Eurogamer: For a while there, Final Fantasy 15 performance was looking a touch dodgy. Seemingly prioritising visual accomplishments over a stable frame-rate, each of the title's early previews exhibited profound issues - and even the more recent Platinum demo, which introduced dynamic resolution scaling, still disappointed. The good news is that the release code's finishing touches include the required raft of optimisations required to sustain 30fps. The bad news is that a key issue remains unresolved on PlayStation 4 hardware - one that Square-Enix really needs to address.
Here are the games that will be leaving the Extra and Premium tiers of the PS Plus subscription service in the month of May, 2024.
Absolver Downfall
Abzu
Adrift
Ashen
Elex
Final Fantasy VII
Final Fantasy VIII Remastered
Final Fantasy IX
Final Fantasy X | X-2
Final Fantasy XII The Zodiac Age
Final Fantasy XV Royal Edition
How To Survive 2
I Am Dead
Jotun
Last Stop
Minit
Moster Jam Steel Titans 2
My Friend Pedro
Observation
Sundered Eldritch Edition
The Artful Escape
The Messenger
This Is The Police
This Is The Police 2
World of Final Fantasy
Gary Green said: With my fondness for (most) Final Fantasy games and my side goal of finishing off games in my collection with loose ends, a return to Final Fantasy XV seemed inevitable. It also serves as my third Final Fantasy platinum trophy after VII and VIII, a reasonable substitute since Final Fantasy IX is nigh on impossible to master.
Final Fantasy 15's director has revealed why he left Square Enix back in 2018.
Hajime Tabata famously resigned from Square Enix two years after Final Fantasy 15 shipped in 2016. In a special livestream at the time, Tabata announced his decision to resign from the company, cancelling three of four new story-focused DLC episodes for Final Fantasy 15 in the process.
Man inherited a train wreck and was expected to release this game in under two years after it spent a better part of a decade in development hell. At one point there was even plans to make FFXIII Versus a musical. He did what he could.
Whatever the behind-the-scenes went on over the many years, at the end of the day it was a radical change in direction that I could not go along with. Also why I never bought 16.
Wow smoother and by that more enjoyable to play on the Xbox One.I was told that the PS4 was the main developer platform,stinky optimizition once more on the PS4.I know the PS4 fanboy sheeps will push the disagree button in full force and will state that they dont have any frame-pacing issues with PS4 version they own,but this goes both ways when we are talking of fanboy sheeps from every console been PS4,XBOX and even Nintendo it never happens on there console,because this kind of performance tests are lies or the ones making them are liars with a hidden agenda right🎂!
"All of which leaves the base PlayStation 4 - the most important platform in terms of the size of its potential audience - right at the bottom of the pack. There is no way to avoid the stutter, it's an ever-present 'feature'."
Whaaa. That's odd isn't it?
Haven't encountered any issues yet. I have been playing the game for a while now and so far I prefer it to FFXIII. The game looks great and the learning curve isn't too steep. Those new to FF will enjoy it too. Just 3 hours in though so I can't say much.
Not perfect all round, screen tear, lower resolution and frame rate issues on xbox one and frame pacing issues on ps4. Great game regardless and I am sure square will patch.
Pretty much the opposite conclusion than I think many would have expected (myself included). Sure they iron out most of the issues with upcoming patches. Certainly a pretty game though.