sell 2 million units with comparable budgets are deemed successful.

thorstein4h ago

I would also add that FFXVI, which I loved has a hint to one of their biggest problems: the number 16.

It's a great franchise, but that's all they've become known for. Dragon Quest is my favorite all time series but it's like they don't know what to do outside of those two IPs.

Valve never makes trilogies. The idea is that they don't want to become stagnant. Gabe Newell hates the number 3.

I can't imagine their talent wouldn't want to try a new RPG.

RoadRacer11h ago

Square Enix just really need to revise its expectations. Maybe consider a change in strategy on dev end as well. Multiplat will help for sure but only good games that are marketed well will sell

Show all comments (18)
70°

How the names Arrowhead Game Studios and Helldivers 2 came to be

Arrowhead Game Studios CEO Johan Pilestedt explains how the studio name comes from a name translation, plus the background on the game title “Helldivers.”

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blog.playstation.com
100°

Rockstar Games Founder's New Studio Is Working On AAA Open World Action Adventure Game

Rockstar Games founder Dan Houser's new studio, Absurd Ventures, is currently working on a AAA open world action adventure game.

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twistedvoxel.com
porkChop1d 16h ago

I'm really curious to see what he's going to do. It seems like a GTA-style game, but I wonder how it'll differentiate itself.

shinoff21831d 4h ago

That was my first thought. Please no

Goodguy011d 5h ago (Edited 1d 5h ago )

A new studio making a AAA game. Yea, that'll go well. I still think new studios should only make small games for a few years to build up teamwork and trust within.

shinoff21831d 4h ago

That's a good point but if they have the talent it may not be needed

Mr_cheese1d 2h ago

And the industry experience like this guy clearly does

anast1d 2h ago

If it weren't one of the founder's of one of the most prolific open-world game studios, I would agree.

EazyC23h ago

That is an interesting point. They should gun for something akin to a great PS3 game imo. The resource cost of say RDR 2 would only EVER be possible by a monolithic titan of an organisation. It would be crazy to even try and compete straight away.