Hermen Hulst explains why parent company PlayStation has such absolute confidence in the Amsterdam company. "We can do whatever we want. So far all games Guerrilla have been profitable. As long as we hold that we keep our creative freedom. "
Shadowfall Studios have announced via X.com the studio is now an official PlayStation partner.
https://www.shadowfallstudi...
Looks like a Skyrim clone. Very interesting if done well.
Mark Rubin, XDefiant’s executive producer, responded to an X/Twitter post that fixes to hit reg “are something [they] are working on.” Unfortunately, it’s unclear when it will arrive, as neither Rubin nor the development team have yet to provide an actual time frame.
Ha man what is this the 8th time they are working on this issue?
SO the game is using division one maps/assets with some divison 2 thrown in with that we can say they never really made the maps so what have they been doing for there 6 to perhaps 8 years of dev time? must be alot of hookers/blow/parties.
https://www.youtube.com/wat...
FIFA president Gianni Infantino teases the future of FIFA games in a brand-new interview, and NBA 2K24 studio 2K Games might be behind it.
Hmmm, let’s see how they do. If they riddle it with microtransactions, hell no. Otherwise, I’m excited.
The only publisher I respect the most is Sony. This interview make me happy.
"So far all games Guerrilla have been profitable. As long as we hold that we keep our creative freedom. " That's probably why Sony closed Evo. :(
The sequel will be even better, they normally are considering devs get to take everything that made the original great, expand upon it, while also taking feedback and fixing anything fans felt held the original back.
Nice that Sony doesn't force its developers to stay on only one franchise
Good, then next time make a better Killzone game.
KZ1 was great. KZ2 was horrible. KZ3 was tied for my fave game on PS3. Liberation was okay. Mercenary was really good. Shadow Fall was bad.