Assetto Corsa will be debuting this coming summer on PS4 and Xbox One, and developer Kunos Simulazioni is hard at work on bringing the racer to current-gen systems.
Supergiant Games' Studio Director, Amir Rao, has said that he's worried about some unbalanced boons in-game, with nerfs coming soon.
Super Mario 64 and Diddy Kong Racing are just the beginning.
TheGamer Writes "I'm not sure if that would've been the coolest thing ever or the most terrifying."
Of course, as expected..Game engine made 1st for DirectX Api..and not for Sony's Graphics Api..for their console's.
What else is new.
No one asked for your game though so it's like it matters. lol
I really have a hard time believing anything these developers say nowadays. The architectures aren't that different. The Microsoft APU might be more similar to Intel CPUs since I believe they are using edram in their design now. But I haven't look at it much. Just like I never believe a PC/PS4 developers claims of small teams I don't buy into this either until I know what Intel is doing.
I bought project cars day 1, couldn't even control the throttle to not spin out even with wheels straight, warm tires, and gentle throttle. Never in any real car or racing game have I ever had such a problem maintaining a straight line or accelerating.
I'll pass on this game and probably pass on GT Sport as well, waiting for GT7.