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150°
6.0

No Man's Sky - A Test Of Tenacity | Geekfeed Review

Whether No Man’s Sky is worth your cash depends largely on how you want to spend your time, your level of patience, your love of exploration, and maybe your ability to take a break from time to time.
This is a game that is designed to be an experience far more than simply something you “beat.” In that way, I feel like No Man’s Sky is more of an experiment than it is a traditional game.

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Number_92859d ago

Seems like Destiny all over again. The game will sell on hype fortunately for Hello Games

CorndogBurglar2858d ago (Edited 2858d ago )

Like Destiny, this isn't selling based off of hype. People actually like it. I don't know why that is so hard for people like you to understand.

If Destiny had sold on hype alone, then there would not have been literally millions of people still playing a year and a half after launch. That isn't hype. There was obviously something there that they loved to keep them coming back that long. That means people love playing the game. Otherwise they would not have stuck around so long.

Why do you feel the need to crap on games like this? If you don't like it, there's nothing wrong with that. But you should be more willing to accept that there are a lot of people that do genuinely like it. Much like Destiny.

PistolsAtDawn2858d ago

Anyone else notice how on every other game, people RUSH to Metacritic to submit their reviews...but on this one, people are waiting and trying their hardest to salvage the game. Not surprising that despite all the crashes, glitches, server issues, and lack of gameplay that a "playstation" site gave the game a 9/10

ecchiless2858d ago

IGN Spain is not a playstation site....
And you, well we know what you are....

Mulando2858d ago

Sry, but I never trusted IGNs taste. Their taste is just not mine. Whateever IGN site you pick it was always the same ;).

Keltech2858d ago (Edited 2858d ago )

What is a Xbox fanboy for 800

Ding, ding, ding, ding..

No, no one has noticed you delusional troll.

ninsigma2858d ago

Or maybe for once (finally) reviewers are taking the time needed to actually review the game properly. Good or bad scores don't matter, the fact reviewers aren't rushing them out is something that I see as a huge positive from the release of this game. I'd like to see that more often.

Getting the game today and looking forward to trying it out. Honestly i could get really bored but I appreciate the work the devs have done and I want to experience this for myself. Whether I like it or not, at least I can say I've played it to have an opinion.

akurtz2858d ago

how did you experience crashes, glitches, server issues and found it to be lacking in gameplay if you... havent played it?

CorndogBurglar2858d ago (Edited 2858d ago )

I have yet to witness any of these crashes, glitches, or server issues.

The game has ran perfectly. Granted I've only played for about 10 hours at this point, but surely I would have had something happen in that time if it were truly as bad as you say' right?

InMyOpinion2858d ago

I've had 2 crashes, but I didn't lose anything and it doesn't bother me much. Amazing game!

DanteVFenris6662858d ago

The game has very few glitches, or crashed. In 10 hours it's crashed one time.

I've experienced zero glitches

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boing12858d ago (Edited 2858d ago )

The sense of wonder is unparalleled. But the game is absolutely not for everybody. I can imagine the gameplay loop can become a chore for some, especially at the beginning where you have to manage your inventory all the time. I love it though. There is something very unique about this expierence. I was playing 4 hours last night and even though I was mainly mining and crafting, I can't wait to get back home and explore more. Everyone should at least try it. it's worth the money IMO, but you have to be sure that this is the expierence for You. This is definitely one of those 'love it or hate it' games. There is no middle ground.

CorndogBurglar2858d ago (Edited 2858d ago )

You said it perfectly. I was playing last night and just didn't want to put the controller down.

I'm only on my 2nd planet afted 10 hours. Every time I'm about to leave I see some other marker that I want to explore.

Why? Because you never know what you'll find. For instance, I found a rundown science outpost last night. There was a big glass tube with some weird red organism inside, almost like the blob axcept it was pulsing, like it was breathing almost. The tube was broken and the organism was spreading throughout the building. When i read the computer terminal it gave a little back-story to what had happened, then gave me an anti-toxin upgrade for my suit.

Point is, if I had left the planet earlier I never would have seen that. It makes me wonder what other stuff is waiting on that planet and all the others. Also, how many people leave planets too quickly and never see anything like that?

It just adds something to the game, knowing that there are these unique things that can be found aside from just new animals, plants, and crafting materials.

Also, if you haven't gone underwater yet I highly recommend it. Its beautiful.

80°

No Man's Sky Adrift Expedition Trailer

Introducing..No Man's Sky: Adrift.A lot has changed in the years since No Man’s Sky released.

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210°

No Man's Sky Is Easily One Of Gaming's Greatest Comeback Stories

Despite No Man Sky's rocky launch, Hello Games managed to turn it into one of the best space exploration RPGs out there.

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darksky34d ago

HG could have stopped after making 3-4 updates and the debt would have been paid to those why are crying about paying full price. However, they have continously provided free updates for the last 6-7 years. No other developer in hostory has ever done this and probably never will.
There are many AAA games that disappointed but the devs normally move on or close the studio rather than fix the game.

-Foxtrot35d ago

I hate the whole concept of "comeback story" because at the end of the day it doesn't remove the core issue we had in the first place, that we were lied to, it was disappointing and it launched with bare content to what was promised for years.

