110°

PS4 Pro: Devs from Guerrilla, Warner Bros. and Tripwire Wax Poetic on 4K, HDR and More

During the livescast following the PlayStation Meeting held in New York,  that has seen the announcement of the new PS4 Pro, Guerrilla Games Technical Director Michiel Van Deer Leeuw, Tripwire Interactive President John Gibson and Warner Bros. Interactive Entertainment Vice President of Production Peter Wyse talked more about their studios’ views on the new console.

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dualshockers.com
Shadowolf2804d ago

An encouraging read on how some in the dev community are taking full advantage of the PS4 Pro. Even mre encouraging was the 4K showcase of Mass Effect Andromenda, as well as Horizon Zero Dawn running on PS4 Pro via a 4K stream on my 55' 4K Sony Bravia display. I was truly blown away at the vibrant details and crazy lighting effects. Just fantastic! 30 frames at that resolution would be more than satisfying. I'm not going to torture myself and expect the PS4 Pro to deliver 4K/60 frames, as there are no high-end PC rigs on the market today that can smoothly pull that off. However, I do expect PS4 Pro all games which are running at 1080p to offer a smooth 60 frames. There should be no excuses there, fingers crossed!

NewMonday2804d ago

the Amazing and underestimated thing about the Andromenda demo is that it had impressive clarity and depth despite being set in darkness.

DigitalRaptor2803d ago (Edited 2803d ago )

As someone who doesn't have a 4KTV yet, did you believe that games like Horizon were not native 4K?

Just a question of curiosity.

I'm also hoping intently for a 1080p/60fps standard, and would appreciate developers to provide scaling options like Nixxes has with Rise of the Tomb Raider. This is how developers need to approach the PS4 Pro.

PhilSpincer2803d ago (Edited 2803d ago )

I pre ordered ps4 pro as soon as it was available. Like you I don't have a 4k tv and have no plans to get one. I liked what CD said about tombraider and how you could choose to output 1080p and they are "throwing every visual enhancement at it the PS4 pro can handle"

If all devs do this I'll be really happy.

When the rumours of upgraded consoles started making the rounds I hoped back then that the focus would be on 1080p and the highest visual fidelity

marioJP872803d ago

" 4K stream on my 55' 4K Sony Bravia display"
Daaaaaamn, you have 55 feet 4K TV? You'll need 20K or something.

50°

How iRacing Turned An Indie Early Access Title Into ExoCross

DiRT Rally talisman Paul Coleman has found a home at iRacing, more specifically the Orontes Games team that created little-known off-road racer DRAG Outer Zones. Here's how development is progressing

30°

Supergiant Answers 78 Rapid-Fire Questions About Hades II

Charles writes: "Creative director Greg Kasavin and studio director Amir Rao answer everything we've ever wanted to know about the godlike roguelike."

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gameinformer.com
40°

INTERVIEW: Gray Zone Warfare's Success and Next Steps

Insider Gaming sat down with MADFINGER games to talk about Gray Zone Warfare's about the state of the game, its early success, and its future.

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insider-gaming.com