GitHyp: "2016 was another great year for games, but it was also a year filled with the the rise and fall of many new games that over-promised and under-delivered."
From school politics to ping-pong, pistols to police procedurals, let’s dive into the best that Rockstar has to offer.
Even 10 years after release, Grand Theft Auto 5 and GTA Online's player engagement has risen drastically compared to last year.
Firaxis veteran Jake Solomon hasn't seen mass layoffs like this in his whole 25-year career.
Alot’s changed in 25 years. We have games with $300 mill budgets, people not interested in games other than Fortnite and Minecraft, the older generation of gamers giving up the hobby or dying off, a period of super bad inflation where the industry decided to hike up prices on games, Gamepass harming game sales, GaaS games being pushed left and right with obnoxious monetization and worse looking/playing (Suicide Squad vs Arkham Knight).
The industry is just shite right now. Games ain’t selling, games cost massive amounts, businesses can’t bleed money and this is what happens. Part of it is on them and part of it is on consumers not buying.
Ad to this list The Witcher 3.
This is why i don't game on PC.
For all the hardware it has, look at the ancient games people play.
PC = Lots of games sure. But almost zero blockbuster exciting releases ever come out.
Better to go on the Android app store it seems lmfao
Rocket League?