Any bad game can have a comeback story if it's supported enough after launch but for me if you launch in a terrible state then you had your chance. I can applaud you for what you've done after but at the end of the day there's not much of a choice since most gamers would blank your next product if you ditched your last game so fast, it's not about repairing the game but spending your time repairing gamers trust before you launch your next product otherwise it would be dead on arrival.

With these stories and the games being updated, the only way is up most of the time so of course it's going to improve the game and feel better over all, getting better and better as time passes. No Mans Sky, Sea of Thieves, Fallout 76 etc but then you have games like Anthem, Suicide Squad, Redfall and The Avengers where the devs just clearly moved on, now if they have another product people won't be as exited for it, I mean hell Guardians of the Galaxy was a great game but because of the Avengers it didn't help its sales since people were obviously still sour at that point.

I still think despite the improvements to games like No Mans Sky and Cyberpunk along with being better now overall the games are still not up there to what was promised and hyped as for years.

If we keep celebrating these “comeback stories” then unfortunately it only strongly supports the concept that these studios / publishers can continue to push half arsed broken products out for the sake of quick sales instead of waiting until they are fully finished. We need to condemn this awful behaviour or sadly we lose all voice and power as consumers.

Sonic188135d ago (Edited 35d ago )

I feel the same way about Cyberpunk 2077. I'm glad you mentioned that. I'm not a fan of comeback stories as well. But No man sky developer was a small indie team compared to CDPR. It's worse when it's coming from a AAA developer

Nacho_Z35d ago

"Any bad game can have a comeback story if it's supported enough after launch"

You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal.

The reason NMS and HG are held in such high esteem and calling them liars is a weak stance is the amount of work they've put into it, for free. They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted.

-Foxtrot35d ago (Edited 35d ago )

They are liars though...

We are not revising history here, I'm sorry but we're not

They built this game up for years and they launched it knowing full well it wasn't up to scratch to what they originally showed off or hyped it up to be.

"They're not chasing a quick buck, they've dedicated their lives over the last few years to giving their fans the game everyone wanted"

And like I said above most of that comes from the fact that if they had just moved on straight away nobody would have supported their next game. They've washed most of that sour taste away after supporting No Mans Sky so now they are doing a new game which more people feel like they can support and get excited for.

Anyway how can you say "You make it sound so simple and easy. It's not" and then make the point that "Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone"

This means that if a small team like this can turn a game around then big AAA games like Suicide Squad, Redfall, Anthem and the like should have been able to do it no problem, oh but that's right they didn't want to put the time or effort into it. They can do it but some people just decide not to.

Blad3runner0034d ago (Edited 34d ago )

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

People paid for the game at launch and got lied to. Now the game is what it SHOULD have been from the start (what people paid for) and we should be happy they aren't charging EXTRA? Its free because people ALREADY paid for the game at launch.

People PAID for what the game is in its current state (what it should have been at launch), not what it was when it released. Charging people AGAIN would result in even more backlash.

anast34d ago

"You make it sound so simple and easy. It's not. After release Hello Games poured countless hours into getting their game closer to what they originally wanted, without charging a penny to anyone. That's not normal."

They already charged for the full price game. All of that work is owed because it was already paid for.

JackBNimble34d ago

Fox ... sure HG made a huge mistake, but they have also done more then any development team that I have seen to fix the problem and go way beyond in supporting the game. And every update has been free, so I don't really get why you are holding on to this grudge.

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milohighclub34d ago (Edited 34d ago )

Whatever happened at launch is in the past. By your logic they could have supported it for a year got it to the project they promised then stopped but they didn't. They're still supporting it to this they, they've released more content post than pretty much any game I can think off. More than most MMOs. They didn't have to go this far but they have and don't have any plans of stopping. All for free too.
Yeah they had a shit launch and they've apologised, learned and more than made up for it. I was pissed off at them at launch, but not petty enough to keep slandering them 7 years later.
You have much bigger studios releasing half assed games and fixing it later or even worse not even bothering.

anast34d ago

The DLC costs money. But yeah, people are hanging on to this one longer because of their previous reputation.

TheCaptainKuchiki34d ago

And it doesn't change the fact that the game is a boring procedurally generated environment in which your repeat the same actions over and over again with no real purpose. I hate when they say that the game became good.

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thorstein35d ago

I really enjoyed it at launch and had every trophy by August 2016.

The experience I had is no longer in the game: It was just me and my ship. It was a survival game and the feeling of loneliness in the universe was pervasive. There was no way to ruin too far from your ship and, in an emergency, you grenaded a hole in the ground to survive.

I miss that aspect, but since then, I love what they've done.

Hugodastrevas35d ago

I'd say it's THE definitive comeback story

TheGamingHounds35d ago

Final Fantasy 14 takes that one imho

CrimsonWing6934d ago (Edited 34d ago )

Yep and the way they actually did it where Bahamut destroyed the original FF14 and the realm was “reborn” seals it as the best way to do something like this, lol.

jwillj2k435d ago

Oh great another story about the cleanest shirt in a bin of dirty laundry.

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80°

Latest No Man’s Sky update adds ship customisation, space station overhaul, and more

Orbital update drops today, also bringing with it engine improvements and UI refresh.

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Zeke6874d ago

The game that keeps on giving 🦾🥳✌️

Christopher74d ago

The support they've given this game only makes me more interested in their next game.

Zeke6873d ago

Agree, curious what they are cooking up for that one?!