SN Systems, a subsidiary of SONY Computer Entertainment Inc., have announced the opening of a new satellite office in Dublin, Ireland. Based in the centre of the city, the new Dublin office will be lead by Matt Bush, an SN Systems veteran with nine years' experience working on all PlayStation platforms. The main focus of the office will be research and development for the ProDG development tools, the standard programming tools for all PlayStation hardware.
Andy Beveridge, SN Systems Director added "As part of the on-going development process we're finding that...
Recently, I had the opportunity to test a 15-year-old PlayStation 2 (PS2) controller, and what I discovered was astonishing: despite years of heavy use and a considerable amount of dirt buildup, this controller exhibited almost zero stick drift.
For those unfamiliar, stick drift is a common issue in modern gaming controllers where the analog sticks register movement without any input from the player. This problem has become increasingly prevalent with contemporary controllers, including the PlayStation 5’s DualSense. It got me thinking: why did we rarely, if ever, hear about stick drift during the PS2 era, despite analog sticks being a staple feature since the PlayStation 1 days?
The Future Games Show Summer Showcase saw the return of the Unreal Showcase, an eye-popping section featuring stunning vistas, game demos, and evolving proje...
All nice and well but i want to see that in real gameplay on a console...and Hellblade 2 dont cut it....
TNS: “Nightmare fuel to say the least, check out the 10 most terrifying Silent Hill monsters, and what they symbolize.”