The game, from Red Fly Studio, was meant to be a sequel to the infamous 1997 game X-Wing vs. TIE Fighter. Sadly, it never made it out of the prototype phase. It had all the makings of a great game but was killed off, nearly before it had a chance to be.
In a genre like space simulation, you either go big or go home. But, with a focus on space combat, Starfighter Inc. is trying to redefine the entire genre and how people see it. Enter Impeller Studios' David Wessman and Jack Mamais.
Anthony Reed reveals that LucasArts and Transmission Games were well on the way to doing a remake of the dogfighting classic.
Holy shit this would have been so awesome. It's not too late, make it happen Disney.
I very much doubt we'll ever see another good sci-fi flight combat game again. That genre is so very, very dead.
Player 2 presents the latest episode of this retro gaming podcast. This edition talks about Rebel Assault, X-Wing and a host of other classic Star Wars titles.
https://youtu.be/WWaLxFIVX1...
I loved this line of games. Xwing and Tie Fighter (the better of the two) were amazing. X-Wing vs Tie Fighter wasn't as good overall but was still fun to play.